Player Matchup

Skadi
Skadi
Inter1105
Skadi
Level 5
God Stats
1W - 2L
1,439 SR
Queue Stats
6W - 13L
1,207 Elo+
Party 1
Pele
Pele
UricKia
Pele
Level 36
God Stats
1W - 3L
1,392 SR
Queue Stats
24W - 37L
1,255 Elo+
Party 1
Surtr
Surtr
b4moneybags
Surtr
Level 47
God Stats
1W - 2L
1,235 SR
Queue Stats
117W - 120L
1,289 Elo+
Party 1
Team Averages
Level 29
1,355 SR
1,251 Elo+

VS

Team Averages
Level 24
1,447 SR
1,396 Elo+
Hachiman
Hachiman
OrangeRaceCar
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,351 Elo+
Party 2
Sol
Sol
UnknownMystery12
Sol
Level 18
God Stats
3W - 3L
1,341 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 2
Khepri
Khepri
udeadson5803
Khepri
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Inter1105
Skadi
12
1 / 6 / 1
7,565
688
10,331
11,708
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
UricKia
Pele
11
1 / 6 / 1
7,295
663
5,034
12,385
5,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 1
7,302
664
7,118
12,388
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OrangeRaceCar
Hachiman
14
3 / 2 / 9
8,632
785
10,658
10,183
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 0 / 5
10,074
916
16,220
6,603
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
2 / 1 / 13
9,492
863
4,387
10,981
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
Inter1105
Skadi
1
6
1
0.25
W
Hachiman
OrangeRaceCar
Hachiman
3
2
9
3.75
W
10
0
5
12.5
L
Pele
UricKia
Pele
1
6
1
0.25
L
1
3
1
0.5
W
Khepri
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
31,265
36,481
Taken
27,767
22,065
Mitigated
20,342
6,032
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Inter1105
Skadi
10,331
4,408
0
1,320
11,708
4,860
42
5,941
5,767
0
25,059
W
Hachiman
OrangeRaceCar
Hachiman
10,658
6,761
0
3,025
10,183
4,371
926
27
10,156
0
41,121
W
16,220
5,140
0
2,454
6,603
2,525
680
22
6,581
44,032
0
L
Pele
UricKia
Pele
5,034
1,045
0
3,167
12,385
5,319
0
7,376
5,009
0
26,325
L
7,118
2,431
0
1,545
12,388
11,886
0
7,381
5,007
326
23,934
W
Khepri
4,387
814
146
1,746
10,981
13,446
156
97
10,884
16,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
28,198
109
Minions Killed
159
0
Camps Cleared
0
591,019
Distance Traveled
638,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,565
688
45
4
0
179,459
0
W
Hachiman
8,632
785
68
6
0
204,536
0
W
Sol
10,074
916
71
6
0
221,110
0
L
Pele
7,295
663
32
3
0
185,791
0
L
Surtr
7,302
664
32
3
0
225,769
0
W
Khepri
9,492
863
20
2
0
213,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role