Player Matchup

Bacchus
Bacchus
Diamond IV
Luxcion
Bacchus
Diamond IV
Level 169
God Stats
22W - 16L
1,812 SR
Queue Stats
83W - 63L
2,260 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
TheGEast
Jing Wei
Diamond IV
Level 159
God Stats
5W - 3L
1,648 SR
Queue Stats
440W - 418L
2,130 MMR
Party 1
Kali
Kali
Diamond IV
Tοbby
Kali
Diamond IV
Level 153
God Stats
1W - 2L
1,335 SR
Queue Stats
132W - 127L
2,148 MMR
Party 1
Achilles
Achilles
Diamond V
ch4nch4n
Achilles
Diamond V
Level 149
God Stats
4W - 2L
1,891 SR
Queue Stats
294W - 259L
2,187 MMR
Solo
Agni
Agni
Diamond II
oblankiTTV
Agni
Diamond II
Level 129
God Stats
6W - 3L
1,752 SR
Queue Stats
167W - 140L
2,271 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,688 SR
2,199 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,578 SR
2,198 MMR
Serqet
Serqet
Diamond V
Blørd
Serqet
Diamond V
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 241L
2,129 MMR
Solo
Khepri
Khepri
Diamond III
Jinxed Q
Khepri
Diamond III
Level 279
God Stats
6W - 9L
1,265 SR
Queue Stats
646W - 606L
2,176 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
TheBigFawge
Morgan Le Fay
Diamond III
Level 67
God Stats
2W - 1L
1,737 SR
Queue Stats
207W - 171L
2,247 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
evilgenesis
Sun Wukong
Diamond III
Level 126
God Stats
9W - 7L
1,696 SR
Queue Stats
72W - 47L
2,245 MMR
Solo
Skadi
Skadi
Diamond IV
versus-nemesis
Skadi
Diamond IV
Level 64
God Stats
103W - 72L
1,692 SR
Queue Stats
349W - 335L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Luxcion
Bacchus
9
0 / 0 / 2
5,365
537
1,684
3,283
2,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
TheGEast
Jing Wei
11
1 / 0 / 1
6,106
611
2,120
2,791
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
Tοbby
Kali
12
3 / 1 / 1
6,521
652
2,514
9,123
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ch4nch4n
Achilles
11
0 / 0 / 1
5,924
592
5,282
8,034
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,028
603
2,494
3,448
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryThanatosFreya

VS

Bans
ChronosSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blørd
Serqet
3
0 / 0 / 0
3,914
391
320
1,578
396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Jinxed Q
Khepri
7
0 / 1 / 0
5,075
508
1,292
3,886
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
TheBigFawge
Morgan Le Fay
11
1 / 0 / 0
6,005
601
3,295
4,259
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
evilgenesis
Sun Wukong
10
0 / 1 / 0
5,895
590
5,097
9,569
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 1
5,047
505
1,628
4,919
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
Blørd
Serqet
0
0
0
0
L
Khepri
Jinxed Q
Khepri
0
1
0
0
W
Bacchus
Luxcion
Bacchus
0
0
2
1
L
Morgan Le Fay
TheBigFawge
Morgan Le Fay
1
0
0
1
W
Jing Wei
TheGEast
Jing Wei
1
0
1
1.5
W
Kali
Tοbby
Kali
3
1
1
3.5
W
Achilles
ch4nch4n
Achilles
0
0
1
0.5
L
Sun Wukong
evilgenesis
Sun Wukong
0
1
0
0
W
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
11,632
26,679
Taken
24,211
15,888
Mitigated
11,266
11,295
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Blørd
Serqet
320
41
0
1,082
1,578
396
0
0
1,578
0
5,720
L
Khepri
Jinxed Q
Khepri
1,292
51
836
916
3,886
2,821
0
627
3,259
14,220
0
W
Bacchus
Luxcion
Bacchus
1,684
212
1,403
1,612
3,283
2,501
0
1,003
2,280
15,228
0
L
Morgan Le Fay
TheBigFawge
Morgan Le Fay
3,295
377
0
644
4,259
1,783
0
1,922
2,337
46,767
0
W
Jing Wei
TheGEast
Jing Wei
2,120
1,958
0
1,874
2,791
978
400
358
2,433
0
50,432
W
Kali
Tοbby
Kali
2,514
1,173
0
2,154
9,123
3,909
0
2,576
6,547
0
50,554
W
Achilles
ch4nch4n
Achilles
5,282
1,612
0
3,552
8,034
7,315
0
0
8,034
0
41,950
L
Sun Wukong
evilgenesis
Sun Wukong
5,097
1,146
0
3,553
9,569
4,695
0
363
8,445
0
42,088
W
2,494
372
0
700
3,448
1,185
0
650
2,798
52,268
0
L
1,628
526
0
0
4,919
1,571
0
1,266
3,608
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
25,936
379
Minions Killed
271
0
Camps Cleared
0
1,130,449
Distance Traveled
845,716
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,914
391
14
1
0
87,381
0
L
Khepri
5,075
508
16
2
0
156,174
0
W
Bacchus
5,365
537
20
2
0
224,030
4
L
Morgan Le Fay
6,005
601
102
10
0
209,840
0
W
Jing Wei
6,106
611
89
9
0
196,437
2
W
Kali
6,521
652
76
8
0
263,798
2
W
Achilles
5,924
592
82
8
0
212,443
2
L
Sun Wukong
5,895
590
79
8
0
215,862
0
W
Agni
6,028
603
112
11
0
233,741
0
L
Skadi
5,047
505
60
6
0
176,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role