Player Matchup

Merlin
Merlin
Katchu99
Merlin
Level 112
God Stats
9W - 10L
1,668 SR
Queue Stats
59W - 63L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
LowIncomeInfant
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,314 Elo+
Party 3
Ravana
Ravana
Quarkkartofel
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 1
Khepri
Khepri
Tedwini
Khepri
Level 28
God Stats
79W - 43L
1,437 SR
Queue Stats
117W - 78L
1,314 Elo+
Party 3
Izanami
Izanami
xiaobabe2004
Izanami
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 36L
1,314 Elo+
Party 3
Team Averages
Level 65
1,521 SR
1,397 Elo+

VS

Team Averages
Level 92
1,524 SR
1,472 Elo+
Cliodhna
Cliodhna
CNDGScylla
Cliodhna
Level 128
God Stats
0W - 6L
1,073 SR
Queue Stats
402W - 385L
1,501 Elo+
Party 2
Anubis
Anubis
Ctaric
Anubis
Level 85
God Stats
37W - 25L
1,719 SR
Queue Stats
162W - 151L
1,538 Elo+
Solo
Skadi
Skadi
Frastic
Skadi
Level 63
God Stats
4W - 4L
1,829 SR
Queue Stats
86W - 96L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
NinoCookie
Cthulhu
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 64L
1,605 Elo+
Solo
Ymir
Ymir
keldonss
Ymir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 92L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Katchu99
Merlin
14
4 / 2 / 0
7,522
579
8,928
5,817
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
13
6 / 3 / 6
7,993
615
11,680
14,364
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 0
6,984
537
8,126
11,243
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
Tedwini
Khepri
10
2 / 1 / 3
6,634
510
3,511
8,432
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
xiaobabe2004
Izanami
12
4 / 3 / 6
7,587
584
12,677
12,752
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CNDGScylla
Cliodhna
13
2 / 3 / 2
7,564
582
8,958
14,071
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Ctaric
Anubis
13
2 / 4 / 1
7,643
588
8,108
14,557
7,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Frastic
Skadi
10
2 / 6 / 2
6,445
496
6,868
13,588
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
NinoCookie
Cthulhu
12
1 / 4 / 1
7,133
549
6,425
12,032
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
10
2 / 3 / 3
6,321
486
5,046
12,844
13,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
20
Kills
9
10
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CNDGScylla
Cliodhna
2
3
2
1
L
Anubis
Ctaric
Anubis
2
4
1
0.63
L
Skadi
Frastic
Skadi
2
6
2
0.5
W
Merlin
Katchu99
Merlin
4
2
0
2
W
Hun Batz
6
3
6
3
L
Cthulhu
NinoCookie
Cthulhu
1
4
1
0.38
W
4
1
0
4
W
Khepri
Tedwini
Khepri
2
1
3
3.5
L
Ymir
2
3
3
1.17
W
Izanami
xiaobabe2004
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
35,405
52,608
Taken
67,092
23,926
Mitigated
38,107
14,960
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CNDGScylla
Cliodhna
8,958
1,512
0
6,607
14,071
5,081
0
998
13,034
0
60,495
L
Anubis
Ctaric
Anubis
8,108
422
0
7,725
14,557
7,212
545
6,883
7,415
65,378
0
L
Skadi
Frastic
Skadi
6,868
2,678
0
1,645
13,588
4,191
0
2,260
11,295
0
39,575
W
Merlin
Katchu99
Merlin
8,928
680
99
1,165
5,817
1,743
0
3,024
2,793
55,579
0
W
Hun Batz
11,680
5,324
0
1,168
14,364
5,111
0
3,084
11,202
0
59,976
L
Cthulhu
NinoCookie
Cthulhu
6,425
1,059
0
2,054
12,032
8,223
70
351
10,839
52,214
0
W
8,126
2,879
0
5,584
11,243
6,714
0
5,881
4,485
0
40,723
W
Khepri
Tedwini
Khepri
3,511
813
0
1,432
8,432
5,568
0
4,022
4,300
12,481
0
L
Ymir
5,046
1,461
0
2,909
12,844
13,400
10
1,751
11,093
22,034
0
W
Izanami
xiaobabe2004
Izanami
12,677
9,007
0
5,512
12,752
4,790
1,350
2,503
10,249
0
60,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
35,106
322
Minions Killed
369
0
Camps Cleared
0
1,308,119
Distance Traveled
1,300,195
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,564
582
93
7
0
302,539
3
L
Anubis
7,643
588
104
8
0
220,379
2
L
Skadi
6,445
496
62
5
0
249,223
1
W
Merlin
7,522
579
96
7
0
250,122
2
W
Hun Batz
7,993
615
69
5
0
277,855
2
L
Cthulhu
7,133
549
79
6
0
270,090
1
W
Ravana
6,984
537
57
4
0
251,000
0
W
Khepri
6,634
510
18
1
0
277,421
0
L
Ymir
6,321
486
31
2
0
257,964
2
W
Izanami
7,587
584
82
6
0
251,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role