Player Matchup

Ishtar
Ishtar
Bonehead70
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,434 Elo+
Party 2
Vamana
Vamana
GKG EAGLE
Vamana
Level 115
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 2
Nox
Nox
LordLongBeard
Nox
Level 126
God Stats
2W - 2L
1,691 SR
Queue Stats
195W - 169L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
QuietKitten214
Zhong Kui
Level 148
God Stats
2W - 3L
1,265 SR
Queue Stats
211W - 198L
1,430 Elo+
Solo
Nemesis
Nemesis
funkmastermonk1
Nemesis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,428 Elo+
Party 2
Team Averages
Level 120
1,452 SR
1,452 Elo+

VS

Team Averages
Level 138
1,492 SR
1,445 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Raven_141980
Serqet
Level 122
God Stats
1W - 1L
1,663 SR
Queue Stats
147W - 161L
1,496 Elo+
Party 1
Raijin
Raijin
SoulfulDragon
Raijin
Level 177
God Stats
13W - 13L
1,296 SR
Queue Stats
1,004W - 995L
1,466 Elo+
Solo
He Bo
He Bo
kidglyde33
He Bo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bonehead70
Ishtar
17
5 / 4 / 18
10,813
832
16,281
14,695
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
GKG EAGLE
Vamana
15
2 / 4 / 19
9,958
766
7,144
15,089
14,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
8 / 0 / 12
11,646
896
7,158
4,508
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
QuietKitten214
Zhong Kui
19
12 / 1 / 13
12,129
933
21,017
9,623
7,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 21
10,140
780
10,816
17,161
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 5 / 5
9,527
733
13,622
16,768
14,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
16
2 / 7 / 9
9,135
703
11,561
18,725
24,089
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
16
1 / 6 / 7
8,824
679
7,719
14,913
14,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 6
8,292
638
7,423
6,497
2,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
14
2 / 9 / 7
8,531
656
6,541
12,895
8,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
30
Kills
13
13
Deaths
30
83
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
5
1.7
L
Jormungandr
 
Jormungandr
2
7
9
0.93
W
Ishtar
Bonehead70
Ishtar
5
4
18
3.5
W
Vamana
GKG EAGLE
Vamana
2
4
19
2.88
W
8
0
12
14
W
Zhong Kui
QuietKitten214
Zhong Kui
12
1
13
18.5
L
Serqet
1
6
7
0.75
L
2
3
6
1.67
W
3
4
21
3.38
L
He Bo
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,416
Damage
46,866
61,076
Taken
69,798
48,958
Mitigated
64,416
24,468
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,622
7,309
844
6,915
16,768
14,188
0
4,658
11,618
0
18,979
L
Jormungandr
 
Jormungandr
11,561
1,929
278
2,155
18,725
24,089
0
7,778
10,592
34,171
0
W
Ishtar
Bonehead70
Ishtar
16,281
10,561
842
4,744
14,695
7,266
2,491
7,536
6,869
0
35,168
W
Vamana
GKG EAGLE
Vamana
7,144
2,434
576
523
15,089
14,665
1,250
4,806
9,370
95
16,604
W
7,158
717
2,364
1,669
4,508
2,487
1,351
2,084
2,375
26,641
0
W
Zhong Kui
QuietKitten214
Zhong Kui
21,017
2,348
2,374
5,683
9,623
7,290
2,992
4,508
4,759
35,892
0
L
Serqet
7,719
2,341
1,557
1,584
14,913
14,690
88
7,277
7,399
0
13,341
L
7,423
415
403
1,685
6,497
2,949
0
3,315
3,129
17,291
0
W
10,816
5,230
1,604
4,089
17,161
17,250
442
6,591
9,664
0
18,958
L
He Bo
6,541
750
110
361
12,895
8,500
41
5,242
7,379
14,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,686
Gold Earned
44,309
172
Minions Killed
105
0
Camps Cleared
0
1,286,543
Distance Traveled
939,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,527
733
15
1
0
225,669
0
L
Jormungandr
9,135
703
32
2
0
185,009
0
W
Ishtar
10,813
832
42
3
0
219,942
0
W
Vamana
9,958
766
17
1
0
277,227
0
W
Nox
11,646
896
58
4
0
289,569
0
W
Zhong Kui
12,129
933
38
3
0
241,279
0
L
Serqet
8,824
679
15
1
0
209,417
0
L
Raijin
8,292
638
33
3
0
143,977
0
W
Nemesis
10,140
780
17
1
0
258,526
0
L
He Bo
8,531
656
10
1
0
175,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role