Player Matchup

Bastet
Bastet
 
Bastet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CamaroDUDE91
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,441 Elo+
Solo
Rama
Rama
Cblackz007
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,418 Elo+
Solo
Sobek
Sobek
TLD_DPARINI-CR-
Sobek
Level 103
God Stats
0W - 5L
1,131 SR
Queue Stats
147W - 140L
1,455 Elo+
Solo
Pele
Pele
cyuwute
Pele
Level 101
God Stats
2W - 4L
1,685 SR
Queue Stats
531W - 535L
1,421 Elo+
Solo
Team Averages
Level 116
1,463 SR
1,447 Elo+

VS

Team Averages
Level 81
1,473 SR
1,429 Elo+
Merlin
Merlin
Azumi_mimi
Merlin
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 99L
1,473 Elo+
Solo
Cabrakan
Cabrakan
Baits
Cabrakan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,441 Elo+
Solo
Fenrir
Fenrir
HooliganThor
Fenrir
Level 68
God Stats
3W - 2L
1,283 SR
Queue Stats
330W - 331L
1,309 Elo+
Solo
Jing Wei
Jing Wei
NosferatuLife
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,515 Elo+
Solo
Ah Puch
Ah Puch
ruffinator3000
Ah Puch
Level 53
God Stats
3W - 0L
1,581 SR
Queue Stats
38W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
2 / 2 / 17
11,628
775
18,086
13,588
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
1
0 / 0 / 0
4,032
269
0
0
0
20
7 / 7 / 9
11,976
798
15,192
18,366
7,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 8 / 9
9,803
654
12,815
21,801
24,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
cyuwute
Pele
20
10 / 5 / 9
12,216
814
18,720
19,868
8,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azumi_mimi
Merlin
20
4 / 4 / 11
12,241
816
14,757
15,465
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Baits
Cabrakan
17
1 / 5 / 14
10,579
705
8,415
18,894
32,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
17
5 / 8 / 6
10,722
715
6,511
17,066
9,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
NosferatuLife
Jing Wei
18
6 / 4 / 9
11,365
758
19,377
14,433
7,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 8
12,250
817
16,674
12,322
6,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
70
22
Kills
22
22
Deaths
24
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
17
5.25
W
Merlin
Azumi_mimi
Merlin
4
4
11
2.38
W
Cabrakan
Baits
Cabrakan
1
5
14
1.6
L
Awilix
0
0
0
0
L
7
7
9
1.64
W
Fenrir
5
8
6
1
W
Jing Wei
NosferatuLife
Jing Wei
6
4
9
2.63
L
3
8
9
0.94
L
Pele
cyuwute
Pele
10
5
9
2.9
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
65,734
73,623
Taken
78,180
46,948
Mitigated
64,018
22,273
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,086
2,427
2,256
4,349
13,588
6,192
70
5,985
7,603
0
39,646
W
Merlin
Azumi_mimi
Merlin
14,757
1,316
1,176
3,749
15,465
8,486
602
3,048
12,417
52,633
0
W
Cabrakan
Baits
Cabrakan
8,415
606
0
1,083
18,894
32,651
0
3,140
15,754
12,593
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
15,192
7,581
893
3,632
18,366
7,983
1,435
11,036
7,330
0
37,575
W
Fenrir
6,511
1,625
567
1,728
17,066
9,061
0
2,276
14,790
0
8,138
W
Jing Wei
NosferatuLife
Jing Wei
19,377
14,509
2,201
3,965
14,433
7,228
3,119
1,945
12,488
0
35,518
L
12,815
428
636
4,171
21,801
24,140
0
10,347
11,454
17,672
0
L
Pele
cyuwute
Pele
18,720
3,747
972
5,364
19,868
8,633
553
12,478
7,390
0
35,452
W
16,674
1,165
1,034
2,780
12,322
6,592
257
2,406
9,916
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
57,157
159
Minions Killed
198
0
Camps Cleared
0
1,128,195
Distance Traveled
1,209,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,628
775
49
3
0
342,567
0
W
Merlin
12,241
816
88
6
0
236,116
0
W
Cabrakan
10,579
705
11
1
0
206,613
0
L
Awilix
4,032
269
0
0
0
0
0
L
Rama
11,976
798
55
4
0
227,293
0
W
Fenrir
10,722
715
5
0
0
243,790
0
W
Jing Wei
11,365
758
40
3
0
264,828
0
L
Sobek
9,803
654
9
1
0
254,734
0
L
Pele
12,216
814
46
3
0
303,601
0
W
Ah Puch
12,250
817
54
4
0
258,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role