Player Matchup

Hachiman
Hachiman
FlusteredNebula
Hachiman
Level 65
God Stats
2W - 2L
1,720 SR
Queue Stats
75W - 72L
1,489 Elo+
Party 2
Achilles
Achilles
Jaquab
Achilles
Level 57
God Stats
3W - 5L
1,529 SR
Queue Stats
60W - 58L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
LeDonut
Sylvanus
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 84L
1,436 Elo+
Party 2
Cerberus
Cerberus
Xealous37
Cerberus
Level 106
God Stats
2W - 2L
1,475 SR
Queue Stats
89W - 84L
1,439 Elo+
Party 2
Raijin
Raijin
Ynoka
Raijin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 65L
1,473 Elo+
Solo
Team Averages
Level 83
1,545 SR
1,460 Elo+

VS

Team Averages
Level 129
1,498 SR
1,493 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AE HebrewHammah
Danzaburou
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 129L
1,501 Elo+
Solo
Bastet
Bastet
B00MSTiX75
Bastet
Level 149
God Stats
1W - 1L
1,514 SR
Queue Stats
196W - 190L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
MamaB00M
Sylvanus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 183L
1,486 Elo+
Party 1
Poseidon
Poseidon
jadedartzero
Poseidon
Level 136
God Stats
2W - 3L
1,474 SR
Queue Stats
63W - 63L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
6 / 1 / 22
9,486
949
13,363
9,043
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Jaquab
Achilles
17
12 / 2 / 16
9,985
999
15,612
14,989
22,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
LeDonut
Sylvanus
16
6 / 2 / 21
9,857
986
11,925
17,649
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Xealous37
Cerberus
15
2 / 2 / 22
9,126
913
9,279
19,629
24,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Ynoka
Raijin
16
5 / 2 / 24
9,105
911
15,878
8,107
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 6 / 2
7,072
707
4,684
16,080
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AE HebrewHammah
Danzaburou
15
3 / 4 / 4
8,728
873
18,196
13,282
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
B00MSTiX75
Bastet
12
0 / 8 / 4
6,775
678
7,115
14,222
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
MamaB00M
Sylvanus
13
1 / 7 / 2
7,014
701
6,699
17,350
19,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
jadedartzero
Poseidon
14
4 / 6 / 3
8,630
863
16,395
10,616
4,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
31
Kills
8
9
Deaths
31
105
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
2
0.17
L
Danzaburou
AE HebrewHammah
Danzaburou
3
4
4
1.25
L
Bastet
B00MSTiX75
Bastet
0
8
4
0.25
W
Hachiman
6
1
22
17
W
Achilles
Jaquab
Achilles
12
2
16
10
W
Sylvanus
LeDonut
Sylvanus
6
2
21
8.25
L
Sylvanus
MamaB00M
Sylvanus
1
7
2
0.29
W
Cerberus
Xealous37
Cerberus
2
2
22
6.5
W
Raijin
Ynoka
Raijin
5
2
24
8.5
L
Poseidon
jadedartzero
Poseidon
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
53,089
69,417
Taken
71,550
74,920
Mitigated
53,516
41,600
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,684
431
1,890
2,253
16,080
18,093
0
8,765
7,139
8,773
0
L
Danzaburou
AE HebrewHammah
Danzaburou
18,196
7,917
292
3,776
13,282
6,025
0
7,406
5,537
0
30,425
L
Bastet
B00MSTiX75
Bastet
7,115
1,809
1,102
1,866
14,222
5,668
0
7,224
6,723
0
13,023
W
Hachiman
13,363
4,606
1,386
1,438
9,043
5,467
2,580
4,062
4,981
0
30,957
W
Achilles
Jaquab
Achilles
15,612
2,989
1,858
2,377
14,989
22,125
741
6,005
8,984
0
19,392
W
Sylvanus
LeDonut
Sylvanus
11,925
3,055
14,157
9,150
17,649
17,605
888
6,935
10,714
16,717
0
L
Sylvanus
MamaB00M
Sylvanus
6,699
2,260
2,588
3,197
17,350
19,513
14
8,318
8,790
11,003
0
W
Cerberus
Xealous37
Cerberus
9,279
877
1,655
5,443
19,629
24,780
482
7,116
12,513
18,178
0
W
Raijin
Ynoka
Raijin
15,878
1,863
2,481
1,655
8,107
4,943
1,354
3,660
4,447
25,811
0
L
Poseidon
jadedartzero
Poseidon
16,395
1,709
289
422
10,616
4,217
0
5,369
5,092
26,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,559
Gold Earned
38,219
143
Minions Killed
96
0
Camps Cleared
0
942,888
Distance Traveled
793,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,072
707
8
1
0
183,758
0
L
Danzaburou
8,728
873
33
3
0
132,532
0
L
Bastet
6,775
678
19
2
0
176,296
0
W
Hachiman
9,486
949
43
4
0
187,292
0
W
Achilles
9,985
999
22
2
0
203,875
0
W
Sylvanus
9,857
986
19
2
0
165,522
0
L
Sylvanus
7,014
701
8
1
0
138,919
0
W
Cerberus
9,126
913
31
3
0
203,224
0
W
Raijin
9,105
911
28
3
0
182,975
0
L
Poseidon
8,630
863
28
3
0
162,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role