Player Matchup

He Bo
He Bo
DayGunz-
He Bo
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 82L
1,506 Elo+
Solo
Ishtar
Ishtar
Lyrix69
Ishtar
Level 120
God Stats
1W - 3L
1,176 SR
Queue Stats
109W - 110L
1,484 Elo+
Party 1
Mulan
Mulan
Raikumba
Mulan
Level 129
God Stats
8W - 10L
1,418 SR
Queue Stats
272W - 281L
1,501 Elo+
Party 1
King Arthur
King Arthur
SavageWolf1493
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,311 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WattsTheNinja
Kumbhakarna
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 158L
1,497 Elo+
Party 1
Team Averages
Level 91
1,419 SR
1,460 Elo+

VS

Team Averages
Level 141
1,479 SR
1,458 Elo+
Poseidon
Poseidon
AntaresAQP
Poseidon
Level 134
God Stats
3W - 0L
1,701 SR
Queue Stats
70W - 83L
1,414 Elo+
Solo
Xing Tian
Xing Tian
B1G R0ME
Xing Tian
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 76L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrazyGlew
Ah Muzen Cab
Level 173
God Stats
5W - 2L
1,191 SR
Queue Stats
492W - 497L
1,465 Elo+
Solo
Tyr
Tyr
johnnyshot87
Tyr
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 216L
1,456 Elo+
Solo
Jing Wei
Jing Wei
jomalaca
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DayGunz-
He Bo
16
2 / 7 / 6
9,619
641
13,246
13,907
6,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Lyrix69
Ishtar
17
8 / 7 / 3
10,720
715
13,296
15,690
9,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Raikumba
Mulan
18
5 / 5 / 10
11,209
747
20,137
20,858
23,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SavageWolf1493
King Arthur
16
1 / 7 / 12
9,433
629
11,005
18,635
29,115
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
WattsTheNinja
Kumbhakarna
18
1 / 7 / 13
9,900
660
6,192
22,255
29,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AntaresAQP
Poseidon
16
3 / 7 / 17
10,787
719
14,320
11,469
5,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
B1G R0ME
Xing Tian
18
4 / 4 / 20
11,831
789
8,713
22,000
26,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
CrazyGlew
Ah Muzen Cab
20
11 / 1 / 20
12,754
850
25,410
14,054
8,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 21
11,844
790
14,846
28,020
24,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
jomalaca
Jing Wei
19
8 / 5 / 15
12,033
802
18,668
17,065
8,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
126
17
Kills
33
33
Deaths
20
44
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AntaresAQP
Poseidon
3
7
17
1.64
W
Xing Tian
B1G R0ME
Xing Tian
4
4
20
3.5
W
Ah Muzen Cab
CrazyGlew
Ah Muzen Cab
11
1
20
21
L
He Bo
DayGunz-
He Bo
2
7
6
0.71
L
Ishtar
Lyrix69
Ishtar
8
7
3
1.36
L
Mulan
Raikumba
Mulan
5
5
10
2
L
King Arthur
SavageWolf1493
King Arthur
1
7
12
1
L
Kumbhakarna
WattsTheNinja
Kumbhakarna
1
7
13
1.07
W
7
3
21
5.83
W
Jing Wei
jomalaca
Jing Wei
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,876
Damage
81,957
91,345
Taken
92,608
97,479
Mitigated
73,309
18,096
Healing
39,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AntaresAQP
Poseidon
14,320
1,506
799
680
11,469
5,061
373
2,040
9,429
33,165
0
W
Xing Tian
B1G R0ME
Xing Tian
8,713
388
4,313
6,260
22,000
26,512
126
5,810
16,190
16,461
0
W
Ah Muzen Cab
CrazyGlew
Ah Muzen Cab
25,410
10,639
2,214
5,767
14,054
8,451
4,556
1,002
13,052
0
47,276
L
He Bo
DayGunz-
He Bo
13,246
1,098
901
1,751
13,907
6,540
267
2,535
11,372
23,973
0
L
Ishtar
Lyrix69
Ishtar
13,296
5,749
1,055
1,294
15,690
9,245
1,658
3,499
12,191
0
30,385
L
Mulan
Raikumba
Mulan
20,137
2,503
1,328
6,419
20,858
23,094
0
5,698
15,160
0
33,939
L
King Arthur
SavageWolf1493
King Arthur
11,005
642
1,357
1,378
18,635
29,115
105
5,871
12,764
2,334
16,869
L
Kumbhakarna
WattsTheNinja
Kumbhakarna
6,192
571
930
1,683
22,255
29,485
0
5,430
16,825
15,175
0
W
14,846
870
733
12,287
28,020
24,535
139
7,042
20,978
0
25,557
W
Jing Wei
jomalaca
Jing Wei
18,668
11,628
1,491
5,093
17,065
8,750
3,476
5,319
11,746
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,881
Gold Earned
59,249
168
Minions Killed
150
0
Camps Cleared
0
1,145,681
Distance Traveled
1,258,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,787
719
33
2
0
194,015
0
W
Xing Tian
11,831
789
14
1
0
235,474
0
W
Ah Muzen Cab
12,754
850
40
3
0
286,145
0
L
He Bo
9,619
641
56
4
0
209,859
0
L
Ishtar
10,720
715
36
2
0
204,257
0
L
Mulan
11,209
747
39
3
0
259,089
0
L
King Arthur
9,433
629
19
1
0
230,236
0
L
Kumbhakarna
9,900
660
18
1
0
242,240
0
W
Tyr
11,844
790
17
1
0
305,794
0
W
Jing Wei
12,033
802
46
3
0
237,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role