Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CooledShots
Vulcan
Level 120
God Stats
3W - 5L
1,423 SR
Queue Stats
39W - 28L
1,460 Elo+
Party 1
Cupid
Cupid
Luvs2bLuvd
Cupid
Level 75
God Stats
0W - 3L
1,240 SR
Queue Stats
35W - 33L
1,541 Elo+
Party 2
Kali
Kali
russ420420
Kali
Level 148
God Stats
0W - 1L
1,737 SR
Queue Stats
64W - 55L
1,504 Elo+
Party 1
Tyr
Tyr
smileysnowman11
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 1
Team Averages
Level 111
1,480 SR
1,468 Elo+

VS

Team Averages
Level 127
1,426 SR
1,539 Elo+
Nox
Nox
Detroit313
Nox
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,502 Elo+
Solo
Tyr
Tyr
MALÉRION
Tyr
Level 179
God Stats
15W - 17L
1,255 SR
Queue Stats
431W - 429L
1,393 Elo+
Solo
Hel
Hel
TheReasonIDrink
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 103L
1,602 Elo+
Party 3
Hou Yi
Hou Yi
WhyDoIPlayThy
Hou Yi
Level 56
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 5L
1,760 Elo+
Party 3
Charybdis
Charybdis
diego787777t
Charybdis
Level 86
God Stats
3W - 5L
1,375 SR
Queue Stats
141W - 174L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 4 / 1
5,795
828
2,843
11,134
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
13
1 / 0 / 1
6,277
897
8,404
2,598
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cupid
12
1 / 3 / 0
5,947
850
4,077
7,399
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,180
740
425
3,524
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
5,580
797
3,306
9,069
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,883
840
2,049
2,611
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 9
6,179
883
6,996
7,598
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 5
6,935
991
6,749
6,536
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 5
6,733
962
4,880
5,684
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
diego787777t
Charybdis
12
2 / 0 / 7
6,170
881
5,994
6,312
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
14
14
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
1
0.13
L
Vulcan
1
0
1
1.5
W
1
0
4
3
L
Cupid
1
3
0
0.33
W
2
0
9
6.5
W
4
2
5
3.25
W
5
0
5
7.5
W
Charybdis
diego787777t
Charybdis
2
0
7
5.5
L
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
26,668
33,724
Taken
28,741
24,750
Mitigated
14,395
6,351
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,843
429
79
1,856
11,134
10,043
0
3,356
7,778
9,864
0
L
Vulcan
8,404
1,467
0
250
2,598
1,111
0
1,194
1,404
33,415
0
W
2,049
68
0
630
2,611
1,152
393
1,357
1,254
12,421
0
L
Cupid
4,077
2,317
474
1,925
7,399
3,218
0
580
6,819
0
17,884
W
6,996
402
0
1,733
7,598
5,359
0
1,799
5,634
0
11,754
W
6,749
613
526
2,720
6,536
2,915
207
3,433
2,977
31,091
0
W
4,880
2,568
0
2,496
5,684
2,450
1,688
1,528
4,076
0
20,084
W
Charybdis
diego787777t
Charybdis
5,994
3,959
0
2,046
6,312
2,519
190
3,130
3,182
0
20,904
L
425
66
0
899
3,524
1,313
0
858
2,666
0
5,877
L
3,306
720
12
856
9,069
9,065
0
2,810
6,259
0
10,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
31,900
146
Minions Killed
168
0
Camps Cleared
0
708,524
Distance Traveled
748,841
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,795
828
21
3
0
145,976
0
L
Vulcan
6,277
897
64
9
0
180,507
1
W
Nox
5,883
840
25
4
0
110,918
0
L
Cupid
5,947
850
31
4
0
136,570
0
W
Tyr
6,179
883
18
3
0
181,650
3
W
Hel
6,935
991
65
9
0
158,617
0
W
Hou Yi
6,733
962
33
5
0
143,250
0
W
Charybdis
6,170
881
27
4
0
154,406
0
L
Kali
5,180
740
11
2
0
89,711
0
L
Tyr
5,580
797
19
3
0
155,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role