Player Matchup

Merlin
Merlin
HBR_Reebar-_-
Merlin
Level 93
God Stats
5W - 11L
1,492 SR
Queue Stats
337W - 303L
1,521 Elo+
Party 3
Sol
Sol
IcyEntity
Sol
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,526 Elo+
Party 2
Horus
Horus
SirWaveyy
Horus
Level 84
God Stats
3W - 3L
1,730 SR
Queue Stats
46W - 33L
1,588 Elo+
Party 2
Fenrir
Fenrir
brown_general01
Fenrir
Level 85
God Stats
2W - 2L
1,628 SR
Queue Stats
310W - 283L
1,504 Elo+
Party 3
Achilles
Achilles
nzblln
Achilles
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 318L
1,446 Elo+
Solo
Team Averages
Level 75
1,570 SR
1,517 Elo+

VS

Team Averages
Level 78
1,510 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dceecd
Susano
Level 104
God Stats
16W - 8L
1,665 SR
Queue Stats
75W - 65L
1,520 Elo+
Solo
Sol
Sol
JunierRVC0701
Sol
Level 67
God Stats
13W - 12L
1,605 SR
Queue Stats
169W - 152L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
courtney2049
Morgan Le Fay
Level 66
God Stats
4W - 4L
1,431 SR
Queue Stats
261W - 226L
1,533 Elo+
Party 1
Tyr
Tyr
xavi8682
Tyr
Level 69
God Stats
15W - 16L
1,348 SR
Queue Stats
160W - 163L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,170
517
1,759
5,581
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
5,262
526
2,961
5,258
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
SirWaveyy
Horus
9
2 / 3 / 0
5,270
527
4,784
8,601
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,165
417
3,828
11,295
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
nzblln
Achilles
10
0 / 1 / 0
5,066
507
653
8,034
5,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 5
5,922
592
1,750
3,999
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
Dceecd
Susano
10
3 / 0 / 3
6,215
622
5,269
8,927
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 2 / 1
6,452
645
7,129
6,394
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
courtney2049
Morgan Le Fay
10
3 / 0 / 2
5,830
583
4,707
4,699
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,408
641
5,408
3,759
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
W
Susano
Dceecd
Susano
3
0
3
4.5
L
0
3
0
0
L
0
1
1
0.5
W
5
2
1
2.75
L
Horus
SirWaveyy
Horus
2
3
0
0.67
L
0
5
0
0
W
Morgan Le Fay
courtney2049
Morgan Le Fay
3
0
2
4
L
Achilles
nzblln
Achilles
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
24,263
38,769
Taken
27,778
18,388
Mitigated
11,398
9,975
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,750
697
1,729
2,491
3,999
2,036
0
832
2,956
17,451
0
W
Susano
Dceecd
Susano
5,269
1,269
0
1,875
8,927
2,986
0
783
8,021
0
41,009
L
1,759
190
0
500
5,581
2,064
0
2,662
2,919
36,069
0
L
2,961
1,363
0
1,393
5,258
1,795
0
2,899
2,359
34,245
0
W
7,129
3,006
0
2,546
6,394
2,420
1,453
2,255
4,023
45,082
6,289
L
Horus
SirWaveyy
Horus
4,784
1,733
875
3,126
8,601
4,954
0
4,324
4,277
0
26,818
L
3,828
1,162
0
1,738
11,295
3,908
0
3,243
8,052
0
20,289
W
Morgan Le Fay
courtney2049
Morgan Le Fay
4,707
1,126
0
417
4,699
1,598
0
850
3,807
42,318
0
L
Achilles
nzblln
Achilles
653
113
0
2,343
8,034
5,667
0
54
7,980
0
30,507
W
5,408
941
0
1,686
3,759
2,358
0
0
3,759
0
45,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
30,827
247
Minions Killed
351
0
Camps Cleared
0
967,905
Distance Traveled
1,010,663
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,922
592
29
3
0
184,218
1
W
Susano
6,215
622
67
7
0
223,379
0
L
Merlin
5,170
517
71
7
0
191,275
0
L
Sol
5,262
526
63
6
0
192,944
0
W
Sol
6,452
645
94
9
0
177,351
1
L
Horus
5,270
527
40
4
0
184,962
1
L
Fenrir
4,165
417
23
2
0
210,962
0
W
Morgan Le Fay
5,830
583
79
8
0
200,240
4
L
Achilles
5,066
507
50
5
0
187,762
0
W
Tyr
6,408
641
82
8
0
225,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role