Player Matchup

Chang'e
Chang'e
Silver III
Bistay
Chang'e
Silver III
Level 57
God Stats
8W - 9L
1,618 SR
Queue Stats
18W - 27L
1,341 MMR
Party 1
Camazotz
Camazotz
Bronze III
TastyBool
Camazotz
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,429 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
funyseftyy
Cthulhu
Silver IV
Level 76
God Stats
5W - 3L
1,784 SR
Queue Stats
18W - 37L
1,295 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 67
1,634 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,534 SR
1,521 MMR
Surtr
Surtr
Gold IV
Dariom
Surtr
Gold IV
Level 77
God Stats
10W - 10L
1,539 SR
Queue Stats
80W - 107L
1,553 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Foxzero
Sun Wukong
Gold IV
Level 62
God Stats
6W - 7L
1,580 SR
Queue Stats
80W - 107L
1,553 MMR
Party 2
Discordia
Discordia
Gold V
PinkÙwÚ
Discordia
Gold V
Level 127
God Stats
3W - 6L
1,482 SR
Queue Stats
36W - 43L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bistay
Chang'e
18
1 / 2 / 6
11,310
707
13,096
13,868
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
TastyBool
Camazotz
19
6 / 0 / 3
12,160
760
17,359
20,125
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
funyseftyy
Cthulhu
17
2 / 0 / 4
10,803
675
17,072
22,732
30,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Baron SamediAtlasMauiAo KuangHercules

VS

Bans
AchillesAnubisShivaZeusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dariom
Surtr
15
1 / 2 / 1
9,945
622
11,399
19,902
17,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Foxzero
Sun Wukong
16
1 / 3 / 1
10,098
631
8,500
19,840
15,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
PinkÙwÚ
Discordia
16
0 / 4 / 1
10,030
627
20,759
12,596
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bistay
Chang'e
1
2
6
2
L
Surtr
Dariom
Surtr
1
2
1
0.75
L
Sun Wukong
Foxzero
Sun Wukong
1
3
1
0.5
L
Discordia
PinkÙwÚ
Discordia
0
4
1
0.13
W
Camazotz
TastyBool
Camazotz
6
0
3
7.5
W
Cthulhu
funyseftyy
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
40,658
56,725
Taken
52,338
48,127
Mitigated
36,581
23,417
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bistay
Chang'e
13,096
1,253
4,672
4,722
13,868
7,483
711
6,043
7,485
64,792
0
L
Surtr
Dariom
Surtr
11,399
3,683
0
3,699
19,902
17,112
0
10,623
8,536
2,658
30,731
L
Sun Wukong
Foxzero
Sun Wukong
8,500
660
496
5,354
19,840
15,009
0
11,607
7,765
0
24,607
L
Discordia
PinkÙwÚ
Discordia
20,759
270
120
1,780
12,596
4,460
0
5,182
6,933
71,234
0
W
Camazotz
TastyBool
Camazotz
17,359
3,508
0
10,335
20,125
10,381
1,533
7,093
12,602
0
88,797
W
Cthulhu
funyseftyy
Cthulhu
17,072
1,254
1,323
2,365
22,732
30,263
666
7,848
14,450
46,820
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
30,073
273
Minions Killed
196
0
Camps Cleared
0
1,029,773
Distance Traveled
948,528
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,310
707
112
7
0
325,858
0
L
Surtr
9,945
622
32
2
0
319,345
0
L
Sun Wukong
10,098
631
42
3
0
325,845
1
L
Discordia
10,030
627
122
8
0
303,338
0
W
Camazotz
12,160
760
104
7
0
371,390
0
W
Cthulhu
10,803
675
57
4
0
332,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role