Player Matchup

Ishtar
Ishtar
AntaresAQP
Ishtar
Level 135
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 83L
1,418 Elo+
Solo
Agni
Agni
Silentklr
Agni
Level 114
God Stats
2W - 3L
1,171 SR
Queue Stats
242W - 250L
1,458 Elo+
Solo
Xing Tian
Xing Tian
TheWhiskeyCube
Xing Tian
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 95L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
WunJustice
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
wixmix92
Ne Zha
Level 146
God Stats
8W - 18L
1,490 SR
Queue Stats
431W - 425L
1,432 Elo+
Solo
Team Averages
Level 115
1,479 SR
1,471 Elo+

VS

Team Averages
Level 112
1,487 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Ace1282
Cu Chulainn
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 61L
1,524 Elo+
Solo
Hera
Hera
Angelfart
Hera
Level 147
God Stats
11W - 8L
1,274 SR
Queue Stats
368W - 381L
1,449 Elo+
Solo
Khepri
Khepri
Garkka
Khepri
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
434W - 472L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Hollings_JR
Danzaburou
Level 126
God Stats
1W - 1L
1,306 SR
Queue Stats
168W - 212L
1,490 Elo+
Solo
Thoth
Thoth
SirAlexCol
Thoth
Level 93
God Stats
4W - 4L
1,640 SR
Queue Stats
96W - 101L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AntaresAQP
Ishtar
12
1 / 6 / 5
7,686
641
5,914
11,017
5,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
15
3 / 6 / 2
8,717
726
8,643
12,351
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
TheWhiskeyCube
Xing Tian
14
1 / 5 / 6
8,981
748
6,127
16,376
20,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
WunJustice
Jing Wei
13
1 / 4 / 3
7,674
640
4,877
8,591
4,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
wixmix92
Ne Zha
17
6 / 2 / 6
9,721
810
14,534
9,487
5,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ace1282
Cu Chulainn
17
10 / 4 / 11
10,725
894
14,409
14,699
23,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
4 / 2 / 16
9,965
830
15,517
8,479
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Garkka
Khepri
17
2 / 3 / 17
10,600
883
5,663
17,149
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Hollings_JR
Danzaburou
16
3 / 1 / 13
9,832
819
5,222
6,448
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
4 / 2 / 9
10,589
882
9,748
7,967
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
12
Kills
23
23
Deaths
12
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ace1282
Cu Chulainn
10
4
11
3.88
W
Hera
4
2
16
6
L
Ishtar
AntaresAQP
Ishtar
1
6
5
0.58
W
Khepri
Garkka
Khepri
2
3
17
3.5
W
Danzaburou
Hollings_JR
Danzaburou
3
1
13
9.5
L
Agni
3
6
2
0.67
W
Thoth
4
2
9
4.25
L
Xing Tian
TheWhiskeyCube
Xing Tian
1
5
6
0.8
L
Jing Wei
WunJustice
Jing Wei
1
4
3
0.63
L
Ne Zha
wixmix92
Ne Zha
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
50,559
57,822
Taken
54,742
41,015
Mitigated
59,605
13,065
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ace1282
Cu Chulainn
14,409
1,779
1,211
1,820
14,699
23,709
394
4,412
10,287
6,113
15,581
W
Hera
15,517
3,202
1,739
2,618
8,479
5,158
1,334
2,625
5,854
32,165
0
L
Ishtar
AntaresAQP
Ishtar
5,914
2,619
904
625
11,017
5,131
90
8,051
2,738
0
16,280
W
Khepri
Garkka
Khepri
5,663
271
1,776
4,471
17,149
23,178
605
3,965
13,184
12,972
0
W
Danzaburou
Hollings_JR
Danzaburou
5,222
1,938
1,043
2,475
6,448
3,541
3,771
1,828
4,620
0
16,071
L
Agni
8,643
1,388
366
2,202
12,351
6,503
0
7,639
4,571
20,806
0
W
Thoth
9,748
532
1,577
2,627
7,967
4,019
721
1,940
6,027
35,500
0
L
Xing Tian
TheWhiskeyCube
Xing Tian
6,127
436
2,643
2,606
16,376
20,075
0
8,192
7,694
13,854
0
L
Jing Wei
WunJustice
Jing Wei
4,877
2,774
121
379
8,591
4,189
0
5,280
3,205
0
10,892
L
Ne Zha
wixmix92
Ne Zha
14,534
1,122
316
2,903
9,487
5,117
0
5,126
4,119
0
33,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
51,711
104
Minions Killed
139
0
Camps Cleared
0
926,563
Distance Traveled
1,159,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,725
894
16
1
0
204,870
0
W
Hera
9,965
830
24
2
0
235,341
0
L
Ishtar
7,686
641
24
2
0
129,818
0
W
Khepri
10,600
883
23
2
0
246,946
0
W
Danzaburou
9,832
819
25
2
0
228,291
0
L
Agni
8,717
726
33
3
0
157,405
0
W
Thoth
10,589
882
51
4
0
243,919
0
L
Xing Tian
8,981
748
8
1
0
211,253
0
L
Jing Wei
7,674
640
16
1
0
183,005
0
L
Ne Zha
9,721
810
23
2
0
245,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role