Player Matchup

Ravana
Ravana
acrylicbullet
Ravana
Level 158
God Stats
7W - 7L
1,634 SR
Queue Stats
186W - 194L
1,477 Elo+
Solo
Discordia
Discordia
carlosalvarez99
Discordia
Level 101
God Stats
21W - 16L
1,586 SR
Queue Stats
452W - 439L
1,480 Elo+
Party 1
Terra
Terra
emiliorojas32
Terra
Level 68
God Stats
27W - 18L
1,578 SR
Queue Stats
314W - 299L
1,490 Elo+
Party 1
Surtr
Surtr
hylekagen
Surtr
Level 100
God Stats
7W - 5L
1,534 SR
Queue Stats
254W - 276L
1,419 Elo+
Solo
Apollo
Apollo
komadri
Apollo
Level 133
God Stats
3W - 9L
1,052 SR
Queue Stats
35W - 85L
1,383 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,450 Elo+

VS

Team Averages
Level 103
1,516 SR
1,435 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Not_TheBadGuy
Fenrir
Level 88
God Stats
2W - 5L
1,527 SR
Queue Stats
79W - 73L
1,406 Elo+
Party 2
Charybdis
Charybdis
SavageMyGuy
Charybdis
Level 125
God Stats
138W - 108L
1,551 SR
Queue Stats
889W - 847L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
captin_spauldin
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
liovi
Nu Wa
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 83L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,153
582
7,257
8,694
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
carlosalvarez99
Discordia
14
5 / 0 / 2
8,322
594
8,535
4,772
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 3 / 4
6,423
459
4,436
11,710
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
hylekagen
Surtr
14
4 / 3 / 2
8,729
624
11,976
14,956
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
komadri
Apollo
11
0 / 5 / 3
6,615
473
4,091
12,481
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 2 / 5
6,971
498
3,437
12,529
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 2
7,142
510
6,613
10,241
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SavageMyGuy
Charybdis
13
2 / 2 / 6
7,550
539
10,043
13,230
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
captin_spauldin
Erlang Shen
12
3 / 3 / 2
6,972
498
4,647
10,267
9,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
liovi
Nu Wa
13
2 / 6 / 2
7,756
554
4,782
10,150
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
13
15
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
2
5
2.75
L
3
2
2
2
L
Charybdis
SavageMyGuy
Charybdis
2
2
6
2.5
W
5
4
4
1.75
L
Erlang Shen
captin_spauldin
Erlang Shen
3
3
2
1.33
W
Discordia
carlosalvarez99
Discordia
5
0
2
6
W
1
3
4
1
W
Surtr
hylekagen
Surtr
4
3
2
1.67
W
Apollo
komadri
Apollo
0
5
3
0.3
L
Nu Wa
liovi
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
29,522
52,613
Taken
56,417
30,757
Mitigated
35,723
17,291
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,437
863
0
3,209
12,529
12,652
108
4,584
7,627
14,936
133
L
6,613
3,391
0
2,280
10,241
4,587
0
837
9,394
0
52,684
L
Charybdis
SavageMyGuy
Charybdis
10,043
4,273
0
7,395
13,230
5,051
591
2,190
10,962
0
69,311
W
7,257
1,923
0
1,040
8,694
3,873
66
980
7,705
0
51,846
L
Erlang Shen
captin_spauldin
Erlang Shen
4,647
2,736
0
1,194
10,267
9,738
0
256
10,011
0
29,441
W
Discordia
carlosalvarez99
Discordia
8,535
96
0
1,220
4,772
1,922
198
2,353
2,418
65,574
0
W
4,436
257
868
3,750
11,710
9,162
0
2,274
9,436
17,989
0
W
Surtr
hylekagen
Surtr
11,976
5,244
0
6,747
14,956
11,576
203
98
14,858
1,102
63,911
W
Apollo
komadri
Apollo
4,091
3,044
0
3,666
12,481
4,224
0
2,371
10,110
0
43,633
L
Nu Wa
liovi
Nu Wa
4,782
1,383
0
1,588
10,150
3,695
515
4,806
4,857
54,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
36,391
391
Minions Killed
342
0
Camps Cleared
0
1,336,467
Distance Traveled
1,306,190
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,971
498
13
1
0
258,621
0
L
Fenrir
7,142
510
81
6
0
332,835
0
L
Charybdis
7,550
539
101
7
0
237,368
2
W
Ravana
8,153
582
69
5
0
284,636
0
L
Erlang Shen
6,972
498
43
3
0
250,591
0
W
Discordia
8,322
594
128
9
0
281,134
4
W
Terra
6,423
459
22
2
0
262,875
1
W
Surtr
8,729
624
100
7
0
256,945
0
W
Apollo
6,615
473
72
5
0
250,877
0
L
Nu Wa
7,756
554
104
7
0
226,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role