Player Matchup

Surtr
Surtr
KILLBILL12344
Surtr
Level 67
God Stats
5W - 5L
1,547 SR
Queue Stats
133W - 134L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
RACity
Ne Zha
Level 82
God Stats
1W - 1L
1,730 SR
Queue Stats
136W - 130L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
SmoahG
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,130 Elo+
Party 1
Skadi
Skadi
chharelss
Skadi
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,287 Elo+
Party 1
Xing Tian
Xing Tian
xDylann19
Xing Tian
Level 120
God Stats
1W - 2L
1,753 SR
Queue Stats
106W - 113L
1,457 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,331 Elo+

VS

Team Averages
Level 74
1,695 SR
1,452 Elo+
Fenrir
Fenrir
Clean0124
Fenrir
Level 69
God Stats
6W - 4L
1,579 SR
Queue Stats
40W - 30L
1,512 Elo+
Party 3
Bellona
Bellona
DormantMirage
Bellona
Level 78
God Stats
12W - 4L
1,902 SR
Queue Stats
155W - 155L
1,462 Elo+
Party 2
Agni
Agni
MillenialToastt
Agni
Level 68
God Stats
1W - 0L
1,731 SR
Queue Stats
22W - 23L
1,282 Elo+
Solo
Medusa
Medusa
SilentSword6
Medusa
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,488 Elo+
Party 3
Fafnir
Fafnir
Zombievictim181
Fafnir
Level 113
God Stats
3W - 0L
1,761 SR
Queue Stats
748W - 701L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,600
573
12,724
19,262
14,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
RACity
Ne Zha
14
5 / 6 / 2
8,547
570
7,878
15,114
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SmoahG
Kukulkan
11
0 / 5 / 2
6,384
426
789
7,717
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
chharelss
Skadi
12
2 / 3 / 1
7,375
492
9,603
11,323
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
xDylann19
Xing Tian
10
0 / 3 / 5
6,876
458
4,600
17,502
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clean0124
Fenrir
15
8 / 6 / 5
9,104
607
12,843
17,576
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
13
4 / 2 / 3
8,071
538
10,811
18,176
22,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 2 / 7
8,875
592
11,266
8,635
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 1 / 1
7,544
503
7,071
9,040
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 0 / 6
8,024
535
4,228
10,261
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
20
20
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clean0124
Fenrir
8
6
5
1.75
W
Bellona
4
2
3
2.75
L
4
3
0
1.33
W
4
2
7
3.75
L
Ne Zha
RACity
Ne Zha
5
6
2
1
W
Medusa
2
1
1
2.5
L
Kukulkan
SmoahG
Kukulkan
0
5
2
0.2
W
2
0
6
5
L
Skadi
chharelss
Skadi
2
3
1
0.83
L
Xing Tian
xDylann19
Xing Tian
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
46,219
70,918
Taken
63,688
46,258
Mitigated
49,895
16,809
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clean0124
Fenrir
12,843
6,236
0
4,144
17,576
8,213
1,105
1,387
16,189
0
69,681
W
Bellona
10,811
4,198
0
7,324
18,176
22,867
0
691
17,485
729
62,214
L
12,724
5,599
0
7,530
19,262
14,345
0
3,599
15,663
466
65,873
W
11,266
1,457
0
2,525
8,635
3,137
270
714
7,921
64,729
0
L
Ne Zha
RACity
Ne Zha
7,878
2,123
0
1,461
15,114
6,009
0
4,296
10,818
0
51,118
W
Medusa
7,071
3,163
180
1,680
9,040
3,957
0
895
8,145
0
50,627
L
Kukulkan
SmoahG
Kukulkan
789
95
0
100
7,717
3,050
0
3,026
4,691
26,705
0
W
4,228
1,247
354
2,864
10,261
11,721
6
1,990
8,271
25,239
0
L
Skadi
chharelss
Skadi
9,603
4,295
0
3,573
11,323
4,158
867
394
10,929
0
48,787
L
Xing Tian
xDylann19
Xing Tian
4,600
727
169
3,976
17,502
18,696
0
4,415
13,087
25,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
41,618
310
Minions Killed
413
0
Camps Cleared
0
1,428,609
Distance Traveled
1,388,283
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,104
607
86
6
0
283,601
0
W
Bellona
8,071
538
89
6
0
219,843
2
L
Surtr
8,600
573
111
7
0
281,397
0
W
Agni
8,875
592
119
8
0
282,778
0
L
Ne Zha
8,547
570
64
4
0
313,851
2
W
Medusa
7,544
503
93
6
0
295,763
0
L
Kukulkan
6,384
426
43
3
0
270,505
0
W
Fafnir
8,024
535
26
2
0
306,298
3
L
Skadi
7,375
492
70
5
0
264,500
0
L
Xing Tian
6,876
458
22
1
0
298,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role