Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
IlluminatiOlimac
Set
Level 144
God Stats
6W - 4L
1,392 SR
Queue Stats
78W - 66L
1,561 Elo+
Solo
Sobek
Sobek
MR HOMEL3SS
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
R3NEGADE R3BORN
Nu Wa
Level 129
God Stats
20W - 9L
1,761 SR
Queue Stats
170W - 145L
1,563 Elo+
Party 1
Apollo
Apollo
Z0o3
Apollo
Level 137
God Stats
27W - 25L
1,557 SR
Queue Stats
602W - 523L
1,567 Elo+
Solo
Team Averages
Level 134
1,542 SR
1,535 Elo+

VS

Team Averages
Level 124
1,554 SR
1,512 Elo+
Skadi
Skadi
DANERADE314
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,291 Elo+
Party 2
Ratatoskr
Ratatoskr
I 808 Jedi I
Ratatoskr
Level 129
God Stats
5W - 4L
1,713 SR
Queue Stats
243W - 229L
1,542 Elo+
Solo
Janus
Janus
SpawnOfHades13
Janus
Level 142
God Stats
6W - 5L
1,500 SR
Queue Stats
645W - 641L
1,568 Elo+
Solo
Cthulhu
Cthulhu
VOLTAGE7777
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,868 Elo+
Party 2
Ymir
Ymir
stormycrusader
Ymir
Level 103
God Stats
0W - 2L
1,555 SR
Queue Stats
23W - 23L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 1
6,466
588
4,656
9,636
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
7,096
645
3,676
5,790
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
5,963
542
3,610
7,007
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 2
6,589
599
7,190
4,674
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Z0o3
Apollo
10
3 / 0 / 1
5,896
536
3,283
5,735
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,125
466
6,377
5,335
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
I 808 Jedi I
Ratatoskr
9
0 / 3 / 0
4,993
454
1,946
8,708
2,715
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 0
5,306
482
2,661
5,929
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
VOLTAGE7777
Cthulhu
10
0 / 2 / 0
5,829
530
6,011
10,174
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,414
492
2,113
7,861
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
L
0
1
0
0
L
Ratatoskr
I 808 Jedi I
Ratatoskr
0
3
0
0
W
3
0
1
3.5
W
0
0
3
1.5
W
2
1
2
3
L
1
1
0
1
L
Cthulhu
VOLTAGE7777
Cthulhu
0
2
0
0
W
Apollo
Z0o3
Apollo
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
19,108
32,842
Taken
38,007
19,657
Mitigated
22,318
15,441
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,656
1,861
0
5,519
9,636
7,557
0
4,366
4,244
0
43,371
L
6,377
2,610
0
2,307
5,335
1,749
0
2,021
3,314
0
44,967
L
Ratatoskr
I 808 Jedi I
Ratatoskr
1,946
628
0
631
8,708
2,715
7
1,948
6,760
0
28,644
W
3,676
1,883
0
1,204
5,790
2,350
0
897
4,851
0
54,685
W
3,610
332
0
3,957
7,007
5,860
0
627
6,380
14,678
0
W
7,190
1,731
0
750
4,674
1,662
957
2,090
2,584
47,468
0
L
2,661
101
0
1,435
5,929
2,141
0
3,995
1,934
40,534
0
L
Cthulhu
VOLTAGE7777
Cthulhu
6,011
1,364
0
2,608
10,174
9,372
0
393
9,781
42,712
325
W
Apollo
Z0o3
Apollo
3,283
2,617
0
4,011
5,735
2,228
819
1,412
4,323
0
40,272
L
2,113
431
0
1,406
7,861
6,341
0
2,443
5,418
20,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
26,667
342
Minions Killed
319
0
Camps Cleared
0
1,048,025
Distance Traveled
1,073,999
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,466
588
78
7
0
195,709
0
L
Skadi
5,125
466
81
7
0
203,220
7
L
Ratatoskr
4,993
454
51
5
0
243,117
2
W
Set
7,096
645
98
9
0
244,579
0
W
Sobek
5,963
542
24
2
0
222,179
3
W
Nu Wa
6,589
599
77
7
0
194,487
0
L
Janus
5,306
482
73
7
0
195,894
2
L
Cthulhu
5,829
530
84
8
0
207,291
0
W
Apollo
5,896
536
65
6
0
191,071
0
L
Ymir
5,414
492
30
3
0
224,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role