Player Matchup

Atlas
Atlas
Silver IV
DisableFlame
Atlas
Silver IV
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 222L
1,325 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Krim223
Baron Samedi
Silver I
Level 85
God Stats
3W - 5L
1,339 SR
Queue Stats
261W - 264L
1,135 MMR
Party 2
Fenrir
Fenrir
Bronze IV
OunceOfTrim
Fenrir
Bronze IV
Level 59
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 12L
1,169 MMR
Solo
Rama
Rama
Silver III
Shirtles Panda
Rama
Silver III
Level 107
God Stats
4W - 7L
1,688 SR
Queue Stats
184W - 189L
1,046 MMR
Party 1
Mulan
Mulan
Silver I
SirChucklez0071
Mulan
Silver I
Level 140
God Stats
7W - 11L
1,500 SR
Queue Stats
268W - 268L
1,224 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,469 SR
1,180 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,513 SR
1,182 MMR
Nu Wa
Nu Wa
Silver I
AestheticMind
Nu Wa
Silver I
Level 141
God Stats
2W - 1L
1,654 SR
Queue Stats
217W - 220L
1,165 MMR
Party 3
Maui
Maui
Silver I
DReamer101
Maui
Silver I
Level 106
God Stats
8W - 13L
1,449 SR
Queue Stats
257W - 258L
1,165 MMR
Party 3
Thor
Thor
Silver I
XYzHaCKeR
Thor
Silver I
Level 140
God Stats
22W - 19L
1,590 SR
Queue Stats
611W - 609L
1,198 MMR
Solo
Jing Wei
Jing Wei
Silver I
brandon_legend13
Jing Wei
Silver I
Level 130
God Stats
5W - 6L
1,610 SR
Queue Stats
890W - 919L
1,194 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
powpao
Ah Muzen Cab
Silver I
Level 109
God Stats
5W - 13L
1,263 SR
Queue Stats
243W - 258L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,962
464
4,442
11,821
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Krim223
Baron Samedi
12
2 / 4 / 2
7,625
508
7,162
10,788
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
0 / 5 / 3
7,112
474
3,937
14,977
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,678
445
5,150
11,204
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,916
528
11,482
15,730
15,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeBellonaSusanoCliodhna

VS

Bans
MercuryAthenaAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,786
586
12,371
5,306
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 6
8,431
562
4,365
12,468
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
9 / 2 / 6
9,942
663
11,110
11,823
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 0 / 8
8,670
578
7,805
9,872
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
powpao
Ah Muzen Cab
16
1 / 0 / 2
9,632
642
9,238
14,875
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
3
2
6
3
L
1
2
2
1
L
Baron Samedi
Krim223
Baron Samedi
2
4
2
0.75
L
Fenrir
0
5
3
0.3
L
0
4
0
0
L
1
2
0
0.5
W
Thor
9
2
6
6
W
2
0
8
6
W
Ah Muzen Cab
powpao
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
44,889
64,520
Taken
54,344
35,938
Mitigated
27,269
20,326
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
2,404
0
1,567
5,306
1,808
196
2,987
2,153
68,484
136
W
4,365
789
294
2,746
12,468
9,937
27
5,403
6,907
32,560
0
L
4,442
2,125
0
2,310
11,821
7,005
0
5,058
6,763
16,798
0
L
Baron Samedi
Krim223
Baron Samedi
7,162
319
283
3,024
10,788
4,336
0
5,825
4,963
55,872
0
L
Fenrir
3,937
515
0
2,233
14,977
5,139
0
3,218
11,759
0
49,934
L
5,150
4,817
0
4,818
11,204
3,650
0
1,480
9,724
0
51,991
L
11,482
2,402
0
7,658
15,730
15,808
0
1,155
14,575
80
62,265
W
Thor
11,110
1,560
0
2,021
11,823
4,615
1,662
3,253
8,460
0
63,789
W
7,805
5,666
0
6,603
9,872
4,173
467
2,308
7,564
0
82,105
W
Ah Muzen Cab
powpao
Ah Muzen Cab
9,238
6,307
0
12,152
14,875
6,736
2,517
0
14,875
0
84,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
45,461
422
Minions Killed
493
0
Camps Cleared
0
1,411,000
Distance Traveled
1,460,607
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,786
586
98
7
0
297,135
10
W
Maui
8,431
562
57
4
0
278,601
1
L
Atlas
6,962
464
22
1
0
309,029
0
L
Baron Samedi
7,625
508
107
7
0
267,832
0
L
Fenrir
7,112
474
71
5
0
337,107
2
L
Rama
6,678
445
95
6
0
229,591
0
L
Mulan
7,916
528
127
8
0
267,441
3
W
Thor
9,942
663
79
5
0
326,631
0
W
Jing Wei
8,670
578
114
8
0
278,294
3
W
Ah Muzen Cab
9,632
642
145
10
0
279,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role