Player Matchup

Neith
Neith
ChaoticStupid
Neith
Level 34
God Stats
10W - 9L
1,474 SR
Queue Stats
129W - 116L
1,526 Elo+
Party 2
Fenrir
Fenrir
Chiulin
Fenrir
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 224L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
ExpWaste
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 79L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
LikeToySoldiers
Cthulhu
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 355L
1,530 Elo+
Solo
Discordia
Discordia
Vulpixilate
Discordia
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 184L
1,552 Elo+
Party 2
Team Averages
Level 105
1,495 SR
1,557 Elo+

VS

Team Averages
Level 102
1,522 SR
1,557 Elo+
Odin
Odin
DarkMark54
Odin
Level 124
God Stats
0W - 2L
1,271 SR
Queue Stats
244W - 229L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
TehSchmeckldorf
Ao Kuang
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 42L
1,617 Elo+
Party 3
Poseidon
Poseidon
TigerSoulzz
Poseidon
Level 119
God Stats
55W - 25L
1,745 SR
Queue Stats
363W - 261L
1,597 Elo+
Party 1
Set
Set
TropicIgnitus
Set
Level 42
God Stats
4W - 9L
1,345 SR
Queue Stats
76W - 71L
1,508 Elo+
Party 3
Erlang Shen
Erlang Shen
xXMootezXx
Erlang Shen
Level 157
God Stats
2W - 1L
1,746 SR
Queue Stats
275W - 191L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
8,990
749
7,460
11,550
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Chiulin
Fenrir
14
3 / 4 / 11
9,121
760
7,970
14,355
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
ExpWaste
Ao Kuang
16
6 / 3 / 7
9,580
798
12,209
10,628
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 1 / 8
9,927
827
9,370
13,828
10,201
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Vulpixilate
Discordia
17
2 / 1 / 6
9,598
800
6,584
4,960
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,353
613
1,350
2,744
1,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
5 / 3 / 3
9,248
771
12,005
15,241
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
TigerSoulzz
Poseidon
15
1 / 5 / 5
8,800
733
9,902
9,025
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 2
9,795
816
10,796
11,666
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
xXMootezXx
Erlang Shen
14
1 / 5 / 2
7,903
659
5,060
15,799
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
16
Kills
11
11
Deaths
16
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Fenrir
Chiulin
Fenrir
3
4
11
2.13
L
0
2
1
0.25
W
Ao Kuang
ExpWaste
Ao Kuang
6
3
7
3.17
W
3
1
8
7
L
Ao Kuang
5
3
3
2.17
L
Poseidon
TigerSoulzz
Poseidon
1
5
5
0.7
L
4
1
2
5
W
Discordia
Vulpixilate
Discordia
2
1
6
5
L
Erlang Shen
xXMootezXx
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
39,113
55,321
Taken
54,475
35,041
Mitigated
34,833
16,769
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
4,460
0
3,107
11,550
4,793
1,633
5,409
6,032
0
32,771
W
Fenrir
Chiulin
Fenrir
7,970
2,356
0
1,451
14,355
12,355
0
9,295
4,794
732
12,809
L
1,350
353
0
50
2,744
1,429
0
1,423
1,234
0
4,799
W
Ao Kuang
ExpWaste
Ao Kuang
12,209
1,862
423
3,871
10,628
5,853
29
2,239
8,301
28,266
0
W
9,370
1,147
4,203
3,181
13,828
10,201
417
3,933
9,593
36,922
0
L
Ao Kuang
12,005
3,369
0
4,911
15,241
8,525
0
8,573
6,433
23,616
0
L
Poseidon
TigerSoulzz
Poseidon
9,902
746
0
120
9,025
3,486
0
4,724
4,114
40,789
0
L
10,796
3,728
0
1,485
11,666
6,852
0
6,083
5,275
0
43,309
W
Discordia
Vulpixilate
Discordia
6,584
327
0
533
4,960
1,839
728
1,031
3,890
41,559
0
L
Erlang Shen
xXMootezXx
Erlang Shen
5,060
2,053
0
2,760
15,799
14,541
0
6,870
8,787
0
19,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
43,099
262
Minions Killed
215
0
Camps Cleared
0
1,276,099
Distance Traveled
1,032,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,990
749
65
5
0
252,011
0
W
Fenrir
9,121
760
9
1
0
246,415
0
L
Odin
7,353
613
11
1
0
63,415
0
W
Ao Kuang
9,580
798
36
3
0
274,148
0
W
Cthulhu
9,927
827
54
5
0
264,896
0
L
Ao Kuang
9,248
771
38
3
0
255,746
0
L
Poseidon
8,800
733
68
6
0
224,032
0
L
Set
9,795
816
78
7
0
274,004
0
W
Discordia
9,598
800
98
8
0
238,629
0
L
Erlang Shen
7,903
659
20
2
0
214,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role