Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond V
Ghostboyee1
Tiamat
Diamond V
Level 82
God Stats
10W - 8L
1,657 SR
Queue Stats
473W - 444L
2,136 MMR
Solo
Jing Wei
Jing Wei
Platinum I
MyRoomIsCold
Jing Wei
Platinum I
Level 159
God Stats
2W - 1L
1,771 SR
Queue Stats
256W - 242L
2,030 MMR
Solo
Hera
Hera
Diamond IV
RaisinVert
Hera
Diamond IV
Level 103
God Stats
20W - 15L
1,717 SR
Queue Stats
303W - 274L
2,069 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,629 SR
1,847 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,699 SR
2,070 MMR
Chiron
Chiron
Diamond IV
GRAVEROBBER69
Chiron
Diamond IV
Level 156
God Stats
10W - 8L
1,563 SR
Queue Stats
102W - 82L
2,152 MMR
Party 2
Yu Huang
Yu Huang
Platinum V
MentallyHere
Yu Huang
Platinum V
Level 141
God Stats
7W - 9L
1,738 SR
Queue Stats
95W - 78L
1,985 MMR
Solo
Rama
Rama
Diamond V
Prospectboss
Rama
Diamond V
Level 158
God Stats
10W - 7L
1,652 SR
Queue Stats
140W - 127L
2,004 MMR
Solo
Ares
Ares
Platinum I
Ultrawidy
Ares
Platinum I
Level 128
God Stats
6W - 4L
1,695 SR
Queue Stats
245W - 208L
2,012 MMR
Solo
Mercury
Mercury
Diamond III
Washeddd
Mercury
Diamond III
Level 158
God Stats
83W - 54L
1,849 SR
Queue Stats
603W - 577L
2,195 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 0
6,742
519
2,633
10,804
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
10
0 / 4 / 0
5,790
445
1,513
12,503
9,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
0 / 4 / 0
6,261
482
3,531
8,324
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
MyRoomIsCold
Jing Wei
11
0 / 3 / 1
6,212
478
4,258
10,398
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
6,241
480
4,821
8,446
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiHe BoSusanoSol

VS

Bans
ChronosFreyaAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,469
651
3,301
6,779
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
MentallyHere
Yu Huang
13
0 / 0 / 3
7,814
601
3,132
6,894
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 2
8,178
629
8,059
8,785
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 0 / 10
7,740
595
8,950
8,519
8,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Washeddd
Mercury
16
12 / 0 / 1
9,877
760
11,610
5,612
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
18
18
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
Athena
 
Athena
0
4
0
0
W
1
0
3
2.5
L
Tiamat
0
4
0
0
W
Yu Huang
MentallyHere
Yu Huang
0
0
3
1.5
L
Jing Wei
MyRoomIsCold
Jing Wei
0
3
1
0.17
W
5
2
2
3
L
0
6
0
0
W
Ares
0
0
10
5
W
Mercury
Washeddd
Mercury
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
35,052
50,475
Taken
36,589
24,188
Mitigated
18,663
13,017
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,633
771
0
2,832
10,804
4,245
0
3,228
7,576
0
45,910
L
Athena
 
Athena
1,513
618
1,483
1,979
12,503
9,078
0
3,302
9,201
17,725
0
W
3,301
1,402
377
3,415
6,779
2,506
3,687
1,836
4,943
0
64,886
L
Tiamat
3,531
283
0
1,573
8,324
4,192
0
2,742
5,573
53,687
0
W
Yu Huang
MentallyHere
Yu Huang
3,132
83
0
1,970
6,894
2,621
720
3,022
3,872
65,458
0
L
Jing Wei
MyRoomIsCold
Jing Wei
4,258
3,420
0
4,218
10,398
3,908
610
1,843
8,555
0
44,912
W
8,059
7,230
0
3,572
8,785
3,197
1,784
1,401
7,384
0
57,458
L
4,821
769
0
932
8,446
2,765
0
949
7,488
48,511
0
W
Ares
8,950
918
2,065
2,664
8,519
8,004
0
2,520
5,999
19,019
0
W
Mercury
Washeddd
Mercury
11,610
6,956
0
501
5,612
2,335
111
1,499
4,113
0
70,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
42,078
357
Minions Killed
441
0
Camps Cleared
0
1,269,926
Distance Traveled
1,405,820
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,742
519
80
6
0
302,046
0
L
Athena
5,790
445
24
2
0
267,295
0
W
Chiron
8,469
651
111
9
0
236,008
0
L
Tiamat
6,261
482
88
7
0
246,313
3
W
Yu Huang
7,814
601
122
9
0
271,927
0
L
Jing Wei
6,212
478
84
6
0
219,076
2
W
Rama
8,178
629
100
8
0
229,319
3
L
Hera
6,241
480
81
6
0
235,196
0
W
Ares
7,740
595
14
1
0
295,415
2
W
Mercury
9,877
760
94
7
0
373,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role