Player Matchup

Terra
Terra
 
Terra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Distraaack
Tyr
Level 80
God Stats
1W - 1L
1,244 SR
Queue Stats
57W - 50L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
JESuS_CArT3r-_
Hun Batz
Level 84
God Stats
2W - 0L
1,734 SR
Queue Stats
95W - 80L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
Merlin4075
Jing Wei
Level 123
God Stats
1W - 3L
1,252 SR
Queue Stats
237W - 239L
1,451 Elo+
Solo
Zeus
Zeus
Thegan_g
Zeus
Level 97
God Stats
4W - 3L
1,585 SR
Queue Stats
229W - 229L
1,426 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,448 Elo+

VS

Team Averages
Level 93
1,491 SR
1,517 Elo+
Chang'e
Chang'e
Made_in_Brasil99
Chang'e
Level 69
God Stats
26W - 24L
1,714 SR
Queue Stats
636W - 645L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Not_TheBadGuy
Danzaburou
Level 88
God Stats
8W - 10L
1,224 SR
Queue Stats
79W - 73L
1,424 Elo+
Party 2
Vamana
Vamana
TheSpawnOfHades
Vamana
Level 126
God Stats
19W - 25L
1,530 SR
Queue Stats
488W - 478L
1,458 Elo+
Solo
Maui
Maui
captin_spauldin
Maui
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,685 Elo+
Party 2
Thor
Thor
jmaster7
Thor
Level 120
God Stats
0W - 1L
1,488 SR
Queue Stats
5W - 11L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 1 / 4
5,409
492
2,217
7,004
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 2
6,418
583
168
3,483
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
11
1 / 2 / 3
6,378
580
3,984
10,729
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Merlin4075
Jing Wei
8
0 / 3 / 1
5,253
478
3,660
8,859
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
4 / 1 / 1
7,448
677
3,956
2,667
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,865
533
5,332
8,378
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Not_TheBadGuy
Danzaburou
9
2 / 1 / 4
5,390
490
3,854
6,689
2,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,085
190
0
0
0
8
2 / 2 / 3
5,512
501
2,888
9,323
6,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
1
0 / 0 / 0
2,085
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
5
Kills
7
7
Deaths
5
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
4
2
W
0
0
2
1
W
Hun Batz
1
2
3
1.25
L
3
2
1
1.75
W
Jing Wei
Merlin4075
Jing Wei
0
3
1
0.17
L
Danzaburou
Not_TheBadGuy
Danzaburou
2
1
4
4
L
0
0
0
0
W
Zeus
4
1
1
4.5
L
2
2
3
1.75
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
12,074
32,742
Taken
24,390
15,987
Mitigated
12,311
12,135
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,217
674
173
2,035
7,004
4,762
275
2,957
3,986
9,784
0
W
168
0
0
1,075
3,483
3,279
39
0
3,483
0
39,610
W
Hun Batz
3,984
898
0
5,215
10,729
4,092
0
1,980
8,695
0
41,565
L
5,332
392
637
2,157
8,378
2,959
0
2,403
5,975
30,816
0
W
Jing Wei
Merlin4075
Jing Wei
3,660
2,563
0
3,637
8,859
2,994
0
2,290
6,533
0
33,050
L
Danzaburou
Not_TheBadGuy
Danzaburou
3,854
2,215
0
2,163
6,689
2,418
0
1,380
5,309
0
26,754
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
3,956
374
0
0
2,667
860
361
839
1,825
54,244
0
L
2,888
825
1,171
1,225
9,323
6,934
0
2,390
6,933
8,609
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
20,937
312
Minions Killed
104
0
Camps Cleared
0
1,102,484
Distance Traveled
666,629
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,409
492
14
1
0
213,575
0
W
Tyr
6,418
583
72
7
0
220,083
0
W
Hun Batz
6,378
580
75
7
0
245,999
0
L
Chang'e
5,865
533
44
4
0
217,860
0
W
Jing Wei
5,253
478
53
5
0
211,750
3
L
Danzaburou
5,390
490
50
5
0
237,583
0
L
Vamana
2,085
190
0
0
0
0
0
W
Zeus
7,448
677
98
9
0
211,077
0
L
Maui
5,512
501
10
1
0
211,186
0
L
Thor
2,085
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role