Player Matchup

Nemesis
Nemesis
GuiltyGods
Nemesis
Level 46
God Stats
2W - 0L
1,787 SR
Queue Stats
49W - 48L
1,433 Elo+
Party 1
Chronos
Chronos
Klahsy
Chronos
Level 97
God Stats
22W - 19L
1,627 SR
Queue Stats
123W - 126L
1,475 Elo+
Party 1
Bacchus
Bacchus
TTG RC
Bacchus
Level 68
God Stats
4W - 6L
1,537 SR
Queue Stats
41W - 30L
1,485 Elo+
Solo
Team Averages
Level 70
1,650 SR
1,464 Elo+

VS

Team Averages
Level 93
1,535 SR
1,321 Elo+
Artemis
Artemis
TNTPoseidon
Artemis
Level 7
God Stats
15W - 10L
1,484 SR
Queue Stats
15W - 10L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Tazmanion
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
Vega08
Sylvanus
Level 118
God Stats
1W - 2L
1,621 SR
Queue Stats
32W - 24L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuiltyGods
Nemesis
16
6 / 4 / 6
10,760
828
11,795
11,900
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Klahsy
Chronos
17
5 / 2 / 4
10,572
813
14,908
11,018
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
TTG RC
Bacchus
14
1 / 2 / 7
9,126
702
6,747
10,034
9,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TNTPoseidon
Artemis
13
3 / 5 / 4
9,400
723
10,043
11,925
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Tazmanion
Baron Samedi
15
4 / 3 / 3
10,051
773
12,702
11,250
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Vega08
Sylvanus
12
1 / 4 / 5
9,579
737
4,611
18,005
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
8
8
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GuiltyGods
Nemesis
6
4
6
2.25
W
Chronos
Klahsy
Chronos
5
2
4
3.5
L
Artemis
TNTPoseidon
Artemis
3
5
4
1
W
Bacchus
TTG RC
Bacchus
1
2
7
2.25
L
Baron Samedi
Tazmanion
Baron Samedi
4
3
3
1.83
L
Sylvanus
Vega08
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
27,356
32,952
Taken
41,180
20,818
Mitigated
24,134
6,007
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GuiltyGods
Nemesis
11,795
5,048
0
2,486
11,900
6,634
0
4,650
7,250
0
37,301
W
Chronos
Klahsy
Chronos
14,908
7,344
0
2,196
11,018
4,953
2,587
7,327
3,691
60,154
0
L
Artemis
TNTPoseidon
Artemis
10,043
6,722
0
2,282
11,925
4,218
576
6,755
5,001
0
30,312
W
Bacchus
TTG RC
Bacchus
6,747
368
0
1,325
10,034
9,231
483
5,364
4,670
26,055
0
L
Baron Samedi
Tazmanion
Baron Samedi
12,702
751
1,428
2,250
11,250
5,900
0
6,035
5,166
43,681
0
L
Sylvanus
Vega08
Sylvanus
4,611
966
2,037
5,778
18,005
14,016
0
8,874
8,758
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
29,030
184
Minions Killed
138
0
Camps Cleared
0
742,219
Distance Traveled
578,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,760
828
61
5
0
222,059
0
W
Chronos
10,572
813
85
7
0
254,217
0
L
Artemis
9,400
723
43
3
0
199,761
0
W
Bacchus
9,126
702
38
3
0
265,943
0
L
Baron Samedi
10,051
773
72
6
0
217,341
0
L
Sylvanus
9,579
737
23
2
0
161,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role