Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Azul_Phoeniks
Vulcan
Level 67
God Stats
21W - 30L
1,372 SR
Queue Stats
49W - 68L
1,367 Elo+
Party 1
Izanami
Izanami
JFKsLastThought
Izanami
Level 6
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 1
Bakasura
Bakasura
Young_Nut_44
Bakasura
Level 79
God Stats
7W - 12L
1,390 SR
Queue Stats
280W - 332L
1,403 Elo+
Party 1
Bacchus
Bacchus
YungNibbaDoggo
Bacchus
Level 3
God Stats
1W - 2L
1,489 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 1
Team Averages
Level 43
1,418 SR
1,407 Elo+

VS

Team Averages
Level 85
1,452 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
JEaN3s
Shiva
Level 140
God Stats
2W - 2L
1,186 SR
Queue Stats
20W - 19L
1,528 Elo+
Party 2
Janus
Janus
LyiNox
Janus
Level 140
God Stats
3W - 3L
1,540 SR
Queue Stats
141W - 115L
1,604 Elo+
Party 2
Hera
Hera
Marcianito
Hera
Level 103
God Stats
4W - 2L
1,742 SR
Queue Stats
13W - 15L
1,595 Elo+
Party 2
Artemis
Artemis
iTzCruzy
Artemis
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 1
5,835
486
1,902
5,800
2,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 0
6,547
546
3,460
3,407
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 0
5,805
484
4,222
10,571
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Young_Nut_44
Bakasura
9
0 / 5 / 0
5,261
438
3,944
11,156
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 3
7,102
592
3,577
9,079
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
3,836
320
0
0
0
Shiva
JEaN3s
Shiva
12
4 / 1 / 3
7,188
599
10,265
12,854
10,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
LyiNox
Janus
13
2 / 0 / 2
7,256
605
4,961
6,924
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 2 / 2
7,159
597
8,745
7,412
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iTzCruzy
Artemis
10
0 / 2 / 1
5,310
443
1,295
5,044
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
1
1.5
W
Ymir
 
Ymir
0
0
0
0
L
2
1
0
2
W
Shiva
JEaN3s
Shiva
4
1
3
5.5
L
0
5
0
0
W
Janus
LyiNox
Janus
2
0
2
3
W
6
2
2
3.5
L
Bakasura
Young_Nut_44
Bakasura
0
5
0
0
L
2
1
3
3.5
W
Artemis
iTzCruzy
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
25,266
40,013
Taken
32,234
17,651
Mitigated
16,859
9,204
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,902
1,012
0
1,157
5,800
2,191
1,225
3,124
2,661
0
33,689
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
3,460
779
248
808
3,407
1,287
84
1,765
1,627
30,769
0
W
Shiva
JEaN3s
Shiva
10,265
2,507
0
4,329
12,854
10,323
17
1,471
11,067
596
48,894
L
4,222
2,960
0
2,378
10,571
3,772
0
1,837
8,731
0
42,389
W
Janus
LyiNox
Janus
4,961
1,081
0
1,330
6,924
2,480
0
2,296
4,502
60,629
0
W
8,745
1,870
0
880
7,412
2,401
346
2,383
4,534
53,806
0
L
Bakasura
Young_Nut_44
Bakasura
3,944
2,935
0
1,055
11,156
4,252
0
5,163
5,976
0
20,869
L
3,577
422
26
3,532
9,079
6,149
625
2,114
6,960
20,783
0
W
Artemis
iTzCruzy
Artemis
1,295
671
0
1,831
5,044
1,655
0
706
4,338
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
30,749
252
Minions Killed
292
0
Camps Cleared
0
1,054,832
Distance Traveled
977,557
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,835
486
56
5
0
224,422
0
W
Ymir
3,836
320
0
0
0
0
0
L
Vulcan
6,547
546
51
4
0
165,458
2
W
Shiva
7,188
599
68
6
0
249,870
0
L
Izanami
5,805
484
75
6
0
202,183
0
W
Janus
7,256
605
97
8
0
261,462
0
W
Hera
7,159
597
96
8
0
268,078
0
L
Bakasura
5,261
438
43
4
0
235,957
0
L
Bacchus
7,102
592
27
2
0
226,812
2
W
Artemis
5,310
443
31
3
0
198,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role