Player Matchup

Raijin
Raijin
Amon v1
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,527 Elo+
Party 1
King Arthur
King Arthur
BLiiTz G4M3R919
King Arthur
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,539 Elo+
Party 2
Nemesis
Nemesis
MNxSTRIFEx651
Nemesis
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 20L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Mxf Sicario
Baron Samedi
Level 143
God Stats
5W - 4L
1,608 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Martichoras
Martichoras
djjazzwormjeff
Martichoras
Level 64
God Stats
2W - 0L
1,680 SR
Queue Stats
9W - 9L
1,348 Elo+
Solo
Team Averages
Level 99
1,558 SR
1,494 Elo+

VS

Team Averages
Level 107
1,389 SR
1,538 Elo+
Geb
Geb
HopeLessNARC21
Geb
Level 115
God Stats
19W - 24L
1,461 SR
Queue Stats
184W - 174L
1,453 Elo+
Solo
Martichoras
Martichoras
Kyarune
Martichoras
Level 86
God Stats
5W - 3L
1,494 SR
Queue Stats
186W - 174L
1,514 Elo+
Solo
Fenrir
Fenrir
MaleficDOOM
Fenrir
Level 81
God Stats
2W - 3L
1,143 SR
Queue Stats
184W - 161L
1,435 Elo+
Solo
Tiamat
Tiamat
TheLettuce-
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,854 Elo+
Solo
Osiris
Osiris
YancyCigpen
Osiris
Level 173
God Stats
1W - 4L
1,346 SR
Queue Stats
475W - 456L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amon v1
Raijin
14
3 / 1 / 2
8,141
543
3,365
7,757
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
BLiiTz G4M3R919
King Arthur
14
0 / 0 / 0
8,090
539
8,442
11,187
12,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
15
5 / 3 / 3
8,988
599
12,692
16,488
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Mxf Sicario
Baron Samedi
12
3 / 0 / 7
8,046
536
6,928
11,353
8,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
djjazzwormjeff
Martichoras
14
4 / 2 / 7
7,634
509
11,359
11,909
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,723
448
4,693
15,730
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Kyarune
Martichoras
11
1 / 5 / 2
6,611
441
7,826
12,522
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
4 / 1 / 1
7,465
498
9,034
10,761
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
0 / 4 / 1
8,046
536
7,120
11,507
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
0 / 0 / 0
7,582
505
5,439
14,209
19,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amon v1
Raijin
3
1
2
4
W
King Arthur
BLiiTz G4M3R919
King Arthur
0
0
0
0
L
0
5
3
0.3
L
Martichoras
Kyarune
Martichoras
1
5
2
0.4
W
Nemesis
5
3
3
2.17
L
Fenrir
4
1
1
4.5
W
Baron Samedi
Mxf Sicario
Baron Samedi
3
0
7
6.5
L
Tiamat
0
4
1
0.13
L
Osiris
0
0
0
0
W
Martichoras
djjazzwormjeff
Martichoras
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
34,112
58,694
Taken
64,729
37,981
Mitigated
47,918
19,213
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amon v1
Raijin
3,365
447
261
1,885
7,757
3,031
474
4,054
3,555
46,011
0
W
King Arthur
BLiiTz G4M3R919
King Arthur
8,442
896
0
1,229
11,187
12,723
0
0
11,187
960
69,801
L
4,693
263
201
4,983
15,730
11,666
0
3,825
11,119
24,824
0
L
Martichoras
Kyarune
Martichoras
7,826
2,429
0
3,061
12,522
4,847
435
2,112
10,087
0
48,657
W
Nemesis
12,692
7,374
0
2,548
16,488
6,759
130
2,325
13,955
0
84,887
L
Fenrir
9,034
2,738
0
2,679
10,761
4,719
0
1,363
9,123
0
46,404
W
Baron Samedi
Mxf Sicario
Baron Samedi
6,928
1,112
3,371
6,337
11,353
8,864
530
2,169
9,130
34,170
0
L
Tiamat
7,120
658
0
2,916
11,507
7,267
0
2,692
8,494
73,405
0
L
Osiris
5,439
1,651
0
5,034
14,209
19,419
9
439
13,770
0
60,654
W
Martichoras
djjazzwormjeff
Martichoras
11,359
4,640
0
3,582
11,909
6,604
1,180
2,757
9,054
0
44,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
36,427
423
Minions Killed
419
0
Camps Cleared
0
1,445,783
Distance Traveled
1,384,236
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,141
543
104
7
0
250,785
4
W
King Arthur
8,090
539
106
7
0
308,952
2
L
Geb
6,723
448
23
2
0
300,844
0
L
Martichoras
6,611
441
96
6
0
252,136
1
W
Nemesis
8,988
599
108
7
0
334,822
0
L
Fenrir
7,465
498
67
4
0
259,410
1
W
Baron Samedi
8,046
536
42
3
0
280,956
0
L
Tiamat
8,046
536
128
9
0
277,407
3
L
Osiris
7,582
505
105
7
0
294,439
0
W
Martichoras
7,634
509
63
4
0
270,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role