Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
AsbakBijter
Nox
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,590 Elo+
Party 4
Thanatos
Thanatos
BadPeanutbutt
Thanatos
Level 27
God Stats
4W - 3L
1,556 SR
Queue Stats
13W - 8L
1,529 Elo+
Party 4
Surtr
Surtr
jeroentjjeee
Surtr
Level 78
God Stats
3W - 3L
1,251 SR
Queue Stats
41W - 34L
1,551 Elo+
Party 4
Team Averages
Level 67
1,461 SR
1,534 Elo+

VS

Team Averages
Level 71
1,601 SR
1,464 Elo+
Fenrir
Fenrir
Alelopez30
Fenrir
Level 109
God Stats
5W - 5L
1,605 SR
Queue Stats
83W - 88L
1,442 Elo+
Party 2
Izanami
Izanami
EL-Chaco91
Izanami
Level 53
God Stats
21W - 14L
1,613 SR
Queue Stats
232W - 205L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
NLSNHG
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,416 Elo+
Party 2
Horus
Horus
Xh0ck3yfr3akX
Horus
Level 57
God Stats
4W - 5L
1,671 SR
Queue Stats
60W - 60L
1,525 Elo+
Solo
Kukulkan
Kukulkan
cxxris_
Kukulkan
Level 39
God Stats
33W - 28L
1,618 SR
Queue Stats
243W - 241L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
5 / 1 / 1
6,670
606
7,995
7,779
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
11
0 / 0 / 6
6,006
546
4,821
6,769
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 0
6,136
558
1,313
4,635
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BadPeanutbutt
Thanatos
11
1 / 0 / 2
6,316
574
1,657
8,333
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 1
6,729
612
8,633
10,394
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alelopez30
Fenrir
9
1 / 2 / 1
5,409
492
3,985
8,046
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EL-Chaco91
Izanami
10
0 / 1 / 1
5,417
492
4,996
9,455
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NLSNHG
Cthulhu
10
0 / 3 / 1
5,489
499
4,146
9,247
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 4 / 0
4,404
400
1,096
6,239
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
cxxris_
Kukulkan
11
1 / 0 / 0
6,663
606
3,756
2,276
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
1
5.5
W
Sylvanus
 
Sylvanus
0
0
6
3
L
Fenrir
Alelopez30
Fenrir
1
2
1
0.75
W
1
0
0
1
W
Thanatos
BadPeanutbutt
Thanatos
1
0
2
2
L
Izanami
EL-Chaco91
Izanami
0
1
1
0.5
L
Cthulhu
NLSNHG
Cthulhu
0
3
1
0.17
L
0
4
0
0
L
Kukulkan
cxxris_
Kukulkan
1
0
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
17,979
37,910
Taken
35,263
20,789
Mitigated
16,941
20,571
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,995
4,456
0
3,232
7,779
3,917
678
302
7,477
0
47,650
W
Sylvanus
 
Sylvanus
4,821
2,149
1,286
2,603
6,769
5,571
282
463
6,306
25,014
8,804
L
Fenrir
Alelopez30
Fenrir
3,985
1,173
0
1,056
8,046
3,105
0
962
7,084
0
28,037
W
1,313
98
0
1,818
4,635
1,841
0
3,050
1,585
40,848
0
W
Thanatos
BadPeanutbutt
Thanatos
1,657
530
0
7,874
8,333
3,872
0
301
8,032
0
48,608
L
Izanami
EL-Chaco91
Izanami
4,996
3,766
0
4,226
9,455
3,275
0
2,259
7,196
0
42,212
L
Cthulhu
NLSNHG
Cthulhu
4,146
582
97
2,748
9,247
6,441
0
343
8,904
36,665
0
L
1,096
599
751
1,385
6,239
3,266
0
1,457
4,782
0
6,345
L
Kukulkan
cxxris_
Kukulkan
3,756
215
0
668
2,276
854
96
1,131
1,145
47,668
0
W
8,633
3,574
0
3,758
10,394
5,588
0
3,786
6,608
668
45,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
27,382
352
Minions Killed
292
0
Camps Cleared
0
1,066,806
Distance Traveled
996,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,670
606
69
6
0
196,189
2
W
Sylvanus
6,006
546
56
5
0
194,779
0
L
Fenrir
5,409
492
42
4
0
248,491
0
W
Nox
6,136
558
74
7
0
194,392
0
W
Thanatos
6,316
574
83
8
0
264,964
0
L
Izanami
5,417
492
81
7
0
201,331
0
L
Cthulhu
5,489
499
80
7
0
214,447
0
L
Horus
4,404
400
4
0
0
114,796
0
L
Kukulkan
6,663
606
85
8
0
217,361
0
W
Surtr
6,729
612
70
6
0
216,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role