Player Matchup

Agni
Agni
Chuva5112
Agni
Level 14
God Stats
8W - 3L
1,952 SR
Queue Stats
111W - 102L
1,725 Elo+
Party 3
Fenrir
Fenrir
DarethBale11
Fenrir
Level 44
God Stats
6W - 4L
1,793 SR
Queue Stats
270W - 295L
1,656 Elo+
Party 3
Hercules
Hercules
Gamea05
Hercules
Level 36
God Stats
15W - 14L
1,640 SR
Queue Stats
102W - 83L
1,655 Elo+
Party 3
Yemoja
Yemoja
Jessikah96
Yemoja
Level 106
God Stats
22W - 12L
1,536 SR
Queue Stats
130W - 113L
1,378 Elo+
Party 1
Neith
Neith
toleriane
Neith
Level 86
God Stats
29W - 37L
1,431 SR
Queue Stats
122W - 106L
1,378 Elo+
Party 1
Team Averages
Level 57
1,670 SR
1,558 Elo+

VS

Team Averages
Level 60
1,382 SR
1,275 Elo+
Skadi
Skadi
Blumix909
Skadi
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 57L
1,311 Elo+
Solo
Awilix
Awilix
Nessitaa_12
Awilix
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2
Sobek
Sobek
PiferinFdezZ
Sobek
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 158L
1,480 Elo+
Party 4
Danzaburou
Danzaburou
elflober
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,466 Elo+
Party 4
Ra
Ra
lokoteDelAverno
Ra
Level 24
God Stats
0W - 4L
1,125 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 1 / 7
10,127
596
12,744
7,890
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
11 / 1 / 7
10,443
614
16,979
15,176
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Gamea05
Hercules
16
5 / 0 / 5
9,827
578
13,967
12,652
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
Jessikah96
Yemoja
13
1 / 1 / 6
8,590
505
4,511
8,116
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
toleriane
Neith
15
2 / 2 / 2
9,006
530
6,011
10,565
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blumix909
Skadi
12
2 / 6 / 0
7,369
433
5,900
12,624
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
14
0 / 6 / 3
7,752
456
6,736
16,041
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 6 / 3
7,865
463
8,940
24,446
27,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
elflober
Danzaburou
14
1 / 5 / 0
8,595
506
6,520
17,132
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 0
8,490
499
2,078
7,928
3,291
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
5
5
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
Blumix909
Skadi
2
6
0
0.33
W
Agni
4
1
7
7.5
W
Fenrir
11
1
7
14.5
W
Hercules
Gamea05
Hercules
5
0
5
7.5
W
Yemoja
Jessikah96
Yemoja
1
1
6
4
L
Awilix
0
6
3
0.25
L
2
6
3
0.58
L
Danzaburou
elflober
Danzaburou
1
5
0
0.2
L
0
0
0
0
W
Neith
toleriane
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
30,174
54,399
Taken
78,171
36,798
Mitigated
49,191
23,857
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Blumix909
Skadi
5,900
2,947
250
1,977
12,624
4,635
0
2,721
9,784
0
43,233
W
Agni
12,744
723
146
1,666
7,890
3,097
33
1,621
6,269
84,951
0
W
Fenrir
16,979
6,369
0
5,841
15,176
7,608
0
1,985
13,191
0
77,496
W
Hercules
Gamea05
Hercules
13,967
4,113
0
6,566
12,652
17,551
23
821
11,831
0
64,295
W
Yemoja
Jessikah96
Yemoja
4,511
1,371
2,625
2,221
8,116
4,338
325
3,644
4,472
25,980
0
L
Awilix
6,736
2,528
0
4,738
16,041
6,569
0
2,937
12,984
0
61,194
L
8,940
957
132
7,663
24,446
27,559
0
6,042
18,164
33,324
0
L
Danzaburou
elflober
Danzaburou
6,520
2,300
0
4,727
17,132
7,137
0
810
15,520
0
71,131
L
2,078
0
0
4,030
7,928
3,291
0
4,448
3,441
77,745
0
W
Neith
toleriane
Neith
6,011
3,309
0
4,792
10,565
4,204
3,078
2,947
7,618
0
68,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
40,071
475
Minions Killed
437
0
Camps Cleared
0
1,699,798
Distance Traveled
1,656,233
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,369
433
74
4
0
299,432
0
W
Agni
10,127
596
146
9
0
356,661
1
W
Fenrir
10,443
614
103
6
0
374,201
0
W
Hercules
9,827
578
89
5
0
351,879
0
W
Yemoja
8,590
505
35
2
0
328,416
4
L
Awilix
7,752
456
80
5
0
354,692
3
L
Sobek
7,865
463
19
1
0
349,280
0
L
Danzaburou
8,595
506
111
7
0
310,635
0
L
Ra
8,490
499
153
9
0
342,194
2
W
Neith
9,006
530
102
6
0
288,641
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role