Player Matchup

Sol
Sol
Ominaka1
Sol
Level 29
God Stats
6W - 7L
1,571 SR
Queue Stats
43W - 39L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smurder2895
Tsukuyomi
Level 36
God Stats
39W - 22L
1,611 SR
Queue Stats
119W - 88L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
VerrisDreamKing
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,520 Elo+

VS

Team Averages
Level 84
1,465 SR
1,460 Elo+
Ares
Ares
BoogaDad7540
Ares
Level 80
God Stats
11W - 10L
1,328 SR
Queue Stats
531W - 551L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Desolane900
Danzaburou
Level 87
God Stats
70W - 53L
1,642 SR
Queue Stats
90W - 80L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
ToastTheGreat
Nu Wa
Level 84
God Stats
57W - 51L
1,424 SR
Queue Stats
176W - 176L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,339
667
6,548
11,111
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Smurder2895
Tsukuyomi
15
3 / 4 / 1
9,635
688
15,047
17,956
9,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
14
0 / 6 / 3
8,193
585
4,964
18,026
23,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
10,471
748
8,017
16,499
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Desolane900
Danzaburou
16
10 / 1 / 4
11,963
855
17,311
11,354
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 10
10,644
760
14,197
8,207
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Danzaburou
Desolane900
Danzaburou
10
1
4
12
L
1
5
2
0.4
L
Tsukuyomi
Smurder2895
Tsukuyomi
3
4
1
0.88
W
4
1
10
9
L
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
39,525
47,093
Taken
36,060
37,365
Mitigated
28,670
7,976
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,017
355
71
5,033
16,499
19,555
570
4,716
11,783
20,712
0
W
Danzaburou
Desolane900
Danzaburou
17,311
9,007
0
4,992
11,354
5,489
1,482
4,143
7,211
0
68,456
L
6,548
1,894
0
883
11,111
4,492
0
5,478
5,633
44,429
0
L
Tsukuyomi
Smurder2895
Tsukuyomi
15,047
1,883
0
4,150
17,956
9,071
0
8,107
9,849
0
54,094
W
14,197
5,145
0
2,147
8,207
3,626
1,193
2,991
5,216
48,608
0
L
Sylvanus
4,964
923
1,481
1,462
18,026
23,802
0
8,653
9,373
19,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
33,078
157
Minions Killed
188
0
Camps Cleared
0
659,149
Distance Traveled
711,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,471
748
17
1
0
224,496
2
W
Danzaburou
11,963
855
94
7
0
245,775
0
L
Sol
9,339
667
77
6
0
210,551
0
L
Tsukuyomi
9,635
688
57
4
0
256,511
0
W
Nu Wa
10,644
760
77
6
0
241,569
0
L
Sylvanus
8,193
585
23
2
0
192,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role