Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
Defender1819
Ah Muzen Cab
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,414 MMR
Solo
Mulan
Mulan
Gold III
RollDaWood
Mulan
Gold III
Level 88
God Stats
43W - 39L
1,623 SR
Queue Stats
84W - 90L
1,556 MMR
Party 1
Atlas
Atlas
Gold V
SteelLotus
Atlas
Gold V
Level 152
God Stats
1W - 0L
1,684 SR
Queue Stats
74W - 78L
1,420 MMR
Solo
Thanatos
Thanatos
Gold V
Veditate
Thanatos
Gold V
Level 100
God Stats
10W - 5L
1,518 SR
Queue Stats
103W - 118L
1,272 MMR
Party 1
Discordia
Discordia
Platinum V
erick201
Discordia
Platinum V
Level 128
God Stats
30W - 27L
1,578 SR
Queue Stats
425W - 401L
1,420 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,581 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,541 SR
1,432 MMR
Cliodhna
Cliodhna
Bronze IV
 
Cliodhna
Bronze IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver II
Jreizzy
Set
Silver II
Level 71
God Stats
7W - 4L
1,654 SR
Queue Stats
26W - 34L
1,423 MMR
Solo
Artio
Artio
Gold IV
JuliusCsHer
Artio
Gold IV
Level 169
God Stats
1W - 5L
1,500 SR
Queue Stats
532W - 539L
1,415 MMR
Solo
Freya
Freya
Gold IV
NoahJC
Freya
Gold IV
Level 143
God Stats
1W - 2L
1,428 SR
Queue Stats
80W - 69L
1,399 MMR
Solo
Agni
Agni
Gold IV
cargeral
Agni
Gold IV
Level 157
God Stats
3W - 3L
1,624 SR
Queue Stats
634W - 648L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Defender1819
Ah Muzen Cab
11
2 / 1 / 1
6,291
629
4,665
6,225
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
2 / 2 / 1
6,416
642
4,546
5,044
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
9
1 / 0 / 4
5,740
574
1,655
6,335
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Veditate
Thanatos
11
6 / 0 / 3
6,846
685
6,126
6,307
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
erick201
Discordia
10
1 / 1 / 1
5,818
582
3,528
3,128
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirOlorunBellona

VS

Bans
SurtrMerlinHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
1
0 / 2 / 0
3,370
337
0
1,512
152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
9
3 / 4 / 0
5,488
549
4,600
8,879
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,434
443
807
9,017
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
NoahJC
Freya
10
1 / 2 / 0
5,799
580
5,894
7,320
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
10
0 / 2 / 0
5,389
539
2,276
5,247
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
4
4
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Ah Muzen Cab
Defender1819
Ah Muzen Cab
2
1
1
2.5
L
Set
3
4
0
0.75
L
0
2
0
0
L
Freya
NoahJC
Freya
1
2
0
0.5
W
Mulan
2
2
1
1.25
W
Atlas
1
0
4
3
W
Thanatos
Veditate
Thanatos
6
0
3
7.5
L
Agni
0
2
0
0
W
Discordia
erick201
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
13,577
27,039
Taken
31,975
13,853
Mitigated
11,175
17,511
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
0
0
0
0
1,512
152
0
0
1,446
0
0
W
Ah Muzen Cab
Defender1819
Ah Muzen Cab
4,665
2,606
0
4,294
6,225
2,586
0
3,297
2,666
0
51,199
L
Set
4,600
2,391
0
1,672
8,879
2,894
0
50
8,564
0
31,728
L
807
26
1,037
3,122
9,017
3,714
0
1,596
7,311
8,164
0
L
Freya
NoahJC
Freya
5,894
1,752
0
2,258
7,320
2,780
0
524
6,796
39,568
0
W
Mulan
4,546
1,418
92
2,309
5,044
3,090
523
0
5,044
0
35,526
W
Atlas
1,655
568
0
2,245
6,335
4,410
67
3,148
3,011
14,131
0
W
Thanatos
Veditate
Thanatos
6,126
1,891
0
7,771
6,307
2,754
169
926
5,305
0
43,344
L
Agni
2,276
53
0
412
5,247
1,635
0
2,597
2,344
35,864
0
W
Discordia
erick201
Discordia
3,528
329
0
800
3,128
1,013
392
1,092
2,036
41,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
24,480
309
Minions Killed
231
0
Camps Cleared
0
970,036
Distance Traveled
802,360
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,370
337
0
0
0
62,388
0
W
Ah Muzen Cab
6,291
629
83
8
0
182,891
1
L
Set
5,488
549
52
5
0
191,949
0
L
Artio
4,434
443
19
2
0
147,052
3
L
Freya
5,799
580
90
9
0
206,216
3
W
Mulan
6,416
642
53
5
0
178,619
0
W
Atlas
5,740
574
22
2
0
203,664
2
W
Thanatos
6,846
685
64
6
0
215,357
0
L
Agni
5,389
539
70
7
0
194,755
0
W
Discordia
5,818
582
87
9
0
189,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role