Player Matchup

Hachiman
Hachiman
DillyPick
Hachiman
Level 126
God Stats
5W - 5L
1,458 SR
Queue Stats
150W - 137L
1,548 Elo+
Party 1
Skadi
Skadi
Ganjsta
Skadi
Level 106
God Stats
1W - 3L
1,430 SR
Queue Stats
62W - 65L
1,497 Elo+
Solo
Tiamat
Tiamat
KyleBub
Tiamat
Level 109
God Stats
1W - 3L
1,400 SR
Queue Stats
40W - 52L
1,434 Elo+
Party 1
Scylla
Scylla
TrnT x Up
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 274L
1,531 Elo+
Party 1
Rama
Rama
Vetum
Rama
Level 69
God Stats
1W - 4L
1,422 SR
Queue Stats
48W - 54L
1,447 Elo+
Party 1
Team Averages
Level 108
1,442 SR
1,491 Elo+

VS

Team Averages
Level 93
1,593 SR
1,539 Elo+
Surtr
Surtr
Blasterhappy
Surtr
Level 108
God Stats
1W - 0L
1,755 SR
Queue Stats
9W - 6L
1,582 Elo+
Party 2
Agni
Agni
Jahirone
Agni
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 126L
1,512 Elo+
Party 3
Pele
Pele
Johanonee
Pele
Level 105
God Stats
6W - 6L
1,805 SR
Queue Stats
148W - 135L
1,504 Elo+
Party 3
Camazotz
Camazotz
Nekso-MH
Camazotz
Level 106
God Stats
6W - 0L
1,773 SR
Queue Stats
359W - 353L
1,494 Elo+
Solo
The Morrigan
The Morrigan
ixpluto
The Morrigan
Level 82
God Stats
2W - 3L
1,134 SR
Queue Stats
115W - 98L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DillyPick
Hachiman
15
2 / 6 / 4
8,539
657
9,735
14,129
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Ganjsta
Skadi
14
3 / 6 / 3
8,339
641
7,583
12,177
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
KyleBub
Tiamat
13
2 / 5 / 3
7,847
604
7,173
12,666
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
TrnT x Up
Scylla
18
4 / 4 / 3
10,052
773
12,769
10,888
4,572
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Vetum
Rama
13
0 / 8 / 3
7,999
615
5,323
15,393
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
9,973
767
5,090
9,518
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
17
6 / 3 / 20
10,699
823
16,868
11,728
5,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pele
17
6 / 2 / 14
10,455
804
8,252
13,740
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Nekso-MH
Camazotz
17
6 / 2 / 16
10,240
788
13,019
15,805
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ixpluto
The Morrigan
19
7 / 2 / 18
11,217
863
19,365
7,717
4,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
11
Kills
29
29
Deaths
11
16
Assists
83
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Hachiman
DillyPick
Hachiman
2
6
4
0.67
L
Skadi
Ganjsta
Skadi
3
6
3
0.75
W
Agni
6
3
20
5.33
W
Pele
6
2
14
6.5
L
Tiamat
KyleBub
Tiamat
2
5
3
0.7
W
Camazotz
Nekso-MH
Camazotz
6
2
16
7
L
Scylla
TrnT x Up
Scylla
4
4
3
1.38
L
Rama
Vetum
Rama
0
8
3
0.19
W
The Morrigan
ixpluto
The Morrigan
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
62,594
65,253
Taken
58,508
30,213
Mitigated
37,586
16,277
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,090
1,188
0
1,200
9,518
11,271
714
3,465
6,053
356
10,035
L
Hachiman
DillyPick
Hachiman
9,735
4,668
95
3,163
14,129
5,811
0
8,244
5,793
0
26,204
L
Skadi
Ganjsta
Skadi
7,583
2,733
619
1,862
12,177
5,215
26
4,788
7,196
0
24,571
W
Agni
16,868
491
1,297
2,806
11,728
5,161
2,329
2,367
9,361
29,728
0
W
Pele
8,252
874
1,486
5,892
13,740
6,291
840
6,775
6,965
0
25,938
L
Tiamat
KyleBub
Tiamat
7,173
700
1,021
2,902
12,666
8,666
0
6,533
6,101
24,733
0
W
Camazotz
Nekso-MH
Camazotz
13,019
1,950
375
7,761
15,805
10,506
525
5,648
10,157
0
17,388
L
Scylla
TrnT x Up
Scylla
12,769
881
1,207
2,708
10,888
4,572
0
4,341
6,407
36,139
0
L
Rama
Vetum
Rama
5,323
3,799
496
2,204
15,393
5,949
0
9,206
6,051
0
14,887
W
The Morrigan
ixpluto
The Morrigan
19,365
3,602
2,274
1,891
7,717
4,357
3,162
1,687
6,030
44,791
4,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
52,584
160
Minions Killed
156
0
Camps Cleared
0
968,356
Distance Traveled
1,218,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,973
767
5
0
0
236,454
0
L
Hachiman
8,539
657
30
2
0
177,299
0
L
Skadi
8,339
641
24
2
0
201,146
0
W
Agni
10,699
823
26
2
0
241,524
0
W
Pele
10,455
804
35
3
0
256,430
0
L
Tiamat
7,847
604
27
2
0
206,295
0
W
Camazotz
10,240
788
19
1
0
249,362
0
L
Scylla
10,052
773
54
4
0
217,360
0
L
Rama
7,999
615
25
2
0
166,256
0
W
The Morrigan
11,217
863
71
5
0
235,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role