Player Matchup

Kukulkan
Kukulkan
DASHDK
Kukulkan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,492 Elo+
Party 1
Bakasura
Bakasura
DaTrumf
Bakasura
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,462 Elo+
Party 1
He Bo
He Bo
DarkAnime22
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 90L
1,467 Elo+
Solo
Hades
Hades
SilberSoulS
Hades
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 230L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Sp4rK84
Sun Wukong
Level 126
God Stats
14W - 8L
1,568 SR
Queue Stats
786W - 776L
1,508 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,477 Elo+

VS

Team Averages
Level 128
1,574 SR
1,466 Elo+
Skadi
Skadi
Bananoe
Skadi
Level 129
God Stats
1W - 1L
1,531 SR
Queue Stats
11W - 6L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
IvievilYT
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
JadenRagnarok
Gilgamesh
Level 109
God Stats
4W - 1L
1,872 SR
Queue Stats
168W - 166L
1,497 Elo+
Solo
Janus
Janus
ThErI-pP-eR
Janus
Level 129
God Stats
2W - 4L
1,705 SR
Queue Stats
140W - 148L
1,503 Elo+
Party 3
Heimdallr
Heimdallr
ThEsO-rR-oW
Heimdallr
Level 145
God Stats
2W - 4L
1,262 SR
Queue Stats
148W - 157L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DASHDK
Kukulkan
17
6 / 5 / 5
9,708
883
14,704
12,524
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
DaTrumf
Bakasura
16
5 / 5 / 8
9,169
834
7,445
14,460
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 8
8,203
746
9,477
12,387
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 8 / 10
8,005
728
9,489
15,407
11,869
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Sp4rK84
Sun Wukong
14
1 / 5 / 5
7,593
690
8,003
15,470
18,874
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bananoe
Skadi
17
6 / 5 / 14
10,531
957
13,744
15,145
7,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
IvievilYT
Jormungandr
16
6 / 4 / 13
10,005
910
15,825
13,167
8,110
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
JadenRagnarok
Gilgamesh
15
3 / 3 / 17
9,392
854
8,709
14,196
14,603
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 12
10,613
965
14,539
8,020
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ThEsO-rR-oW
Heimdallr
17
6 / 3 / 14
10,409
946
10,447
8,759
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
15
Kills
29
29
Deaths
16
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bananoe
Skadi
6
5
14
2.6
L
Kukulkan
DASHDK
Kukulkan
6
5
5
1.7
L
Bakasura
DaTrumf
Bakasura
5
5
8
1.8
L
2
6
8
1
W
Jormungandr
IvievilYT
Jormungandr
6
4
13
3.13
W
Gilgamesh
JadenRagnarok
Gilgamesh
3
3
17
3.83
L
1
8
10
0.75
L
Sun Wukong
Sp4rK84
Sun Wukong
1
5
5
0.7
W
8
1
12
14
W
Heimdallr
ThEsO-rR-oW
Heimdallr
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,118
Damage
63,264
70,248
Taken
59,287
53,900
Mitigated
38,701
16,610
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bananoe
Skadi
13,744
7,050
312
4,031
15,145
7,614
3,312
9,554
4,961
0
30,115
L
Kukulkan
DASHDK
Kukulkan
14,704
912
788
1,746
12,524
7,313
87
5,425
7,013
37,942
0
L
Bakasura
DaTrumf
Bakasura
7,445
5,315
1,861
3,405
14,460
10,945
280
5,419
8,704
0
8,136
L
9,477
296
877
1,103
12,387
4,899
371
5,638
6,456
12,494
0
W
Jormungandr
IvievilYT
Jormungandr
15,825
2,408
630
2,313
13,167
8,110
1,766
6,318
6,654
29,908
0
W
Gilgamesh
JadenRagnarok
Gilgamesh
8,709
798
1,571
2,449
14,196
14,603
425
6,929
6,738
0
14,580
L
9,489
470
816
2,342
15,407
11,869
464
6,483
8,622
11,567
0
L
Sun Wukong
Sp4rK84
Sun Wukong
8,003
459
1,068
2,604
15,470
18,874
0
5,987
9,086
162
17,012
W
14,539
455
1,687
2,242
8,020
4,275
1,085
4,867
3,153
32,412
0
W
Heimdallr
ThEsO-rR-oW
Heimdallr
10,447
4,039
1,894
2,207
8,759
4,099
1,063
6,164
2,345
0
27,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
50,950
102
Minions Killed
138
0
Camps Cleared
0
1,091,383
Distance Traveled
1,144,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,531
957
37
3
0
211,666
0
L
Kukulkan
9,708
883
58
5
0
238,861
0
L
Bakasura
9,169
834
20
2
0
231,830
0
L
He Bo
8,203
746
6
1
0
190,292
0
W
Jormungandr
10,005
910
32
3
0
227,455
0
W
Gilgamesh
9,392
854
11
1
0
224,849
0
L
Hades
8,005
728
7
1
0
232,846
0
L
Sun Wukong
7,593
690
11
1
0
197,554
0
W
Janus
10,613
965
23
2
0
227,649
0
W
Heimdallr
10,409
946
35
3
0
252,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role