Player Matchup

Chronos
Chronos
 
Chronos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blank-innocence
Izanami
Level 89
God Stats
8W - 2L
1,630 SR
Queue Stats
26W - 31L
1,402 Elo+
Solo
Vulcan
Vulcan
Chrisxzz_150
Vulcan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 139L
1,380 Elo+
Solo
Susano
Susano
DerEchteMike_HD
Susano
Level 68
God Stats
11W - 10L
1,646 SR
Queue Stats
95W - 100L
1,399 Elo+
Solo
Geb
Geb
bramabullgr87
Geb
Level 89
God Stats
7W - 7L
1,386 SR
Queue Stats
18W - 24L
1,126 Elo+
Solo
Team Averages
Level 79
1,532 SR
1,361 Elo+

VS

Team Averages
Level 104
1,579 SR
1,409 Elo+
Sol
Sol
ItsYaBoyThermo
Sol
Level 95
God Stats
9W - 13L
1,541 SR
Queue Stats
284W - 297L
1,342 Elo+
Solo
Tyr
Tyr
Winter_Eira
Tyr
Level 188
God Stats
20W - 13L
1,762 SR
Queue Stats
430W - 392L
1,510 Elo+
Solo
Atlas
Atlas
Xstrike5525-_-
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,392 Elo+
Solo
Mercury
Mercury
aim1-i
Mercury
Level 49
God Stats
7W - 10L
1,494 SR
Queue Stats
12W - 24L
1,380 Elo+
Solo
Heimdallr
Heimdallr
gambling_panda
Heimdallr
Level 122
God Stats
4W - 7L
1,597 SR
Queue Stats
422W - 445L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 1
6,098
610
2,994
4,938
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 0 / 0
5,760
576
5,790
6,755
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
10
2 / 2 / 1
6,291
629
5,829
5,599
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 2
5,788
579
3,975
4,351
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 2
5,209
521
1,720
8,100
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,564
556
3,490
8,680
2,396
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 2
5,391
539
2,560
5,318
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
5,091
509
4,045
6,701
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
aim1-i
Mercury
9
1 / 1 / 0
5,110
511
1,338
5,593
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
gambling_panda
Heimdallr
8
1 / 3 / 0
4,606
461
4,020
6,734
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
1
0.5
W
4
0
0
4
W
Vulcan
2
2
1
1.25
W
3
0
2
4
L
2
4
0
0.5
L
0
0
2
1
L
0
1
0
0
L
Mercury
aim1-i
Mercury
1
1
0
1
W
0
2
2
0.5
L
Heimdallr
gambling_panda
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
15,453
29,743
Taken
33,026
12,388
Mitigated
13,647
12,052
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,994
1,205
0
2,168
4,938
1,569
191
0
4,938
43,536
0
W
5,790
3,814
0
4,174
6,755
2,368
456
1,980
4,775
0
40,644
W
Vulcan
5,829
1,799
0
1,310
5,599
2,196
688
2,962
2,637
42,218
0
W
3,975
482
0
1,280
4,351
1,448
416
666
3,685
0
26,449
L
3,490
1,145
71
2,576
8,680
2,396
0
5,103
3,577
39,737
0
L
2,560
302
0
2,626
5,318
2,966
0
2,080
3,238
0
35,348
L
4,045
1,430
193
1,492
6,701
4,122
0
981
5,720
20,888
0
L
Mercury
aim1-i
Mercury
1,338
605
0
1,168
5,593
1,863
0
1,640
3,953
0
27,651
W
1,720
57
380
2,740
8,100
4,807
162
1,927
6,156
7,470
0
L
Heimdallr
gambling_panda
Heimdallr
4,020
2,035
0
2,223
6,734
2,300
0
739
5,995
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
25,762
267
Minions Killed
248
0
Camps Cleared
0
994,467
Distance Traveled
903,180
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,098
610
94
9
0
188,808
1
W
Izanami
5,760
576
55
6
0
191,084
3
W
Vulcan
6,291
629
68
7
0
195,257
0
W
Susano
5,788
579
40
4
0
219,171
3
L
Sol
5,564
556
68
7
0
171,086
0
L
Tyr
5,391
539
71
7
0
169,642
0
L
Atlas
5,091
509
25
3
0
176,888
2
L
Mercury
5,110
511
48
5
0
222,245
0
W
Geb
5,209
521
10
1
0
200,147
0
L
Heimdallr
4,606
461
36
4
0
163,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role