Player Matchup

Khepri
Khepri
Krazy309
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Artemis
Artemis
McChiggleDiggle
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,194 Elo+
Party 2
Thoth
Thoth
XanatharGreatest
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,397 Elo+
Solo
Atlas
Atlas
leoflames77
Atlas
Level 19
God Stats
4W - 1L
1,295 SR
Queue Stats
14W - 25L
1,265 Elo+
Party 2
Guan Yu
Guan Yu
remootion
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,265 Elo+
Party 2
Team Averages
Level 18
1,459 SR
1,324 Elo+

VS

Team Averages
Level 45
1,454 SR
1,408 Elo+
Thoth
Thoth
Billerina
Thoth
Level 64
God Stats
8W - 7L
1,287 SR
Queue Stats
479W - 466L
1,389 Elo+
Party 1
Horus
Horus
Isiana
Horus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 179L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
Mothberry
Amaterasu
Level 68
God Stats
1W - 3L
1,281 SR
Queue Stats
827W - 806L
1,481 Elo+
Party 1
Bacchus
Bacchus
PelicanDaddy
Bacchus
Level 56
God Stats
6W - 8L
1,702 SR
Queue Stats
355W - 349L
1,380 Elo+
Party 1
Charybdis
Charybdis
prize-snow90
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Krazy309
Khepri
13
0 / 2 / 16
8,117
812
4,330
9,945
11,291
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 8
9,606
961
22,538
12,382
9,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 15
8,441
844
10,417
6,843
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 12
10,089
1,009
7,357
11,741
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
remootion
Guan Yu
14
2 / 4 / 13
8,905
891
10,592
15,588
18,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Billerina
Thoth
14
1 / 1 / 7
7,588
759
14,458
9,040
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Isiana
Horus
12
1 / 6 / 5
7,274
727
4,054
15,564
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Mothberry
Amaterasu
12
0 / 3 / 6
6,985
699
6,345
12,900
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PelicanDaddy
Bacchus
13
2 / 5 / 5
7,804
780
7,885
16,452
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
prize-snow90
Charybdis
14
4 / 4 / 1
7,946
795
16,050
10,110
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
19
Kills
8
8
Deaths
19
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Billerina
Thoth
1
1
7
4.5
L
Horus
Isiana
Horus
1
6
5
0.58
W
Khepri
Krazy309
Khepri
0
2
16
4
W
10
2
8
7
L
Amaterasu
Mothberry
Amaterasu
0
3
6
1
L
Bacchus
PelicanDaddy
Bacchus
2
5
5
0.9
W
1
0
15
8.5
W
6
0
12
12
L
Charybdis
prize-snow90
Charybdis
4
4
1
1.13
W
Guan Yu
remootion
Guan Yu
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,234
Damage
48,792
56,499
Taken
64,066
58,793
Mitigated
51,809
23,484
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Billerina
Thoth
14,458
1,590
1,880
3,326
9,040
3,186
0
2,551
6,489
30,166
0
L
Horus
Isiana
Horus
4,054
1,365
1,400
2,118
15,564
16,491
0
6,002
9,562
3,293
7,218
W
Khepri
Krazy309
Khepri
4,330
1,139
559
1,235
9,945
11,291
114
3,408
6,419
7,672
0
W
22,538
15,344
0
4,538
12,382
9,458
2,124
5,200
6,921
0
36,751
L
Amaterasu
Mothberry
Amaterasu
6,345
1,621
2,255
4,755
12,900
10,377
0
4,438
8,462
0
9,936
L
Bacchus
PelicanDaddy
Bacchus
7,885
596
266
3,824
16,452
17,742
0
4,924
11,528
12,361
0
W
10,417
1,305
1,468
1,167
6,843
5,677
826
3,667
3,176
24,819
0
W
7,357
2,759
688
2,152
11,741
13,767
931
5,327
6,367
12,476
0
L
Charybdis
prize-snow90
Charybdis
16,050
8,923
282
1,910
10,110
4,013
0
4,189
5,921
0
26,300
W
Guan Yu
remootion
Guan Yu
10,592
2,106
6,751
4,926
15,588
18,600
448
6,637
8,594
0
17,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
37,597
105
Minions Killed
101
0
Camps Cleared
0
1,025,815
Distance Traveled
839,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,588
759
30
3
0
196,987
0
L
Horus
7,274
727
13
1
0
168,251
0
W
Khepri
8,117
812
15
2
0
179,511
0
W
Artemis
9,606
961
33
3
0
183,065
0
L
Amaterasu
6,985
699
16
2
0
181,728
0
L
Bacchus
7,804
780
10
1
0
181,570
0
W
Thoth
8,441
844
34
3
0
224,317
0
W
Atlas
10,089
1,009
10
1
0
218,247
0
L
Charybdis
7,946
795
32
3
0
111,252
0
W
Guan Yu
8,905
891
13
1
0
220,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role