Player Matchup

Merlin
Merlin
ArgonGas
Merlin
Level 139
God Stats
2W - 1L
1,811 SR
Queue Stats
217W - 203L
1,521 Elo+
Solo
Jormungandr
Jormungandr
JuanSArvelo
Jormungandr
Level 124
God Stats
13W - 12L
1,568 SR
Queue Stats
41W - 40L
1,504 Elo+
Solo
Olorun
Olorun
Tidus10
Olorun
Level 68
God Stats
0W - 4L
1,690 SR
Queue Stats
5W - 13L
1,367 Elo+
Solo
Cliodhna
Cliodhna
nulson
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Lancelot
Lancelot
solitudee
Lancelot
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 1
Team Averages
Level 85
1,614 SR
1,348 Elo+

VS

Team Averages
Level 124
1,474 SR
1,489 Elo+
Horus
Horus
D4rkSkeleTon
Horus
Level 129
God Stats
2W - 2L
1,224 SR
Queue Stats
144W - 113L
1,460 Elo+
Party 2
Janus
Janus
Destique6443
Janus
Level 139
God Stats
3W - 1L
1,720 SR
Queue Stats
6W - 5L
1,605 Elo+
Solo
Geb
Geb
Masquerader69
Geb
Level 114
God Stats
2W - 1L
1,245 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Neith
Neith
ReiDieogo
Neith
Level 80
God Stats
28W - 13L
1,561 SR
Queue Stats
75W - 58L
1,391 Elo+
Party 2
Vulcan
Vulcan
SPCCWBYS_1312
Vulcan
Level 157
God Stats
3W - 1L
1,621 SR
Queue Stats
127W - 126L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArgonGas
Merlin
14
1 / 1 / 1
7,424
742
8,930
6,754
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JuanSArvelo
Jormungandr
12
0 / 4 / 3
7,199
720
5,777
13,676
10,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Tidus10
Olorun
13
0 / 3 / 0
6,969
697
5,723
8,869
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
nulson
Cliodhna
13
3 / 3 / 0
7,723
772
5,488
8,294
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
solitudee
Lancelot
11
0 / 3 / 2
6,431
643
3,693
11,315
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
6,915
692
10,808
8,793
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 12
7,264
726
9,161
7,026
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 5
7,979
798
6,327
10,214
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ReiDieogo
Neith
14
2 / 0 / 5
7,687
769
6,186
5,776
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
8 / 2 / 2
8,618
862
9,452
7,426
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
14
14
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArgonGas
Merlin
1
1
1
1.5
W
0
0
9
4.5
W
1
1
12
7
L
Jormungandr
JuanSArvelo
Jormungandr
0
4
3
0.38
W
3
1
5
5.5
W
Neith
ReiDieogo
Neith
2
0
5
4.5
W
8
2
2
4.5
L
Olorun
Tidus10
Olorun
0
3
0
0
L
Cliodhna
nulson
Cliodhna
3
3
0
1
L
Lancelot
solitudee
Lancelot
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
41,934
48,908
Taken
39,235
26,090
Mitigated
25,115
8,573
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArgonGas
Merlin
8,930
354
0
1,261
6,754
3,020
71
3,728
2,900
36,018
0
W
10,808
3,719
892
3,001
8,793
7,206
30
5,677
3,116
0
17,685
W
9,161
748
0
542
7,026
2,786
135
3,754
3,272
19,744
0
L
Jormungandr
JuanSArvelo
Jormungandr
5,777
1,530
1,639
2,890
13,676
10,718
10
5,483
7,857
12,420
0
W
6,327
241
1,558
3,168
10,214
9,365
186
4,391
5,823
19,027
0
W
Neith
ReiDieogo
Neith
6,186
1,584
0
2,533
5,776
2,437
1,640
2,828
2,948
0
23,953
W
9,452
2,545
0
1,335
7,426
3,321
0
3,780
3,646
35,279
0
L
Olorun
Tidus10
Olorun
5,723
3,275
294
1,320
8,869
3,827
0
4,739
3,876
29,246
0
L
Cliodhna
nulson
Cliodhna
5,488
241
0
919
8,294
3,276
0
4,455
3,592
0
11,813
L
Lancelot
solitudee
Lancelot
3,693
250
0
250
11,315
5,249
0
6,534
4,781
0
8,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
38,463
174
Minions Killed
181
0
Camps Cleared
0
1,041,964
Distance Traveled
1,088,807
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,424
742
72
7
0
200,684
0
W
Horus
6,915
692
16
2
0
216,633
0
W
Janus
7,264
726
33
3
0
238,679
0
L
Jormungandr
7,199
720
8
1
0
203,940
0
W
Geb
7,979
798
18
2
0
214,025
5
W
Neith
7,687
769
52
5
0
186,182
0
W
Vulcan
8,618
862
62
6
0
233,288
0
L
Olorun
6,969
697
60
6
0
193,393
0
L
Cliodhna
7,723
772
19
2
0
215,258
0
L
Lancelot
6,431
643
15
2
0
228,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role