Player Matchup

Medusa
Medusa
Darknesskrad27
Medusa
Level 69
God Stats
3W - 1L
1,760 SR
Queue Stats
310W - 318L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
IceCold Toshiro
Heimdallr
Level 129
God Stats
16W - 12L
1,697 SR
Queue Stats
600W - 583L
1,494 Elo+
Party 1
Mercury
Mercury
Psychocadillacz
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 347L
1,505 Elo+
Party 1
Surtr
Surtr
TopshelfTurtz
Surtr
Level 132
God Stats
7W - 5L
1,605 SR
Queue Stats
629W - 594L
1,514 Elo+
Party 1
Terra
Terra
URxxxNEXTxx
Terra
Level 131
God Stats
0W - 3L
1,283 SR
Queue Stats
277W - 255L
1,447 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,488 Elo+

VS

Team Averages
Level 114
1,628 SR
1,574 Elo+
Kukulkan
Kukulkan
Eppdog21
Kukulkan
Level 129
God Stats
6W - 4L
1,879 SR
Queue Stats
291W - 312L
1,501 Elo+
Party 2
Scylla
Scylla
Scoof_Boofin
Scylla
Level 149
God Stats
5W - 7L
1,424 SR
Queue Stats
338W - 362L
1,509 Elo+
Party 2
Chiron
Chiron
bean69
Chiron
Level 108
God Stats
4W - 2L
1,835 SR
Queue Stats
149W - 142L
1,463 Elo+
Solo
Charybdis
Charybdis
k-bone_89
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
wolfcry69
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,384
762
7,400
10,715
4,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
IceCold Toshiro
Heimdallr
17
3 / 2 / 2
9,260
842
11,558
8,988
4,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 6
8,171
743
5,943
9,150
3,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 3
8,820
802
13,530
21,833
22,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 6
8,577
780
6,522
17,923
17,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eppdog21
Kukulkan
17
5 / 3 / 14
10,105
919
11,243
11,597
6,826
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
2 / 2 / 13
8,906
810
7,995
7,155
2,938
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
bean69
Chiron
17
9 / 2 / 10
10,130
921
16,546
10,248
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
k-bone_89
Charybdis
16
6 / 3 / 13
9,465
860
12,274
13,159
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
wolfcry69
Sylvanus
14
2 / 2 / 18
8,476
771
6,512
13,558
15,704
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
9
Kills
24
25
Deaths
12
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Kukulkan
Eppdog21
Kukulkan
5
3
14
4
L
Heimdallr
IceCold Toshiro
Heimdallr
3
2
2
2
L
1
5
6
0.8
W
Scylla
2
2
13
4.25
L
3
8
3
0.56
L
0
6
6
0.5
W
Chiron
bean69
Chiron
9
2
10
7
W
Charybdis
k-bone_89
Charybdis
6
3
13
4.17
W
Sylvanus
wolfcry69
Sylvanus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
54,570
68,609
Taken
55,717
52,680
Mitigated
37,325
23,472
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,400
2,416
496
2,210
10,715
4,506
1,122
4,922
5,540
0
11,132
W
Kukulkan
Eppdog21
Kukulkan
11,243
1,571
953
901
11,597
6,826
919
1,381
10,216
34,500
0
L
Heimdallr
IceCold Toshiro
Heimdallr
11,558
2,819
817
1,644
8,988
4,860
3,500
3,094
5,707
0
31,274
L
5,943
1,757
2,381
898
9,150
3,401
1,257
2,607
6,465
0
8,749
W
Scylla
7,995
733
741
1,209
7,155
2,938
929
1,551
5,604
14,161
0
L
13,530
4,571
1,234
6,886
21,833
22,339
16
8,283
12,944
886
22,471
L
6,522
835
2,640
4,266
17,923
17,574
62
5,326
12,203
16,228
0
W
Chiron
bean69
Chiron
16,546
6,961
3,785
2,316
10,248
5,246
1,621
1,157
9,091
0
28,503
W
Charybdis
k-bone_89
Charybdis
12,274
5,415
1,190
2,707
13,159
6,611
1,233
1,147
12,012
0
28,206
W
Sylvanus
wolfcry69
Sylvanus
6,512
726
7,673
3,986
13,558
15,704
430
1,954
11,604
8,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
47,082
99
Minions Killed
161
0
Camps Cleared
0
1,026,578
Distance Traveled
1,109,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,384
762
7
1
0
181,653
0
W
Kukulkan
10,105
919
69
6
0
194,370
0
L
Heimdallr
9,260
842
49
4
0
221,278
0
L
Mercury
8,171
743
9
1
0
240,465
0
W
Scylla
8,906
810
30
3
0
239,081
0
L
Surtr
8,820
802
13
1
0
191,684
0
L
Terra
8,577
780
21
2
0
191,498
0
W
Chiron
10,130
921
26
2
0
226,701
0
W
Charybdis
9,465
860
35
3
0
255,424
0
W
Sylvanus
8,476
771
1
0
0
193,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role