Player Matchup

Martichoras
Martichoras
BluexZaddyB
Martichoras
Level 98
God Stats
16W - 18L
1,509 SR
Queue Stats
374W - 358L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
FasceFace
Baron Samedi
Level 75
God Stats
19W - 20L
1,484 SR
Queue Stats
79W - 82L
1,466 Elo+
Party 3
Loki
Loki
Jordan CAN aim
Loki
Level 43
God Stats
3W - 6L
1,010 SR
Queue Stats
35W - 57L
1,288 Elo+
Party 2
Freya
Freya
burningTRIBUTE
Freya
Level 85
God Stats
15W - 13L
1,611 SR
Queue Stats
99W - 102L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
naruto594337
Cthulhu
Level 40
God Stats
4W - 6L
1,497 SR
Queue Stats
20W - 35L
1,195 Elo+
Party 2
Team Averages
Level 68
1,422 SR
1,367 Elo+

VS

Team Averages
Level 48
1,460 SR
1,356 Elo+
Kali
Kali
Aidanmainn_TTV
Kali
Level 66
God Stats
0W - 2L
1,492 SR
Queue Stats
498W - 519L
1,442 Elo+
Solo
Hades
Hades
BLG Mauss S2
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 83L
1,341 Elo+
Party 4
Ishtar
Ishtar
GrassYouLight
Ishtar
Level 44
God Stats
5W - 9L
1,316 SR
Queue Stats
51W - 93L
1,283 Elo+
Party 1
Yemoja
Yemoja
TeddyNinjaBro
Yemoja
Level 65
God Stats
4W - 14L
1,397 SR
Queue Stats
51W - 80L
1,344 Elo+
Party 1
Hera
Hera
xXxBanxXx3324
Hera
Level 34
God Stats
5W - 10L
1,597 SR
Queue Stats
100W - 140L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BluexZaddyB
Martichoras
14
3 / 0 / 1
8,781
627
3,329
5,379
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
FasceFace
Baron Samedi
13
7 / 1 / 1
7,981
570
12,976
9,385
4,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 3
7,827
559
4,660
8,052
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,341
524
7,444
8,515
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
naruto594337
Cthulhu
11
1 / 0 / 5
6,299
450
3,740
6,862
6,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,537
396
3,775
13,074
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 0
6,315
451
3,726
11,645
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 2
5,837
417
3,782
8,799
3,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,778
484
3,652
8,248
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 3 / 0
6,678
477
4,505
8,804
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
2
3
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
5
0
0.2
W
Martichoras
BluexZaddyB
Martichoras
3
0
1
3.5
W
Baron Samedi
FasceFace
Baron Samedi
7
1
1
7.5
L
0
3
2
0.33
W
3
1
3
4.5
L
1
1
1
1.5
W
3
1
3
4.5
W
Cthulhu
naruto594337
Cthulhu
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
19,440
38,193
Taken
50,570
19,966
Mitigated
23,111
12,483
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,775
2,117
0
3,190
13,074
4,384
0
3,530
9,466
0
30,213
L
3,726
391
457
2,649
11,645
7,084
0
8,147
3,498
33,611
0
W
Martichoras
BluexZaddyB
Martichoras
3,329
286
0
1,930
5,379
2,227
796
2,568
2,811
0
62,120
W
Baron Samedi
FasceFace
Baron Samedi
12,976
1,543
92
5,225
9,385
4,474
55
4,550
4,835
50,464
0
L
3,782
1,909
0
1,277
8,799
3,443
0
5,525
2,965
0
35,519
W
4,660
893
40
306
8,052
3,167
404
1,629
6,423
0
52,603
L
3,652
721
1,572
1,435
8,248
5,426
0
3,976
4,100
28,823
0
W
7,444
1,974
0
3,921
8,515
3,720
788
1,434
7,081
47,095
0
W
Cthulhu
naruto594337
Cthulhu
3,740
446
217
752
6,862
6,378
215
1,702
5,160
20,880
0
L
4,505
397
0
2,928
8,804
2,774
0
2,423
6,381
48,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,229
Gold Earned
31,145
357
Minions Killed
290
0
Camps Cleared
0
1,298,398
Distance Traveled
1,201,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,537
396
52
4
0
241,532
0
L
Hades
6,315
451
58
4
0
207,527
0
W
Martichoras
8,781
627
111
8
0
230,516
0
W
Baron Samedi
7,981
570
59
4
0
217,945
2
L
Ishtar
5,837
417
39
3
0
245,117
0
W
Loki
7,827
559
73
5
0
312,754
0
L
Yemoja
6,778
484
50
4
0
251,748
0
W
Freya
7,341
524
90
6
0
259,237
0
W
Cthulhu
6,299
450
24
2
0
277,946
0
L
Hera
6,678
477
91
7
0
255,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role