Player Matchup

Athena
Athena
Abbsimilliard
Athena
Level 27
God Stats
1W - 2L
1,577 SR
Queue Stats
13W - 27L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
DocPhos
Danzaburou
Level 108
God Stats
0W - 1L
1,175 SR
Queue Stats
15W - 38L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
LukaHexer
Jing Wei
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 46L
1,346 Elo+
Party 1
Cupid
Cupid
Nacho24ARG
Cupid
Level 147
God Stats
1W - 2L
1,398 SR
Queue Stats
143W - 170L
1,448 Elo+
Solo
Artio
Artio
TimberLeaf
Artio
Level 109
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 40L
1,303 Elo+
Party 1
Team Averages
Level 91
1,512 SR
1,356 Elo+

VS

Team Averages
Level 124
1,557 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JinkasamaGT
Olorun
Level 61
God Stats
3W - 1L
1,783 SR
Queue Stats
171W - 137L
1,401 Elo+
Party 2
Serqet
Serqet
Korzis
Serqet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 157L
1,388 Elo+
Party 2
Chiron
Chiron
Noturno9999
Chiron
Level 158
God Stats
6W - 1L
1,502 SR
Queue Stats
242W - 245L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 14
9,185
707
9,986
19,648
23,820
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DocPhos
Danzaburou
18
7 / 4 / 11
10,874
836
21,640
14,684
8,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
LukaHexer
Jing Wei
15
1 / 5 / 8
9,232
710
8,772
10,511
5,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cupid
18
7 / 4 / 11
10,692
822
16,860
14,474
8,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Artio
17
4 / 6 / 14
9,952
766
8,791
22,851
31,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 3 / 14
11,628
894
18,820
16,611
8,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
 
Set
16
1 / 3 / 14
9,208
708
6,497
14,261
13,735
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
18
5 / 5 / 15
10,926
840
20,442
19,786
11,338
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Korzis
Serqet
18
8 / 6 / 13
11,262
866
8,609
19,704
13,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
17
4 / 2 / 16
10,253
789
16,947
11,749
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
19
Kills
25
25
Deaths
19
58
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
14
4.67
W
Set
 
Set
1
3
14
2.67
L
0
6
14
1.17
L
Danzaburou
DocPhos
Danzaburou
7
4
11
3.13
W
Olorun
5
5
15
2.5
W
Serqet
Korzis
Serqet
8
6
13
2.42
L
Jing Wei
LukaHexer
Jing Wei
1
5
8
1
L
Cupid
7
4
11
3.13
W
Chiron
4
2
16
6
L
Artio
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
71,315
82,168
Taken
82,111
77,449
Mitigated
52,882
27,890
Healing
41,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,820
15,411
2,404
5,644
16,611
8,745
1,473
2,221
14,390
0
39,472
W
Set
 
Set
6,497
2,277
4,707
2,704
14,261
13,735
595
5,211
9,050
0
12,526
L
9,986
1,434
997
1,649
19,648
23,820
135
4,513
15,135
13,928
0
L
Danzaburou
DocPhos
Danzaburou
21,640
10,580
1,171
4,344
14,684
8,525
2,012
3,602
10,584
0
44,282
W
Olorun
20,442
9,668
6,220
7,819
19,786
11,338
2,983
4,421
15,365
41,871
0
W
Serqet
Korzis
Serqet
8,609
4,477
1,621
3,898
19,704
13,322
2,593
4,159
15,545
41
15,500
L
Jing Wei
LukaHexer
Jing Wei
8,772
5,886
4
939
10,511
5,233
1,318
2,856
7,589
0
15,582
L
Cupid
16,860
10,649
3,532
4,903
14,474
8,318
1,340
2,909
11,442
0
35,233
W
Chiron
16,947
5,366
3,691
2,879
11,749
5,742
1,478
2,765
8,984
0
32,064
L
Artio
8,791
329
3,465
6,886
22,851
31,553
226
6,603
16,050
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
53,277
134
Minions Killed
156
0
Camps Cleared
0
1,006,107
Distance Traveled
1,056,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,628
894
47
4
0
198,593
0
W
Set
9,208
708
10
1
0
229,504
0
L
Athena
9,185
707
18
1
0
193,135
0
L
Danzaburou
10,874
836
44
3
0
209,583
0
W
Olorun
10,926
840
50
4
0
193,551
0
W
Serqet
11,262
866
18
1
0
227,975
0
L
Jing Wei
9,232
710
22
2
0
165,556
0
L
Cupid
10,692
822
45
3
0
207,861
0
W
Chiron
10,253
789
31
2
0
207,131
0
L
Artio
9,952
766
5
0
0
229,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role