Player Matchup

Bastet
Bastet
Daayygguunn
Bastet
Level 68
God Stats
14W - 6L
1,600 SR
Queue Stats
645W - 565L
1,525 Elo+
Party 1
Mulan
Mulan
IrishGhost5160
Mulan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,426 Elo+
Party 1
Ishtar
Ishtar
Sadmasty69
Ishtar
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Chiron
Chiron
SavvyNut
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowAndas
Cu Chulainn
Level 103
God Stats
3W - 5L
1,389 SR
Queue Stats
168W - 161L
1,550 Elo+
Solo
Team Averages
Level 56
1,498 SR
1,430 Elo+

VS

Team Averages
Level 100
1,455 SR
1,528 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CausticVeil2528
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,717 Elo+
Solo
Mercury
Mercury
DoubleDoots
Mercury
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,461 Elo+
Party 2
Da Ji
Da Ji
Hoggut
Da Ji
Level 123
God Stats
2W - 3L
1,274 SR
Queue Stats
61W - 61L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
9 / 2 / 16
11,258
866
17,798
13,053
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 7 / 14
10,104
777
8,457
16,398
19,688
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Sadmasty69
Ishtar
18
5 / 4 / 13
10,690
822
11,213
11,187
6,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
SavvyNut
Chiron
17
4 / 4 / 12
10,063
774
9,083
12,933
11,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ShadowAndas
Cu Chulainn
18
9 / 7 / 14
11,119
855
15,413
21,084
29,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 7 / 11
9,372
721
13,589
13,285
5,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
17
1 / 7 / 11
9,212
709
11,015
16,936
20,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 8
8,931
687
5,477
13,169
6,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
DoubleDoots
Mercury
18
9 / 6 / 8
11,049
850
7,846
13,995
6,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Hoggut
Da Ji
18
6 / 5 / 9
10,220
786
15,835
10,569
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
31
Kills
22
24
Deaths
31
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
11
1.5
L
Tiamat
 
Tiamat
1
7
11
0.93
L
1
6
8
0.83
W
Bastet
9
2
16
8.5
L
Mercury
DoubleDoots
Mercury
9
6
8
2.17
L
Da Ji
Hoggut
Da Ji
6
5
9
2.1
W
4
7
14
1.57
W
Ishtar
Sadmasty69
Ishtar
5
4
13
2.88
W
Chiron
SavvyNut
Chiron
4
4
12
2.5
W
Cu Chulainn
ShadowAndas
Cu Chulainn
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,964
Damage
53,762
74,655
Taken
67,954
73,642
Mitigated
45,770
18,102
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,589
244
382
2,126
13,285
5,374
118
0
13,053
16,971
0
L
Tiamat
 
Tiamat
11,015
2,429
222
3,856
16,936
20,062
126
0
16,679
27,155
0
L
5,477
1,855
30
2,877
13,169
6,981
42
0
12,981
19,903
0
W
Bastet
17,798
4,257
1,316
5,880
13,053
6,631
283
6,095
6,958
0
27,915
L
Mercury
DoubleDoots
Mercury
7,846
4,269
1,044
3,894
13,995
6,594
0
0
13,950
0
16,788
L
Da Ji
Hoggut
Da Ji
15,835
4,089
527
1,461
10,569
6,759
0
0
10,357
0
23,527
W
8,457
1,112
4
923
16,398
19,688
271
4,393
12,005
0
18,766
W
Ishtar
Sadmasty69
Ishtar
11,213
6,050
0
2,302
11,187
6,268
646
6,479
4,708
0
28,008
W
Chiron
SavvyNut
Chiron
9,083
2,362
917
3,240
12,933
11,572
408
5,001
7,932
0
19,892
W
Cu Chulainn
ShadowAndas
Cu Chulainn
15,413
2,084
809
2,711
21,084
29,483
0
8,113
12,971
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
48,784
125
Minions Killed
120
0
Camps Cleared
0
1,136,132
Distance Traveled
1,069,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,372
721
9
1
0
185,032
0
L
Tiamat
9,212
709
37
3
0
204,220
0
L
Freya
8,931
687
40
3
0
208,039
0
W
Bastet
11,258
866
28
2
0
307,164
0
L
Mercury
11,049
850
25
2
0
243,893
0
L
Da Ji
10,220
786
9
1
0
228,572
0
W
Mulan
10,104
777
18
1
0
217,832
0
W
Ishtar
10,690
822
45
3
0
199,054
0
W
Chiron
10,063
774
23
2
0
195,125
0
W
Cu Chulainn
11,119
855
11
1
0
216,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role