Player Matchup

Sobek
Sobek
Armageddon300h
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,827 Elo+
Party 1
Fafnir
Fafnir
GLazyyy
Fafnir
Level 89
God Stats
1W - 1L
1,622 SR
Queue Stats
15W - 11L
1,812 Elo+
Party 1
Pele
Pele
Gambit300
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
RampageSock
Vulcan
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 1
Achilles
Achilles
Rapid300
Achilles
Level 149
God Stats
0W - 2L
1,216 SR
Queue Stats
57W - 35L
1,736 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,693 Elo+

VS

Team Averages
Level 128
1,399 SR
1,531 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Ageless chart63
Bastet
Level 129
God Stats
5W - 5L
1,286 SR
Queue Stats
580W - 565L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Stopthecoronawar
Amaterasu
Level 146
God Stats
6W - 4L
1,201 SR
Queue Stats
644W - 643L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDa468rkOne
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 247L
1,511 Elo+
Party 2
Anubis
Anubis
girraffeasaur
Anubis
Level 129
God Stats
4W - 0L
1,507 SR
Queue Stats
224W - 213L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,246
725
5,946
15,918
14,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
GLazyyy
Fafnir
13
1 / 2 / 2
7,599
760
3,756
10,760
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
12
2 / 6 / 0
7,278
728
7,173
13,868
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
1 / 2 / 2
7,433
743
12,851
6,392
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rapid300
Achilles
12
0 / 4 / 3
6,568
657
7,789
17,129
20,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 0 / 16
8,809
881
4,864
9,848
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 13
8,291
829
15,359
6,677
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
14
5 / 2 / 10
8,255
826
9,273
18,895
22,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TheDa468rkOne
Ah Muzen Cab
15
1 / 0 / 15
8,139
814
13,482
5,088
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 1 / 11
8,899
890
15,860
10,501
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
4
Kills
18
18
Deaths
4
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
16
10
W
4
1
13
10.5
L
0
4
3
0.38
L
Fafnir
GLazyyy
Fafnir
1
2
2
1
L
Pele
2
6
0
0.33
L
Vulcan
1
2
2
1
L
Achilles
Rapid300
Achilles
0
4
3
0.38
W
Amaterasu
5
2
10
5
W
Ah Muzen Cab
TheDa468rkOne
Ah Muzen Cab
1
0
15
8.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
58,838
64,067
Taken
51,009
56,803
Mitigated
50,384
27,956
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,864
677
718
1,834
9,848
12,835
0
4,105
5,743
9,456
0
W
15,359
2,095
1,718
1,767
6,677
4,034
0
3,658
3,019
0
22,346
L
5,946
800
1,980
6,322
15,918
14,100
0
4,779
11,058
13,349
0
L
Fafnir
GLazyyy
Fafnir
3,756
656
1,183
3,776
10,760
12,585
0
3,286
7,155
7,484
0
L
Pele
7,173
1,930
558
3,229
13,868
5,950
0
5,956
7,610
0
16,093
L
Vulcan
12,851
3,869
2,159
1,819
6,392
3,201
0
405
5,852
28,701
0
L
Achilles
Rapid300
Achilles
7,789
1,121
1,149
5,781
17,129
20,967
0
6,298
10,511
0
10,564
W
Amaterasu
9,273
3,165
2,535
9,896
18,895
22,585
557
7,100
11,795
0
12,342
W
Ah Muzen Cab
TheDa468rkOne
Ah Muzen Cab
13,482
4,562
1,067
2,257
5,088
3,278
910
2,094
2,994
0
30,851
W
15,860
561
3,172
6,191
10,501
7,652
0
5,596
4,905
31,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
42,393
99
Minions Killed
113
0
Camps Cleared
0
932,600
Distance Traveled
1,063,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,809
881
9
1
0
206,585
0
W
Bastet
8,291
829
22
2
0
241,257
0
L
Sobek
7,246
725
24
2
0
184,484
0
L
Fafnir
7,599
760
8
1
0
180,969
0
L
Pele
7,278
728
16
2
0
169,136
0
L
Vulcan
7,433
743
39
4
0
203,230
0
L
Achilles
6,568
657
12
1
0
194,781
0
W
Amaterasu
8,255
826
6
1
0
231,041
0
W
Ah Muzen Cab
8,139
814
40
4
0
226,337
0
W
Anubis
8,899
890
36
4
0
157,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role