Player Matchup

Cliodhna
Cliodhna
Ice Ace3245
Cliodhna
Level 65
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 6L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
SAINT_SHALOM
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,609 Elo+
Solo
Chaac
Chaac
SneekyLink
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 1
Hercules
Hercules
Zysterous
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 1
Nike
Nike
xxC4SHM0N3Y1xx
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,585 Elo+
Party 1
Team Averages
Level 94
1,455 SR
1,550 Elo+

VS

Team Averages
Level 85
1,524 SR
1,459 Elo+
Vulcan
Vulcan
GhostPirateJoe
Vulcan
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 33L
1,458 Elo+
Solo
Hades
Hades
Mekatronic
Hades
Level 47
God Stats
22W - 24L
1,418 SR
Queue Stats
456W - 480L
1,452 Elo+
Solo
Guan Yu
Guan Yu
TrapTribe
Guan Yu
Level 65
God Stats
9W - 8L
1,568 SR
Queue Stats
82W - 90L
1,483 Elo+
Solo
Fenrir
Fenrir
gladiator-9_8_7
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
一猫妹殳一
Morgan Le Fay
Level 159
God Stats
48W - 36L
1,632 SR
Queue Stats
655W - 639L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ice Ace3245
Cliodhna
15
2 / 5 / 9
10,454
1,162
9,536
14,826
4,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
SAINT_SHALOM
Ao Kuang
16
3 / 7 / 5
10,464
1,163
8,219
16,267
5,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
1 / 4 / 7
9,393
1,044
8,755
13,817
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
Zysterous
Hercules
15
5 / 5 / 4
10,620
1,180
12,816
13,731
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 6 / 7
10,041
1,116
8,672
15,224
13,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

114

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
10,357
1,151
10,259
8,445
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
17
9 / 3 / 15
12,645
1,405
14,362
12,043
6,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TrapTribe
Guan Yu
17
5 / 1 / 21
11,735
1,304
16,570
15,103
19,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 10
10,057
1,117
8,530
10,367
4,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
一猫妹殳一
Morgan Le Fay
17
6 / 3 / 15
11,357
1,262
17,047
10,694
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
27
27
Deaths
13
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Cliodhna
Ice Ace3245
Cliodhna
2
5
9
1.3
W
Hades
9
3
15
5.5
L
Ao Kuang
SAINT_SHALOM
Ao Kuang
3
7
5
0.79
L
Chaac
1
4
7
1.13
W
Guan Yu
TrapTribe
Guan Yu
5
1
21
15.5
L
Hercules
Zysterous
Hercules
5
5
4
1.4
W
4
3
10
3
L
2
6
7
0.92
W
Morgan Le Fay
一猫妹殳一
Morgan Le Fay
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
66,768
73,865
Taken
56,652
37,617
Mitigated
39,931
7,684
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,259
3,728
0
99
8,445
3,783
0
1,994
6,367
27,620
0
L
Cliodhna
Ice Ace3245
Cliodhna
9,536
1,201
65
244
14,826
4,883
0
7,530
7,296
0
29,393
W
Hades
14,362
1,799
397
3,994
12,043
6,627
0
1,573
10,255
35,301
0
L
Ao Kuang
SAINT_SHALOM
Ao Kuang
8,219
2,045
0
2,214
16,267
5,898
0
9,072
7,195
24,722
0
L
Chaac
8,755
1,285
0
3,373
13,817
8,784
0
9,067
4,750
0
15,644
W
Guan Yu
TrapTribe
Guan Yu
16,570
3,065
2,150
4,981
15,103
19,210
0
3,923
11,093
2,302
32,177
L
Hercules
Zysterous
Hercules
12,816
3,317
0
1,523
13,731
4,743
0
8,169
5,562
0
30,422
W
8,530
2,403
0
2,279
10,367
4,994
0
408
9,784
0
12,251
L
8,672
479
0
265
15,224
13,309
0
9,210
6,014
0
16,061
W
Morgan Le Fay
一猫妹殳一
Morgan Le Fay
17,047
1,517
0
510
10,694
5,317
0
321
10,294
37,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,972
Gold Earned
56,151
132
Minions Killed
173
5
Camps Cleared
7
802,939
Distance Traveled
904,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,357
1,151
37
4
2
176,295
0
L
Cliodhna
10,454
1,162
39
4
0
181,986
0
W
Hades
12,645
1,405
40
4
4
160,987
0
L
Ao Kuang
10,464
1,163
34
4
3
161,735
0
L
Chaac
9,393
1,044
16
2
2
125,302
0
W
Guan Yu
11,735
1,304
41
5
1
222,000
0
L
Hercules
10,620
1,180
30
3
0
176,113
0
W
Fenrir
10,057
1,117
11
1
0
158,946
0
L
Nike
10,041
1,116
13
1
0
157,803
0
W
Morgan Le Fay
11,357
1,262
44
5
0
186,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role