Player Matchup

Odin
Odin
Hanime_Haven
Odin
Level 58
God Stats
1W - 0L
1,453 SR
Queue Stats
45W - 36L
1,595 Elo+
Party 2
Neith
Neith
HondaBoy0308
Neith
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 73L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Queeefin_Beefin
Cu Chulainn
Level 89
God Stats
10W - 7L
1,501 SR
Queue Stats
211W - 197L
1,502 Elo+
Party 1
Thoth
Thoth
WVU_FAN_07
Thoth
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 51L
1,480 Elo+
Party 1
Surtr
Surtr
YoxStarCrusader
Surtr
Level 62
God Stats
1W - 0L
1,634 SR
Queue Stats
43W - 32L
1,598 Elo+
Party 2
Team Averages
Level 94
1,518 SR
1,544 Elo+

VS

Team Averages
Level 48
1,503 SR
1,434 Elo+
Nu Wa
Nu Wa
DrayBeats-
Nu Wa
Level 108
God Stats
4W - 5L
1,822 SR
Queue Stats
183W - 186L
1,474 Elo+
Solo
Awilix
Awilix
Gelapano Chips
Awilix
Level 42
God Stats
3W - 2L
1,570 SR
Queue Stats
546W - 545L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Ookalarr
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Solo
Ymir
Ymir
the420dankman
Ymir
Level 29
God Stats
0W - 6L
1,125 SR
Queue Stats
206W - 226L
1,432 Elo+
Solo
Tyr
Tyr
xDark_Harvestx
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,522
866
7,438
12,160
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 10
9,280
844
6,979
7,675
2,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Queeefin_Beefin
Cu Chulainn
16
5 / 3 / 15
9,571
870
12,403
19,690
14,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
17
4 / 1 / 12
10,046
913
10,865
5,717
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 12
9,288
844
7,817
14,719
13,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 5 / 5
8,555
778
15,199
10,325
4,465
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 6 / 2
8,252
750
5,806
10,304
4,519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ookalarr
Danzaburou
9
2 / 1 / 2
7,034
639
4,830
4,530
1,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 5
8,396
763
7,199
9,468
10,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 6
8,025
730
2,316
14,745
14,691
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
21
Kills
9
11
Deaths
21
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
5
0.7
L
3
6
2
0.67
W
4
2
11
4.75
W
5
1
10
10
L
Danzaburou
Ookalarr
Danzaburou
2
1
2
3
W
Cu Chulainn
Queeefin_Beefin
Cu Chulainn
5
3
15
4.17
W
Thoth
4
1
12
10
W
3
4
12
2.25
L
2
3
5
1.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,502
Damage
35,350
59,961
Taken
49,372
46,944
Mitigated
36,315
22,381
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,199
5,126
1,147
1,549
10,325
4,465
0
2,284
8,041
36,235
0
L
5,806
1,422
302
318
10,304
4,519
0
2,328
7,976
0
12,305
W
7,438
2,086
1,987
2,192
12,160
13,782
623
5,308
6,852
0
26,497
W
6,979
2,784
1,025
2,552
7,675
2,877
3,199
3,584
4,091
0
20,836
L
Danzaburou
Ookalarr
Danzaburou
4,830
2,101
519
2,300
4,530
1,714
0
649
3,881
0
10,633
W
Cu Chulainn
Queeefin_Beefin
Cu Chulainn
12,403
1,214
1,560
5,609
19,690
14,773
526
5,059
14,631
0
26,265
W
Thoth
10,865
515
1,102
1,831
5,717
1,984
1,800
3,134
2,583
31,731
0
W
7,817
2,888
876
3,647
14,719
13,528
1,715
5,313
9,406
892
20,987
L
7,199
513
564
738
9,468
10,926
0
1,939
7,529
15,097
0
L
2,316
405
911
2,535
14,745
14,691
0
4,252
10,493
0
6,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
40,262
158
Minions Killed
109
0
Camps Cleared
0
1,049,175
Distance Traveled
862,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,555
778
41
4
0
168,811
0
L
Awilix
8,252
750
24
2
0
182,371
0
W
Odin
9,522
866
32
3
0
225,858
0
W
Neith
9,280
844
21
2
0
205,249
0
L
Danzaburou
7,034
639
12
1
0
85,105
0
W
Cu Chulainn
9,571
870
31
3
0
212,470
0
W
Thoth
10,046
913
37
3
0
214,492
0
W
Surtr
9,288
844
37
3
0
191,106
0
L
Ymir
8,396
763
23
2
0
210,286
0
L
Tyr
8,025
730
9
1
0
215,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role