Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
EbanTeban
Loki
Level 157
God Stats
1W - 4L
1,220 SR
Queue Stats
608W - 571L
1,509 Elo+
Solo
Surtr
Surtr
EchoKing467
Surtr
Level 140
God Stats
15W - 8L
1,644 SR
Queue Stats
44W - 32L
1,575 Elo+
Solo
Aphrodite
Aphrodite
ErazeAll
Aphrodite
Level 121
God Stats
9W - 9L
1,444 SR
Queue Stats
73W - 58L
1,563 Elo+
Party 2
Chiron
Chiron
Master Zaheer
Chiron
Level 158
God Stats
3W - 0L
1,709 SR
Queue Stats
263W - 213L
1,638 Elo+
Solo
Team Averages
Level 144
1,503 SR
1,557 Elo+

VS

Team Averages
Level 115
1,625 SR
1,531 Elo+
Odin
Odin
NFT Enjoyer
Odin
Level 107
God Stats
1W - 1L
1,351 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 1
Horus
Horus
Sylverfan
Horus
Level 126
God Stats
20W - 11L
1,762 SR
Queue Stats
137W - 100L
1,581 Elo+
Solo
Apollo
Apollo
Useless0-71feet
Apollo
Level 83
God Stats
4W - 2L
1,797 SR
Queue Stats
125W - 130L
1,553 Elo+
Solo
Merlin
Merlin
Weeping Kermit
Merlin
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 16L
1,619 Elo+
Party 1
Bakasura
Bakasura
jcannon
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
4 / 3 / 3
5,947
743
5,752
6,742
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
2 / 0 / 1
5,816
727
2,260
5,907
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,843
605
4,451
6,696
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ErazeAll
Aphrodite
8
0 / 1 / 6
5,362
670
4,069
6,615
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 0 / 0
5,170
646
3,469
6,313
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,844
606
2,001
6,576
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Sylverfan
Horus
6
1 / 3 / 3
4,720
590
4,248
8,665
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

4
1 / 3 / 1
3,888
486
3,046
5,206
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,490
561
3,795
4,018
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jcannon
Bakasura
9
2 / 1 / 1
5,123
640
5,105
7,165
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
3
1.83
W
Loki
2
0
1
2.5
W
0
1
0
0
W
Aphrodite
ErazeAll
Aphrodite
0
1
6
3
W
3
0
0
3
L
1
0
0
1
L
Horus
Sylverfan
Horus
1
3
3
0.83
L
1
3
1
0.5
L
0
2
0
0
L
Bakasura
jcannon
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
18,195
32,273
Taken
31,630
10,443
Mitigated
16,460
14,516
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,752
1,743
0
504
6,742
1,590
458
0
6,557
40,540
0
W
Loki
2,260
672
0
2,952
5,907
1,834
0
211
5,574
0
35,772
W
4,451
1,676
0
2,182
6,696
3,338
25
0
5,903
561
29,377
W
Aphrodite
ErazeAll
Aphrodite
4,069
586
3,125
3,541
6,615
1,767
70
517
5,850
20,662
0
W
3,469
1,889
136
2,076
6,313
1,914
0
2,579
3,245
0
27,859
L
2,001
117
0
2,778
6,576
5,388
0
185
6,391
0
25,810
L
Horus
Sylverfan
Horus
4,248
2,121
1,534
3,466
8,665
5,459
0
5,188
3,477
0
11,014
L
3,046
2,412
0
1,473
5,206
1,660
0
2,983
2,223
0
11,108
L
3,795
143
0
676
4,018
1,459
0
369
3,649
26,763
0
L
Bakasura
jcannon
Bakasura
5,105
3,412
0
1,403
7,165
2,494
0
1,310
5,855
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
23,065
256
Minions Killed
191
0
Camps Cleared
0
885,139
Distance Traveled
829,889
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,947
743
70
9
0
166,132
0
W
Loki
5,816
727
71
9
0
214,490
0
W
Surtr
4,843
605
43
5
0
174,290
0
W
Aphrodite
5,362
670
34
4
0
162,529
0
W
Chiron
5,170
646
38
5
0
167,698
0
L
Odin
4,844
606
55
7
0
190,933
3
L
Horus
4,720
590
9
1
0
177,507
0
L
Apollo
3,888
486
17
2
0
86,592
0
L
Merlin
4,490
561
49
6
0
169,616
3
L
Bakasura
5,123
640
61
8
0
205,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role