Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CemBeau
Anubis
Level 100
God Stats
16W - 11L
1,699 SR
Queue Stats
48W - 46L
1,472 Elo+
Solo
Cthulhu
Cthulhu
JAS-LMS30
Cthulhu
Level 46
God Stats
3W - 2L
1,921 SR
Queue Stats
73W - 63L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
rreTo_03
Zhong Kui
Level 44
God Stats
1W - 1L
1,644 SR
Queue Stats
12W - 28L
1,223 Elo+
Party 2
Thanatos
Thanatos
russian_urrs
Thanatos
Level 26
God Stats
1W - 4L
1,275 SR
Queue Stats
3W - 15L
1,180 Elo+
Party 2
Team Averages
Level 68
1,608 SR
1,373 Elo+

VS

Team Averages
Level 53
1,687 SR
1,438 Elo+
Hun Batz
Hun Batz
OIIix
Hun Batz
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 105L
1,399 Elo+
Party 3
Tiamat
Tiamat
Zakary_Sagna
Tiamat
Level 48
God Stats
15W - 12L
1,550 SR
Queue Stats
166W - 150L
1,494 Elo+
Party 3
Hercules
Hercules
kiritodenice
Hercules
Level 62
God Stats
3W - 2L
1,587 SR
Queue Stats
125W - 124L
1,395 Elo+
Solo
Shiva
Shiva
punts_dunts02
Shiva
Level 51
God Stats
9W - 1L
1,900 SR
Queue Stats
24W - 22L
1,424 Elo+
Solo
Medusa
Medusa
yaooomiing
Medusa
Level 47
God Stats
3W - 1L
1,896 SR
Queue Stats
17W - 14L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 5 / 1
6,809
454
7,828
9,507
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
CemBeau
Anubis
13
3 / 5 / 1
7,977
532
10,778
13,974
6,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JAS-LMS30
Cthulhu
11
1 / 5 / 2
6,872
458
6,356
14,082
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
rreTo_03
Zhong Kui
13
2 / 5 / 0
7,520
501
8,324
14,145
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
russian_urrs
Thanatos
11
1 / 5 / 0
7,239
483
3,639
12,177
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OIIix
Hun Batz
16
16 / 0 / 2
10,158
677
12,302
10,109
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tiamat
13
0 / 2 / 3
7,229
482
5,710
9,904
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
kiritodenice
Hercules
11
2 / 2 / 4
6,606
440
4,655
11,601
8,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 3
8,078
539
6,907
14,498
8,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
yaooomiing
Medusa
15
6 / 3 / 8
8,775
585
13,787
14,814
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
25
25
Deaths
10
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
L
Anubis
CemBeau
Anubis
3
5
1
0.7
L
Cthulhu
JAS-LMS30
Cthulhu
1
5
2
0.4
W
Hun Batz
OIIix
Hun Batz
16
0
2
17
W
Tiamat
0
2
3
0.75
W
Hercules
kiritodenice
Hercules
2
2
4
2
W
1
3
3
0.83
L
Zhong Kui
rreTo_03
Zhong Kui
2
5
0
0.4
L
Thanatos
russian_urrs
Thanatos
1
5
0
0.2
W
Medusa
yaooomiing
Medusa
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
43,361
63,885
Taken
60,926
39,265
Mitigated
34,377
21,243
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,828
2,769
0
578
9,507
4,126
992
0
9,507
0
50,998
L
Anubis
CemBeau
Anubis
10,778
731
0
5,540
13,974
6,286
64
422
13,552
53,468
0
L
Cthulhu
JAS-LMS30
Cthulhu
6,356
1,515
957
2,794
14,082
13,814
134
0
14,082
24,876
335
W
Hun Batz
OIIix
Hun Batz
12,302
5,097
0
4,138
10,109
4,412
64
1,532
8,577
0
69,171
W
Tiamat
5,710
554
0
1,899
9,904
5,787
0
7,504
2,400
49,610
0
W
Hercules
kiritodenice
Hercules
4,655
1,029
0
4,018
11,601
8,894
28
3,958
7,643
0
29,962
W
6,907
2,172
0
4,869
14,498
8,266
0
9,478
5,020
0
53,987
L
Zhong Kui
rreTo_03
Zhong Kui
8,324
625
0
5,584
14,145
9,073
0
4,673
9,451
52,876
0
L
Thanatos
russian_urrs
Thanatos
3,639
2,063
0
5,790
12,177
5,966
0
594
11,583
0
45,538
W
Medusa
yaooomiing
Medusa
13,787
5,966
0
5,172
14,814
7,018
0
2,651
12,163
0
75,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
40,846
367
Minions Killed
429
0
Camps Cleared
0
1,313,406
Distance Traveled
1,476,975
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,809
454
73
5
0
252,616
0
L
Anubis
7,977
532
95
6
0
214,260
0
L
Cthulhu
6,872
458
39
3
0
261,271
0
W
Hun Batz
10,158
677
103
7
0
329,750
5
W
Tiamat
7,229
482
81
5
0
278,333
3
W
Hercules
6,606
440
57
4
0
309,436
0
W
Shiva
8,078
539
85
6
0
288,298
5
L
Zhong Kui
7,520
501
96
6
0
274,629
0
L
Thanatos
7,239
483
64
4
0
310,630
1
W
Medusa
8,775
585
103
7
0
271,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role