Player Matchup

Cerberus
Cerberus
Amon v1
Cerberus
Level 122
God Stats
1W - 1L
1,924 SR
Queue Stats
31W - 26L
1,573 Elo+
Party 1
Nemesis
Nemesis
MNxSTRIFEx651
Nemesis
Level 48
God Stats
5W - 2L
1,814 SR
Queue Stats
31W - 20L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NeoTheSilent
Morgan Le Fay
Level 46
God Stats
15W - 14L
1,658 SR
Queue Stats
161W - 150L
1,479 Elo+
Party 3
Charybdis
Charybdis
ParallelMomentum
Charybdis
Level 86
God Stats
28W - 33L
1,589 SR
Queue Stats
136W - 139L
1,479 Elo+
Party 3
Mercury
Mercury
WayBack Luck
Mercury
Level 125
God Stats
28W - 19L
1,578 SR
Queue Stats
46W - 35L
1,565 Elo+
Solo
Team Averages
Level 85
1,713 SR
1,541 Elo+

VS

Team Averages
Level 115
1,629 SR
1,547 Elo+
Nu Wa
Nu Wa
FreakyTiki2
Nu Wa
Level 120
God Stats
3W - 4L
1,764 SR
Queue Stats
7W - 17L
1,356 Elo+
Party 4
Ne Zha
Ne Zha
JR 2 SHORT
Ne Zha
Level 109
God Stats
1W - 1L
1,897 SR
Queue Stats
46W - 42L
1,627 Elo+
Party 2
Surtr
Surtr
QsL Jailbait
Surtr
Level 83
God Stats
6W - 6L
1,594 SR
Queue Stats
16W - 8L
1,693 Elo+
Party 2
Ra
Ra
evilshig
Ra
Level 142
God Stats
2W - 3L
1,277 SR
Queue Stats
40W - 73L
1,429 Elo+
Party 4
Sylvanus
Sylvanus
xXha7MANXx
Sylvanus
Level 119
God Stats
4W - 3L
1,615 SR
Queue Stats
27W - 22L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amon v1
Cerberus
9
0 / 2 / 1
5,939
424
2,310
12,237
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
13
4 / 6 / 0
7,726
552
10,016
17,463
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NeoTheSilent
Morgan Le Fay
12
2 / 5 / 5
7,240
517
8,537
11,031
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
11
0 / 4 / 1
6,535
467
4,265
11,089
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
WayBack Luck
Mercury
14
8 / 5 / 1
8,435
603
9,767
13,902
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
8,999
643
9,112
8,541
3,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
JR 2 SHORT
Ne Zha
15
1 / 3 / 7
8,678
620
7,856
15,271
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 6
8,573
612
11,148
17,335
13,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 0
9,699
693
9,806
10,813
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
xXha7MANXx
Sylvanus
14
5 / 1 / 5
8,811
629
7,774
10,448
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
14
Kills
22
22
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amon v1
Cerberus
0
2
1
0.25
W
5
4
4
1.75
W
Ne Zha
JR 2 SHORT
Ne Zha
1
3
7
1.5
L
Nemesis
4
6
0
0.67
L
Morgan Le Fay
NeoTheSilent
Morgan Le Fay
2
5
5
0.9
L
Charybdis
0
4
1
0.13
W
5
3
6
2.67
L
Mercury
WayBack Luck
Mercury
8
5
1
1.7
W
6
3
0
2
W
Sylvanus
xXha7MANXx
Sylvanus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
45,696
65,722
Taken
62,408
28,266
Mitigated
36,802
13,287
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amon v1
Cerberus
2,310
265
0
2,468
12,237
7,545
0
3,098
8,840
20,182
0
W
9,112
2,022
0
1,023
8,541
3,211
1,558
4,431
3,643
48,759
0
W
Ne Zha
JR 2 SHORT
Ne Zha
7,856
3,189
133
2,807
15,271
6,098
948
2,238
12,761
0
66,793
L
Nemesis
10,016
4,552
0
3,541
17,463
8,926
0
9,788
7,581
0
60,431
L
Morgan Le Fay
NeoTheSilent
Morgan Le Fay
8,537
585
0
915
11,031
3,672
0
4,118
6,856
46,083
0
L
Charybdis
4,265
2,139
0
5,044
11,089
3,567
0
4,715
6,215
0
46,891
W
11,148
4,571
198
6,500
17,335
13,620
1,144
2,871
14,318
527
36,663
L
Mercury
WayBack Luck
Mercury
9,767
6,048
0
1,319
13,902
4,556
0
4,812
8,819
0
55,730
W
9,806
433
674
4,636
10,813
6,733
2,335
174
10,026
72,142
0
W
Sylvanus
xXha7MANXx
Sylvanus
7,774
3,898
2,255
3,955
10,448
7,140
1,258
463
9,979
47,796
13,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
44,760
380
Minions Killed
436
0
Camps Cleared
0
1,384,317
Distance Traveled
1,455,840
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,939
424
46
3
0
246,126
0
W
Nu Wa
8,999
643
70
5
0
269,649
0
W
Ne Zha
8,678
620
88
6
0
316,607
0
L
Nemesis
7,726
552
86
6
0
286,125
0
L
Morgan Le Fay
7,240
517
90
6
0
258,056
3
L
Charybdis
6,535
467
83
6
0
270,687
0
W
Surtr
8,573
612
51
4
0
287,620
0
L
Mercury
8,435
603
75
5
0
323,323
0
W
Ra
9,699
693
135
10
0
322,138
0
W
Sylvanus
8,811
629
92
7
0
259,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role