Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
BrunoVania313
Nu Wa
Silver II
Level 159
God Stats
465W - 488L
1,495 SR
Queue Stats
486W - 557L
1,045 MMR
Solo
Tyr
Tyr
Silver III
KraYoLuH
Tyr
Silver III
Level 164
God Stats
58W - 97L
1,346 SR
Queue Stats
1,308W - 1,361L
854 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,447 SR
1,133 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,499 SR
912 MMR
Chronos
Chronos
Bronze I
MrSimpYourGirls
Chronos
Bronze I
Level 65
God Stats
6W - 8L
1,535 SR
Queue Stats
121W - 131L
994 MMR
Solo
Jormungandr
Jormungandr
Silver III
ShadowSpeedy
Jormungandr
Silver III
Level 146
God Stats
10W - 14L
1,440 SR
Queue Stats
598W - 683L
810 MMR
Solo
Pele
Pele
Silver III
SmitesGarbagee
Pele
Silver III
Level 45
God Stats
2W - 4L
1,521 SR
Queue Stats
19W - 34L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 4
10,282
685
11,641
15,958
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 6
10,137
676
15,362
14,292
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 5
11,290
753
12,532
21,946
31,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboBaron SamediAnubisAchillesSurtr

VS

Bans
Baba YagaBacchusIzanamiSobekIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,919
728
12,032
15,732
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ShadowSpeedy
Jormungandr
18
2 / 3 / 8
11,421
761
12,574
18,100
14,252
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 4
12,060
804
20,542
17,797
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
13
13
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
4
1
L
3
6
6
1
L
4
2
5
3.25
W
3
2
9
3.75
W
Jormungandr
ShadowSpeedy
Jormungandr
2
3
8
2
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
45,148
52,196
Taken
51,629
44,088
Mitigated
27,766
13,713
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,641
5,155
108
2,427
15,958
6,985
448
7,938
8,020
0
49,380
L
15,362
5,819
525
2,476
14,292
5,143
849
6,300
7,992
34,928
0
L
12,532
1,151
0
8,177
21,946
31,960
305
10,437
11,509
0
40,385
W
12,032
4,331
0
5,054
15,732
6,633
1,384
3,730
11,611
49,130
0
W
Jormungandr
ShadowSpeedy
Jormungandr
12,574
3,072
368
4,455
18,100
14,252
130
5,929
11,819
63,423
0
W
20,542
5,592
0
3,113
17,797
6,881
1,524
5,816
11,429
0
72,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
34,400
162
Minions Killed
249
0
Camps Cleared
0
806,959
Distance Traveled
829,683
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,282
685
77
5
0
239,651
1
L
Nu Wa
10,137
676
28
2
0
238,470
6
L
Tyr
11,290
753
57
4
0
328,838
2
W
Chronos
10,919
728
61
4
0
277,530
0
W
Jormungandr
11,421
761
94
6
0
266,405
0
W
Pele
12,060
804
94
6
0
285,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role