Player Matchup

Hel
Hel
Meat_pizzle
Hel
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,006 Elo+
Party 2
Sol
Sol
Onika_Miraj5
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,624 Elo+
Party 3
King Arthur
King Arthur
RIP ref0820
King Arthur
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
355W - 318L
1,555 Elo+
Solo
Ganesha
Ganesha
Yuki_Offical
Ganesha
Level 91
God Stats
1W - 0L
1,690 SR
Queue Stats
58W - 55L
1,423 Elo+
Party 3
Pele
Pele
xXLOPPERXx11
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,006 Elo+
Party 2
Team Averages
Level 41
1,538 SR
1,323 Elo+

VS

Team Averages
Level 51
1,529 SR
1,407 Elo+
King Arthur
King Arthur
Glock_Anderson
King Arthur
Level 46
God Stats
0W - 2L
1,287 SR
Queue Stats
77W - 75L
1,267 Elo+
Solo
Cthulhu
Cthulhu
MenLuver124
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,338 Elo+
Party 1
Chang'e
Chang'e
SlapNu1zz
Chang'e
Level 27
God Stats
4W - 1L
1,849 SR
Queue Stats
62W - 83L
1,452 Elo+
Party 1
Hera
Hera
THATGAMER12210
Hera
Level 99
God Stats
0W - 2L
1,304 SR
Queue Stats
141W - 133L
1,482 Elo+
Party 1
Charybdis
Charybdis
onkkizi
Charybdis
Level 60
God Stats
1W - 1L
1,706 SR
Queue Stats
222W - 211L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,378
547
767
3,569
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
4,786
598
5,823
5,430
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
RIP ref0820
King Arthur
10
1 / 0 / 0
5,643
705
1,293
3,777
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Yuki_Offical
Ganesha
8
0 / 0 / 1
4,829
604
1,616
4,788
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
4,813
602
795
5,156
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glock_Anderson
King Arthur
1
0 / 0 / 0
1,536
192
0
0
0
Cthulhu
MenLuver124
Cthulhu
7
0 / 1 / 1
4,113
514
2,201
5,731
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SlapNu1zz
Chang'e
8
1 / 1 / 3
4,608
576
1,193
2,924
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 1 / 1
5,458
682
3,129
4,161
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
onkkizi
Charybdis
7
1 / 0 / 0
4,052
507
3,506
4,381
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Glock_Anderson
King Arthur
0
0
0
0
W
0
3
0
0
L
Cthulhu
MenLuver124
Cthulhu
0
1
1
0.5
W
1
1
0
1
W
King Arthur
RIP ref0820
King Arthur
1
0
0
1
L
Chang'e
SlapNu1zz
Chang'e
1
1
3
2.5
L
3
1
1
3.5
W
Ganesha
Yuki_Offical
Ganesha
0
0
1
0.5
L
Charybdis
onkkizi
Charybdis
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,294
Damage
10,029
22,720
Taken
17,197
9,982
Mitigated
6,930
6,878
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Glock_Anderson
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
767
262
0
75
3,569
1,145
0
2,052
1,517
13,995
0
L
Cthulhu
MenLuver124
Cthulhu
2,201
305
860
779
5,731
3,256
0
3,451
2,280
14,251
0
W
5,823
3,154
143
2,966
5,430
1,949
0
1,732
3,698
34,367
4,645
W
King Arthur
RIP ref0820
King Arthur
1,293
100
0
235
3,777
2,646
0
905
2,865
0
33,083
L
Chang'e
SlapNu1zz
Chang'e
1,193
196
45
857
2,924
786
0
645
2,279
15,462
0
L
3,129
808
0
2,171
4,161
1,408
0
482
3,679
34,063
0
W
Ganesha
Yuki_Offical
Ganesha
1,616
66
191
1,636
4,788
2,650
0
1,210
3,578
9,108
0
L
Charybdis
onkkizi
Charybdis
3,506
2,013
0
2,750
4,381
1,480
0
3,189
1,192
0
21,354
W
795
181
0
1,632
5,156
1,592
0
617
4,539
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
19,767
235
Minions Killed
137
0
Camps Cleared
0
852,507
Distance Traveled
662,431
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
1,536
192
0
0
0
0
0
W
Hel
4,378
547
25
3
0
147,408
0
L
Cthulhu
4,113
514
12
2
0
162,470
0
W
Sol
4,786
598
74
9
0
161,646
3
W
King Arthur
5,643
705
69
9
0
181,968
0
L
Chang'e
4,608
576
27
3
0
169,047
0
L
Hera
5,458
682
60
8
0
189,974
0
W
Ganesha
4,829
604
5
1
0
167,445
0
L
Charybdis
4,052
507
38
5
0
140,940
0
W
Pele
4,813
602
62
8
0
194,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role