Player Matchup

Ao Kuang
Ao Kuang
DUSCLOPZ
Ao Kuang
Level 126
God Stats
8W - 10L
1,569 SR
Queue Stats
95W - 92L
1,574 Elo+
Solo
Eset
Eset
Kyorigamer28
Eset
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 215L
1,579 Elo+
Solo
Guan Yu
Guan Yu
ThatGamerDude17
Guan Yu
Level 113
God Stats
2W - 3L
1,581 SR
Queue Stats
37W - 29L
1,613 Elo+
Party 2
Ymir
Ymir
Tx jm Cr0w
Ymir
Level 78
God Stats
4W - 6L
1,474 SR
Queue Stats
26W - 20L
1,589 Elo+
Party 2
Skadi
Skadi
Txdaddy
Skadi
Level 89
God Stats
10W - 3L
1,844 SR
Queue Stats
35W - 24L
1,627 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,596 Elo+

VS

Team Averages
Level 120
1,482 SR
1,493 Elo+
Nemesis
Nemesis
Aaronsaurus9994
Nemesis
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 115L
1,594 Elo+
Solo
Hercules
Hercules
Quistophia
Hercules
Level 109
God Stats
2W - 5L
1,285 SR
Queue Stats
32W - 52L
1,426 Elo+
Party 1
He Bo
He Bo
WillingTitan836
He Bo
Level 119
God Stats
6W - 5L
1,651 SR
Queue Stats
280W - 263L
1,564 Elo+
Solo
Ishtar
Ishtar
filthynewwwbu
Ishtar
Level 139
God Stats
3W - 3L
1,782 SR
Queue Stats
61W - 81L
1,435 Elo+
Party 1
Ganesha
Ganesha
ivanjore
Ganesha
Level 127
God Stats
1W - 3L
1,192 SR
Queue Stats
59W - 79L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DUSCLOPZ
Ao Kuang
10
3 / 4 / 2
6,003
546
6,685
10,042
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,687
426
1,818
2,246
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
6,572
597
5,649
13,850
11,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 3
6,239
567
3,858
11,715
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Txdaddy
Skadi
9
2 / 4 / 2
5,915
538
8,796
8,961
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,622
693
4,794
9,388
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Quistophia
Hercules
12
1 / 1 / 1
6,536
594
8,082
10,395
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,488
590
6,018
6,602
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 3 / 0
6,276
571
9,725
10,646
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ivanjore
Ganesha
9
0 / 3 / 1
5,473
498
2,982
10,084
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
11
11
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Ao Kuang
DUSCLOPZ
Ao Kuang
3
4
2
1
L
0
1
0
0
W
Hercules
Quistophia
Hercules
1
1
1
1.5
L
1
1
0
1
L
2
1
3
3.5
L
Skadi
Txdaddy
Skadi
2
4
2
0.75
W
2
1
2
3
W
4
3
0
1.33
W
Ganesha
ivanjore
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
31,601
46,814
Taken
47,115
26,883
Mitigated
26,971
14,211
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,794
2,408
0
1,197
9,388
3,873
0
2,378
7,010
0
59,250
L
Ao Kuang
DUSCLOPZ
Ao Kuang
6,685
1,628
0
3,219
10,042
3,650
0
2,923
6,972
32,086
0
L
1,818
458
0
500
2,246
709
0
1,326
920
17,175
0
W
Hercules
Quistophia
Hercules
8,082
2,125
0
4,942
10,395
10,234
0
1,218
9,177
0
47,853
L
5,649
1,265
0
5,042
13,850
11,998
0
0
12,897
1,337
43,553
L
3,858
1,622
323
4,185
11,715
7,480
0
4,056
7,534
21,915
0
L
Skadi
Txdaddy
Skadi
8,796
3,174
0
942
8,961
3,046
384
467
8,494
0
39,358
W
6,018
251
0
448
6,602
2,292
0
3,189
3,413
47,861
0
W
9,725
6,243
0
4,719
10,646
4,144
324
1,823
8,823
0
49,296
W
Ganesha
ivanjore
Ganesha
2,982
857
1,753
2,751
10,084
6,428
0
4,267
5,817
13,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
32,395
252
Minions Killed
347
0
Camps Cleared
0
992,188
Distance Traveled
1,100,048
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,622
693
99
9
0
295,740
0
L
Ao Kuang
6,003
546
49
4
0
239,319
0
L
Eset
4,687
426
41
4
0
115,539
0
W
Hercules
6,536
594
69
6
0
187,628
2
L
Guan Yu
6,572
597
79
7
0
224,372
0
L
Ymir
6,239
567
28
3
0
207,958
3
L
Skadi
5,915
538
55
5
0
205,000
0
W
He Bo
6,488
590
104
9
0
222,792
2
W
Ishtar
6,276
571
75
7
0
180,527
1
W
Ganesha
5,473
498
0
0
0
213,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role