Player Matchup

Ymir
Ymir
KING_WOP_DADDY
Ymir
Level 34
God Stats
1W - 1L
1,780 SR
Queue Stats
12W - 15L
1,350 Elo+
Party 1
Yu Huang
Yu Huang
LPicK Qc
Yu Huang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,311 Elo+
Solo
Cthulhu
Cthulhu
SkinnyGokuXD
Cthulhu
Level 126
God Stats
5W - 3L
1,599 SR
Queue Stats
176W - 159L
1,566 Elo+
Solo
Thor
Thor
VisualtheCyclone
Thor
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
53W - 51L
1,440 Elo+
Party 1
Fenrir
Fenrir
WyleCarey
Fenrir
Level 67
God Stats
4W - 7L
1,497 SR
Queue Stats
166W - 175L
1,437 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,421 Elo+

VS

Team Averages
Level 82
1,419 SR
1,455 Elo+
Merlin
Merlin
Doctor_strangeRL
Merlin
Level 62
God Stats
5W - 3L
1,602 SR
Queue Stats
96W - 83L
1,422 Elo+
Solo
Thor
Thor
Humpp XP
Thor
Level 80
God Stats
4W - 7L
1,163 SR
Queue Stats
264W - 258L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
MartialGarlic89
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,463 Elo+
Solo
Neith
Neith
NeedToKill065
Neith
Level 92
God Stats
10W - 8L
1,326 SR
Queue Stats
204W - 177L
1,472 Elo+
Solo
Jormungandr
Jormungandr
nouchi25tyu
Jormungandr
Level 88
God Stats
23W - 20L
1,505 SR
Queue Stats
304W - 306L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,921
382
11,656
37,856
38,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
LPicK Qc
Yu Huang
4
0 / 1 / 1
6,782
261
0
2,080
463
Cthulhu
SkinnyGokuXD
Cthulhu
17
0 / 6 / 1
10,185
392
23,440
37,216
39,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 16 / 2
8,903
342
11,089
35,900
15,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
WyleCarey
Fenrir
17
3 / 10 / 1
11,029
424
18,878
39,135
21,137
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
13,896
534
25,496
19,227
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
7 / 4 / 6
13,777
530
22,156
24,992
12,845
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
MartialGarlic89
Kumbhakarna
16
4 / 0 / 16
12,319
474
10,661
28,075
39,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 0 / 13
13,968
537
39,098
21,938
13,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
nouchi25tyu
Jormungandr
20
7 / 0 / 9
13,752
529
25,507
27,362
32,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
36
36
Deaths
5
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Thor
7
4
6
2.5
L
1
3
2
0.67
L
Yu Huang
LPicK Qc
Yu Huang
0
1
1
0.5
W
Kumbhakarna
MartialGarlic89
Kumbhakarna
4
0
16
12
W
9
0
13
15.5
L
Cthulhu
SkinnyGokuXD
Cthulhu
0
6
1
0.08
L
1
16
2
0.13
L
Fenrir
WyleCarey
Fenrir
3
10
1
0.35
W
Jormungandr
nouchi25tyu
Jormungandr
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,063
Damage
122,918
152,187
Taken
121,594
115,788
Mitigated
107,586
17,266
Healing
37,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,496
2,071
1,130
3,901
19,227
9,595
1,255
3,406
14,961
129,576
0
W
Thor
22,156
3,735
0
4,669
24,992
12,845
663
4,901
18,720
0
127,886
L
11,656
552
0
3,284
37,856
38,622
0
13,856
22,445
55,732
412
L
Yu Huang
LPicK Qc
Yu Huang
0
0
0
0
2,080
463
0
1,800
105
0
0
W
Kumbhakarna
MartialGarlic89
Kumbhakarna
10,661
1,353
0
5,151
28,075
39,944
146
4,302
23,055
29,871
0
W
39,098
20,792
0
16,207
21,938
13,021
7,211
5,344
16,002
0
169,139
L
Cthulhu
SkinnyGokuXD
Cthulhu
23,440
342
0
625
37,216
39,830
0
14,610
21,594
76,144
0
L
11,089
3,700
0
3,433
35,900
15,736
0
12,191
23,187
0
47,640
L
Fenrir
WyleCarey
Fenrir
18,878
6,851
0
9,924
39,135
21,137
0
12,130
26,452
0
91,934
W
Jormungandr
nouchi25tyu
Jormungandr
25,507
3,524
0
5,961
27,362
32,181
692
11,074
13,218
111,720
3,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
67,712
377
Minions Killed
670
0
Camps Cleared
0
1,813,477
Distance Traveled
2,469,162
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,896
534
153
6
0
488,599
1
W
Thor
13,777
530
159
6
0
529,490
0
L
Ymir
9,921
382
86
3
0
473,595
3
L
Yu Huang
6,782
261
0
0
0
494
0
W
Kumbhakarna
12,319
474
23
1
0
491,742
0
W
Neith
13,968
537
178
7
0
457,240
0
L
Cthulhu
10,185
392
127
5
0
491,914
0
L
Thor
8,903
342
46
2
0
399,323
0
L
Fenrir
11,029
424
118
5
0
448,151
0
W
Jormungandr
13,752
529
157
6
0
502,091
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role