Player Matchup

Surtr
Surtr
Gifted Variable
Surtr
Level 88
God Stats
5W - 5L
1,537 SR
Queue Stats
21W - 28L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
grimreaperhoodie
Baron Samedi
Level 71
God Stats
4W - 1L
1,500 SR
Queue Stats
338W - 306L
1,558 Elo+
Solo
Fenrir
Fenrir
iWickedpedia
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 91L
1,331 Elo+
Party 2
Team Averages
Level 88
1,512 SR
1,438 Elo+

VS

Team Averages
Level 126
1,471 SR
1,536 Elo+
Kukulkan
Kukulkan
CroutonSniff
Kukulkan
Level 135
God Stats
5W - 2L
1,352 SR
Queue Stats
180W - 184L
1,574 Elo+
Party 1
Mercury
Mercury
FAZE CLAP7
Mercury
Level 130
God Stats
0W - 2L
1,321 SR
Queue Stats
116W - 124L
1,468 Elo+
Solo
Hercules
Hercules
Super Stealth64
Hercules
Level 112
God Stats
7W - 6L
1,741 SR
Queue Stats
187W - 192L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,276
714
4,550
14,101
15,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
grimreaperhoodie
Baron Samedi
15
3 / 2 / 3
10,045
773
10,320
7,387
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
13
1 / 2 / 4
9,620
740
3,901
16,529
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CroutonSniff
Kukulkan
16
3 / 3 / 1
9,973
767
10,838
7,434
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
FAZE CLAP7
Mercury
5
0 / 0 / 2
7,013
539
0
0
0
Hercules
16
3 / 3 / 2
9,799
754
7,779
14,868
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
6
6
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CroutonSniff
Kukulkan
3
3
1
1.17
L
Mercury
FAZE CLAP7
Mercury
0
0
2
1
W
2
2
2
1.5
L
Hercules
3
3
2
1.33
W
Baron Samedi
grimreaperhoodie
Baron Samedi
3
2
3
2.25
W
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
18,617
38,017
Taken
22,302
39,455
Mitigated
21,785
11,875
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CroutonSniff
Kukulkan
10,838
277
0
0
7,434
5,286
0
4,409
3,025
57,888
0
L
Mercury
FAZE CLAP7
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
4,550
1,439
0
3,873
14,101
15,823
432
4,528
9,234
1,006
38,144
L
Hercules
7,779
2,165
69
7,042
14,868
16,499
0
6,126
8,742
0
25,822
W
Baron Samedi
grimreaperhoodie
Baron Samedi
10,320
483
2,551
2,207
7,387
4,582
1,467
1,982
4,823
49,909
0
W
Fenrir
3,901
737
0
3,244
16,529
19,050
532
4,387
10,480
0
18,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
26,785
157
Minions Killed
150
0
Camps Cleared
0
643,664
Distance Traveled
403,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,973
767
115
9
0
192,652
0
L
Mercury
7,013
539
0
0
0
0
0
W
Surtr
9,276
714
65
5
0
206,287
0
L
Hercules
9,799
754
35
3
0
210,774
0
W
Baron Samedi
10,045
773
75
6
0
195,317
0
W
Fenrir
9,620
740
17
1
0
242,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role