Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
LordPrimordeus
Atlas
Level 85
God Stats
5W - 8L
1,586 SR
Queue Stats
170W - 141L
1,546 Elo+
Party 2
Hel
Hel
Scouser980
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Hachiman
Hachiman
Spinonyx
Hachiman
Level 87
God Stats
8W - 14L
1,500 SR
Queue Stats
500W - 453L
1,540 Elo+
Party 2
Kali
Kali
sparvew
Kali
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 296L
1,473 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,494 Elo+

VS

Team Averages
Level 94
1,500 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
RadicalApples
Izanami
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 1
4,562
456
2,003
8,302
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 0
4,869
487
3,403
6,570
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,128
413
2,511
5,169
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Spinonyx
Hachiman
8
0 / 2 / 0
4,601
460
4,194
7,539
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
sparvew
Kali
9
0 / 4 / 0
5,079
508
2,821
9,476
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
5 / 0 / 4
6,647
665
3,930
5,221
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
 
Tyr
11
1 / 0 / 4
6,367
637
5,299
7,309
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
 
Fenrir
10
5 / 0 / 3
6,329
633
6,150
7,510
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
8
1 / 1 / 3
4,698
470
2,579
5,869
4,391
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
11
2 / 0 / 1
6,071
607
4,402
6,429
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Olorun
 
Olorun
5
0
4
7
W
Tyr
 
Tyr
1
0
4
3
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Bacchus
 
Bacchus
1
1
3
2.5
L
1
1
0
1
W
Izanami
2
0
1
2.5
L
0
4
1
0.13
L
Hachiman
Spinonyx
Hachiman
0
2
0
0
L
Kali
sparvew
Kali
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
22,360
37,056
Taken
32,338
16,397
Mitigated
16,821
10,166
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,003
416
0
3,084
8,302
4,225
0
600
7,702
0
20,286
W
Olorun
 
Olorun
3,930
1,339
790
3,416
5,221
1,907
1,872
1,851
3,370
35,279
0
W
Tyr
 
Tyr
5,299
233
0
4,047
7,309
5,487
0
1,132
6,077
0
45,413
W
Fenrir
 
Fenrir
6,150
2,199
0
2,450
7,510
2,877
0
435
7,075
0
34,422
W
Bacchus
 
Bacchus
2,579
299
0
375
5,869
4,391
56
1,515
4,269
9,714
0
L
3,403
1,133
0
2,342
6,570
4,497
0
1,076
5,494
15,356
0
W
Izanami
4,402
2,721
0
4,020
6,429
2,159
1,073
706
5,633
0
41,550
L
2,511
265
666
624
5,169
1,472
0
1,378
3,791
13,244
0
L
Hachiman
Spinonyx
Hachiman
4,194
2,453
0
2,394
7,539
2,372
0
996
6,543
0
29,688
L
Kali
sparvew
Kali
2,821
890
0
1,056
9,476
3,831
0
2,459
7,017
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,239
Gold Earned
30,112
177
Minions Killed
275
0
Camps Cleared
0
949,815
Distance Traveled
1,030,221
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,562
456
32
3
0
184,340
0
W
Olorun
6,647
665
56
6
0
172,544
2
W
Tyr
6,367
637
77
8
0
201,338
2
W
Fenrir
6,329
633
55
6
0
242,300
1
W
Bacchus
4,698
470
12
1
0
212,055
6
L
Atlas
4,869
487
26
3
0
197,982
0
W
Izanami
6,071
607
75
8
0
201,984
0
L
Hel
4,128
413
15
2
0
181,757
2
L
Hachiman
4,601
460
46
5
0
179,721
4
L
Kali
5,079
508
58
6
0
206,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role