Player Matchup

Hel
Hel
ALARMINGSILENCE_
Hel
Level 43
God Stats
36W - 25L
1,517 SR
Queue Stats
151W - 157L
1,487 Elo+
Party 2
Anubis
Anubis
Knight_blade137
Anubis
Level 122
God Stats
5W - 2L
1,266 SR
Queue Stats
189W - 173L
1,514 Elo+
Solo
Danzaburou
Danzaburou
MannySlapps
Danzaburou
Level 47
God Stats
0W - 2L
1,223 SR
Queue Stats
22W - 24L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
War_Cry69
Cthulhu
Level 157
God Stats
7W - 8L
1,500 SR
Queue Stats
449W - 475L
1,488 Elo+
Solo
Bastet
Bastet
xAFROZILLAx13
Bastet
Level 111
God Stats
2W - 2L
1,805 SR
Queue Stats
35W - 39L
1,592 Elo+
Party 2
Team Averages
Level 96
1,462 SR
1,522 Elo+

VS

Team Averages
Level 105
1,623 SR
1,532 Elo+
Danzaburou
Danzaburou
BeachJustice
Danzaburou
Level 141
God Stats
16W - 6L
1,626 SR
Queue Stats
43W - 34L
1,546 Elo+
Party 1
Mercury
Mercury
Diamondboii117
Mercury
Level 108
God Stats
4W - 2L
1,700 SR
Queue Stats
76W - 70L
1,500 Elo+
Solo
Mulan
Mulan
Kiritorocks1
Mulan
Level 129
God Stats
3W - 3L
1,805 SR
Queue Stats
210W - 222L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Ownatron
Kuzenbo
Level 89
God Stats
4W - 3L
1,368 SR
Queue Stats
16W - 12L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
The Octochlit
Nu Wa
Level 58
God Stats
63W - 54L
1,617 SR
Queue Stats
97W - 88L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,743
1,124
3,722
8,251
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
6,802
1,134
4,391
7,235
3,772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MannySlapps
Danzaburou
12
1 / 1 / 1
7,126
1,188
5,244
5,585
2,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
War_Cry69
Cthulhu
11
0 / 2 / 1
6,648
1,108
2,602
6,862
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,914
1,152
5,089
7,330
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

298

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeachJustice
Danzaburou
13
4 / 0 / 6
8,329
1,388
8,079
3,915
1,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 5
7,836
1,306
3,500
5,132
1,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 0 / 7
7,656
1,276
7,292
4,203
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Ownatron
Kuzenbo
12
0 / 1 / 8
7,187
1,198
6,163
9,161
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 8
7,207
1,201
8,351
3,155
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
10
10
Deaths
2
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Danzaburou
BeachJustice
Danzaburou
4
0
6
7
W
3
0
5
5.5
W
3
0
7
6.5
L
0
3
2
0.33
L
Danzaburou
MannySlapps
Danzaburou
1
1
1
1.5
W
Kuzenbo
Ownatron
Kuzenbo
0
1
8
4
W
0
1
8
4
L
Cthulhu
War_Cry69
Cthulhu
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
33,385
35,263
Taken
25,566
18,246
Mitigated
18,602
7,421
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
0
2,391
2,486
8,251
4,362
0
2,989
5,133
20,020
0
W
Danzaburou
BeachJustice
Danzaburou
8,079
3,877
0
2,496
3,915
1,613
0
2,080
1,835
0
27,153
W
3,500
1,562
0
0
5,132
1,867
0
1,673
3,459
0
19,379
W
7,292
1,541
0
1,744
4,203
2,840
0
2,687
1,516
77
12,268
L
4,391
330
0
773
7,235
3,772
0
2,908
4,162
29,723
0
L
Danzaburou
MannySlapps
Danzaburou
5,244
1,776
0
712
5,585
2,693
0
2,330
3,166
0
19,951
W
Kuzenbo
Ownatron
Kuzenbo
6,163
2,373
0
775
9,161
11,276
0
2,673
6,488
9,667
0
W
8,351
2,614
0
446
3,155
1,006
0
1,602
1,553
22,759
0
L
Cthulhu
War_Cry69
Cthulhu
2,602
223
0
417
6,862
4,204
0
2,344
4,411
5,470
0
L
5,089
1,210
0
642
7,330
3,215
0
4,020
3,220
0
14,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
38,215
163
Minions Killed
155
5
Camps Cleared
7
558,469
Distance Traveled
658,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,743
1,124
36
6
2
124,298
0
W
Danzaburou
8,329
1,388
47
8
1
123,491
0
W
Mercury
7,836
1,306
48
8
0
153,472
0
W
Mulan
7,656
1,276
13
2
3
117,839
0
L
Anubis
6,802
1,134
50
8
0
110,504
0
L
Danzaburou
7,126
1,188
43
7
2
120,236
0
W
Kuzenbo
7,187
1,198
11
2
2
133,074
0
W
Nu Wa
7,207
1,201
36
6
1
130,321
0
L
Cthulhu
6,648
1,108
5
1
0
57,091
0
L
Bastet
6,914
1,152
29
5
1
146,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role