Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KagitoYamachi
Aphrodite
Level 105
God Stats
18W - 13L
1,516 SR
Queue Stats
203W - 208L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Redsmiter3
Kukulkan
Level 58
God Stats
16W - 21L
1,270 SR
Queue Stats
39W - 49L
1,365 Elo+
Solo
Serqet
Serqet
Sai52
Serqet
Level 117
God Stats
13W - 17L
1,477 SR
Queue Stats
453W - 509L
1,464 Elo+
Solo
Ishtar
Ishtar
StonkDargon
Ishtar
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,190 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,391 Elo+

VS

Team Averages
Level 117
1,412 SR
1,269 Elo+
Morgan Le Fay
Morgan Le Fay
IntoTheWind
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,669 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Cupid
Cupid
KingOfSpadz91
Cupid
Level 98
God Stats
16W - 18L
1,104 SR
Queue Stats
280W - 292L
1,349 Elo+
Solo
Aphrodite
Aphrodite
Mayfly4u
Aphrodite
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,038 Elo+
Party 1
Da Ji
Da Ji
SapphireDawnn
Da Ji
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,038 Elo+
Party 1
Cernunnos
Cernunnos
redchuy
Cernunnos
Level 280
God Stats
7W - 13L
1,288 SR
Queue Stats
600W - 634L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 2
6,663
1,111
2,435
5,154
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
KagitoYamachi
Aphrodite
11
3 / 0 / 2
6,731
1,122
1,818
3,746
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Redsmiter3
Kukulkan
12
2 / 0 / 4
7,039
1,173
6,342
5,586
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Sai52
Serqet
11
1 / 0 / 3
6,599
1,100
5,242
6,343
4,697
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
12
0 / 0 / 5
6,691
1,115
4,226
5,287
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

381

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IntoTheWind
Morgan Le Fay
11
0 / 0 / 1
6,416
1,069
6,220
4,418
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
5,625
938
0
0
0
Aphrodite
Mayfly4u
Aphrodite
11
1 / 2 / 0
6,444
1,074
1,231
3,127
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,892
982
5,789
8,762
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
redchuy
Cernunnos
11
0 / 1 / 1
6,503
1,084
8,754
7,106
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
7
Kills
1
1
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Morgan Le Fay
IntoTheWind
Morgan Le Fay
0
0
1
0.5
W
Aphrodite
KagitoYamachi
Aphrodite
3
0
2
4
L
0
0
0
0
L
Aphrodite
Mayfly4u
Aphrodite
1
2
0
0.5
W
Kukulkan
Redsmiter3
Kukulkan
2
0
4
4
W
Serqet
Sai52
Serqet
1
0
3
2.5
L
0
4
0
0
W
Ishtar
0
0
5
2.5
L
Cernunnos
redchuy
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
21,994
26,116
Taken
23,413
14,857
Mitigated
9,827
8,893
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,435
64
0
360
5,154
4,326
0
2,415
2,739
8,962
0
L
Morgan Le Fay
IntoTheWind
Morgan Le Fay
6,220
464
0
777
4,418
1,751
0
1,479
2,684
24,156
0
W
Aphrodite
KagitoYamachi
Aphrodite
1,818
4
3,107
1,874
3,746
1,573
0
734
3,012
5,109
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Mayfly4u
Aphrodite
1,231
698
678
619
3,127
1,547
0
1,434
1,549
4,574
0
W
Kukulkan
Redsmiter3
Kukulkan
6,342
445
0
1,750
5,586
2,115
0
625
4,961
20,425
0
W
Serqet
Sai52
Serqet
5,242
1,021
0
259
6,343
4,697
0
1,857
4,486
0
7,240
L
5,789
1,648
100
949
8,762
3,592
0
5,073
3,333
0
7,871
W
Ishtar
4,226
1,890
0
1,543
5,287
2,146
0
1,820
3,467
0
20,294
L
Cernunnos
redchuy
Cernunnos
8,754
5,208
200
1,325
7,106
2,937
0
2,274
4,707
0
27,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
30,880
95
Minions Killed
99
4
Camps Cleared
3
633,563
Distance Traveled
441,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,663
1,111
15
3
0
107,844
0
L
Morgan Le Fay
6,416
1,069
45
8
1
120,699
0
W
Aphrodite
6,731
1,122
5
1
0
147,690
0
L
Cupid
5,625
938
0
0
0
0
0
L
Aphrodite
6,444
1,074
13
2
0
101,168
0
W
Kukulkan
7,039
1,173
29
5
2
126,074
0
W
Serqet
6,599
1,100
6
1
1
133,961
0
L
Da Ji
5,892
982
1
0
0
108,891
0
W
Ishtar
6,691
1,115
40
7
1
117,994
0
L
Cernunnos
6,503
1,084
40
7
2
111,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role