Player Matchup

Bacchus
Bacchus
LeoPixy
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
SmRo
Xbalanque
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 179L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Zheimer
Gilgamesh
Level 195
God Stats
13W - 15L
1,338 SR
Queue Stats
1,130W - 1,167L
1,583 Elo+
Party 2
Hera
Hera
iZerQa
Hera
Level 147
God Stats
10W - 3L
1,928 SR
Queue Stats
925W - 909L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
xxQ8xx
Zhong Kui
Level 172
God Stats
7W - 19L
1,264 SR
Queue Stats
944W - 950L
1,549 Elo+
Party 2
Team Averages
Level 153
1,506 SR
1,542 Elo+

VS

Team Averages
Level 99
1,378 SR
1,528 Elo+
Tiamat
Tiamat
Emiick
Tiamat
Level 98
God Stats
0W - 1L
1,314 SR
Queue Stats
60W - 53L
1,530 Elo+
Party 1
Fafnir
Fafnir
Geminoy
Fafnir
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 53L
1,498 Elo+
Solo
Kukulkan
Kukulkan
HelloTiiky
Kukulkan
Level 146
God Stats
0W - 2L
1,496 SR
Queue Stats
79W - 77L
1,483 Elo+
Solo
Anhur
Anhur
Strawberry95
Anhur
Level 109
God Stats
1W - 2L
1,296 SR
Queue Stats
74W - 72L
1,561 Elo+
Party 1
Neith
Neith
Vandelopa
Neith
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LeoPixy
Bacchus
16
1 / 3 / 11
9,875
823
7,944
15,439
23,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SmRo
Xbalanque
17
5 / 4 / 10
10,233
853
19,700
14,480
7,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Zheimer
Gilgamesh
15
1 / 4 / 15
8,986
749
8,275
13,357
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
iZerQa
Hera
17
5 / 3 / 8
10,550
879
15,822
11,140
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
xxQ8xx
Zhong Kui
17
6 / 5 / 8
10,081
840
14,281
15,073
11,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Emiick
Tiamat
15
3 / 4 / 7
8,740
728
10,144
12,403
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fafnir
Geminoy
Fafnir
17
3 / 2 / 13
9,297
775
6,018
21,808
24,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
HelloTiiky
Kukulkan
17
5 / 3 / 9
9,312
776
16,091
9,344
5,324
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 7
8,969
747
8,870
15,426
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Vandelopa
Neith
15
2 / 3 / 12
8,384
699
7,749
12,060
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
18
Kills
17
19
Deaths
18
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Emiick
Tiamat
3
4
7
1.63
L
Fafnir
Geminoy
Fafnir
3
2
13
4.75
L
Kukulkan
HelloTiiky
Kukulkan
5
3
9
3.17
W
Bacchus
LeoPixy
Bacchus
1
3
11
2.17
W
Xbalanque
SmRo
Xbalanque
5
4
10
2.5
L
4
6
7
1.25
L
Neith
Vandelopa
Neith
2
3
12
2.67
W
Gilgamesh
Zheimer
Gilgamesh
1
4
15
2.13
W
Hera
iZerQa
Hera
5
3
8
3
W
Zhong Kui
xxQ8xx
Zhong Kui
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,022
Damage
48,872
69,489
Taken
71,041
58,632
Mitigated
52,026
24,938
Healing
31,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Emiick
Tiamat
10,144
390
3,435
4,019
12,403
8,957
81
7,674
4,729
19,822
0
L
Fafnir
Geminoy
Fafnir
6,018
1,270
1,177
10,592
21,808
24,043
68
8,712
13,096
16,049
0
L
Kukulkan
HelloTiiky
Kukulkan
16,091
1,142
2,047
1,669
9,344
5,324
278
5,611
3,733
31,133
0
W
Bacchus
LeoPixy
Bacchus
7,944
202
1,361
4,794
15,439
23,192
467
6,644
8,261
10,998
0
W
Xbalanque
SmRo
Xbalanque
19,700
6,056
1,802
4,700
14,480
7,414
2,859
8,017
6,010
0
39,430
L
8,870
4,139
1,254
2,725
15,426
7,725
379
8,723
6,703
0
23,976
L
Neith
Vandelopa
Neith
7,749
2,151
2,025
2,664
12,060
5,977
65
7,327
4,733
0
14,506
W
Gilgamesh
Zheimer
Gilgamesh
8,275
1,082
1,354
1,666
13,357
10,510
796
6,447
6,637
0
18,147
W
Hera
iZerQa
Hera
15,822
3,420
701
4,387
11,140
5,747
2,403
4,421
6,433
42,780
0
W
Zhong Kui
xxQ8xx
Zhong Kui
14,281
1,012
359
3,814
15,073
11,769
840
4,859
9,895
23,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
44,702
136
Minions Killed
133
0
Camps Cleared
0
1,176,523
Distance Traveled
1,085,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,740
728
25
2
0
235,805
0
L
Fafnir
9,297
775
18
2
0
227,505
0
L
Kukulkan
9,312
776
36
3
0
224,546
0
W
Bacchus
9,875
823
9
1
0
273,257
0
W
Xbalanque
10,233
853
50
4
0
218,339
0
L
Anhur
8,969
747
33
3
0
181,344
0
L
Neith
8,384
699
21
2
0
216,742
0
W
Gilgamesh
8,986
749
5
0
0
268,171
0
W
Hera
10,550
879
47
4
0
196,483
0
W
Zhong Kui
10,081
840
25
2
0
220,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role