Player Matchup

Chernobog
Chernobog
DaSincerestUno
Chernobog
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 211L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
DieHxrd
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,422 Elo+
Party 1
Anubis
Anubis
IcyFury2012
Anubis
Level 89
God Stats
8W - 6L
1,687 SR
Queue Stats
390W - 396L
1,457 Elo+
Solo
Nike
Nike
blackmafiaboi
Nike
Level 107
God Stats
13W - 23L
1,293 SR
Queue Stats
716W - 701L
1,365 Elo+
Solo
Xing Tian
Xing Tian
temp-343427
Xing Tian
Level 121
God Stats
9W - 7L
1,300 SR
Queue Stats
645W - 601L
1,431 Elo+
Solo
Team Averages
Level 114
1,456 SR
1,417 Elo+

VS

Team Averages
Level 91
1,407 SR
1,411 Elo+
Cernunnos
Cernunnos
CityBoyy-214
Cernunnos
Level 94
God Stats
3W - 6L
1,362 SR
Queue Stats
276W - 300L
1,406 Elo+
Solo
Fenrir
Fenrir
RSBC
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,460 Elo+
Solo
Atlas
Atlas
V2Cosby
Atlas
Level 122
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 15L
1,360 Elo+
Solo
Ra
Ra
arusch05
Ra
Level 88
God Stats
10W - 15L
1,489 SR
Queue Stats
227W - 199L
1,443 Elo+
Solo
Surtr
Surtr
d-boysleeper_TTV
Surtr
Level 85
God Stats
32W - 44L
1,370 SR
Queue Stats
85W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaSincerestUno
Chernobog
11
1 / 0 / 1
6,613
551
5,518
5,150
1,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
DieHxrd
Hun Batz
12
2 / 0 / 3
6,863
572
3,383
6,714
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
4 / 1 / 1
6,550
546
5,431
6,490
3,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 1
6,282
524
4,594
9,874
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
temp-343427
Xing Tian
10
2 / 0 / 2
6,229
519
3,771
7,062
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CityBoyy-214
Cernunnos
10
1 / 2 / 0
5,798
483
4,780
8,058
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RSBC
Fenrir
9
0 / 3 / 1
5,413
451
4,076
8,616
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
V2Cosby
Atlas
5
0 / 2 / 0
4,744
395
2,110
6,254
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
6,538
545
3,679
7,569
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 0
6,761
563
6,715
11,011
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CityBoyy-214
Cernunnos
1
2
0
0.5
W
Chernobog
DaSincerestUno
Chernobog
1
0
1
1.5
W
Hun Batz
DieHxrd
Hun Batz
2
0
3
3.5
W
Anubis
4
1
1
4.5
L
Fenrir
RSBC
Fenrir
0
3
1
0.17
L
Atlas
V2Cosby
Atlas
0
2
0
0
L
0
2
0
0
W
2
1
1
2.5
L
1
2
0
0.5
W
Xing Tian
temp-343427
Xing Tian
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
21,360
35,290
Taken
41,508
19,640
Mitigated
19,964
10,696
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CityBoyy-214
Cernunnos
4,780
2,200
0
2,620
8,058
2,686
0
1,268
6,790
0
35,626
W
Chernobog
DaSincerestUno
Chernobog
5,518
2,863
94
915
5,150
1,733
538
364
4,786
0
48,642
W
Hun Batz
DieHxrd
Hun Batz
3,383
951
0
2,994
6,714
2,412
862
854
5,777
0
38,909
W
Anubis
5,431
475
0
1,635
6,490
3,085
0
2,914
3,576
43,187
0
L
Fenrir
RSBC
Fenrir
4,076
698
0
1,771
8,616
2,886
0
2,434
6,182
0
29,053
L
Atlas
V2Cosby
Atlas
2,110
719
180
1,907
6,254
3,727
0
2,048
4,206
10,815
0
L
3,679
68
257
2,220
7,569
2,184
0
3,452
4,117
55,532
0
W
4,594
704
0
2,402
9,874
6,898
0
104
8,990
0
37,434
L
6,715
2,757
0
5,227
11,011
8,481
0
0
11,011
416
54,966
W
Xing Tian
temp-343427
Xing Tian
3,771
490
61
2,595
7,062
5,512
0
1,657
5,405
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
29,254
289
Minions Killed
281
0
Camps Cleared
0
1,182,917
Distance Traveled
1,113,318
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,798
483
51
4
0
199,582
0
W
Chernobog
6,613
551
82
7
0
219,001
0
W
Hun Batz
6,863
572
66
6
0
253,803
2
W
Anubis
6,550
546
70
6
0
208,409
10
L
Fenrir
5,413
451
36
3
0
265,474
0
L
Atlas
4,744
395
12
1
0
154,091
3
L
Ra
6,538
545
104
9
0
250,209
1
W
Nike
6,282
524
53
4
0
237,107
0
L
Surtr
6,761
563
78
7
0
243,962
0
W
Xing Tian
6,229
519
18
2
0
264,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role